 let's take a look at this this is a great presentation by the way I really love this how you have the front and three-quarter the long side but then for details the bigger side view I think that's great you might even know actually you have a big you have a big front view there so this is great this will be my absolute go-to way of presenting things it's a cute walk too let me see you had some questions here especially the last one here is it too slow in your opinion it's kind of that kind of depends what you're going for with your feel do you want to do to me if there wasn't that much whoa there's a weird line that much bobbing in the head and it would just be the head like this without the searching this feels like it's kind of searching around so without that it would feel like a depressed walk wait you even have the little indentations there for prints yeah so it has kind of a it's heavily slow and without that it would feel it would add to the kind of a slow depressed sad feel because of the lower head so let's see here can I play back speed oh I can increase just with the plus you know if it's something like that where this to me feels a bit more active and searching I think if you do especially if you would do something longer like from this view it would look up every now and then and then go back down and even on the way up you could almost slow down the walk a bit and then as it looks back down you speed up again that would have a more of an active search feel to it and let me go back to normal see versus that that's very very slow unless you know unless that's what you're going for unless you want to do that's your main pose where it's always kind of tilted and it's always kind of sad and every now and then it has those side to side moves but not as much as here yeah it kind of depends on you would you decrease the extremes of the head I'm just going through questions here so like I said that would just depends on what you're trying to do this has a searching feel but then it kind of goes against the speed of what you have right there how would you make the wings for chicken walking because usually they're pretty stable and still close to the body yeah I was just going to say so if you have it all it kind of depends again if you're going for a depressed slow walk I would have them not suppressed just a bit open one more than the other and then let me see here maybe that in a more drooping fashion everything is kind of low and down and it kind of mimics the emotional state of mind versus if you go for for a faster walk I will keep them like this pressed and then every now and then you can have a slight adjustment and maybe even like a little bit of a flutter not like trying to you know lift off and fly but just some adjustments you know when it does like a bigger move over then it could kind of adjust the wings a bit then every now and then they will kind of move one and then you move the other so have some nice offsets in there depending on how long you want your you know your cycle to be if it just wanted to changes then it cycles the whole thing or you have this longer no a longer section with more variety or if I would say you know look down look up every now and then and look down again that kind of depends but I would look at it excuse me in this case you could almost think of it as I could be totally wrong this is very subjective but I would treat them as puppy ears they're almost an extension of the emotion you can kind of use them to emphasize and push the emotion and then you have which parts can I maybe push in the walk like all kind of depends on the speed again the thing is if you do let's pretend this is the speed that you want and you want this then to me what's fighting is that you have those very harsh quick movements in the head but the very smooth movements in the body so it wouldn't be a pushing per se in terms of style to me it would be a bit more appropriate connection of body mechanics so if you have a quick move through here it's going to move the body over you know in a quick fashion as well it would be very fast and jerky does jerky as the head because then you're going to lose the weight but if I move over quickly with my hand it's going to move my chest over the fact if you do it as a human so in your case you do a quick body move then it would have a bit of an influence in a slight rotation and translate if you look at this let's go at the beginning here so look just at this part you can see how active the head is but it feels very disconnected from the body and you can probably stylize the back and forth a bit given that it's such a big body with small little feet there's something for me where you could do you hold hold hold as it swings over this way and then right as it takes a step fast to move over to the left for the weight shift hold hold hold so in this case like right around here ish it would be further maybe around here and then on that step to a faster transit over so the rhythm right now it feels more like versus sounds like a race car that's kind of the idea so it kind of I would readjust in terms of speed depending on what you want to do emotionally is it just sad or is it going to look for something or like why is it looking down to me it felt like it's looking because of the head because the head accents are so big that's where I was going it's looking around but then you look at this and I was going hmm it feels kind of slow or it's really big and then you would have you know you would have a human that's this tall so again you can make it you know where you have houses and that's not a house I don't know what I was drawing here lampshades some benches and humans you know I can you could make this some somewhere old-school sci-fi movie where you know giant tall chickens are roaming the streets I mean it really all depends on what you want to do the motion the scale but just right now it has a bit of a disconnect for me between the head and the body all right that is kind of other than that it's it's it's great like I like how you have the rotations in the feet already a little bit of an arc outside you can probably on here on your next pass as it pushes not right on impact but then as it puts the weight on it you could spread the toes a bit and what you can do is you can be you can do a little bit of spreading through here right as it puts the weight on it and then as it lifts off this there's again extra weight on it where you do a little bit more again some spreading there yeah and I would just have the body reacting to the head more depending what you want to do I think the tail could be just a bit snappier kind of like the head I would go a bit more towards that it feels again a bit soft it almost a bit overlapping oh right there there's something there's something soft and overlapping where it has this weird double bounce that's not in the body either so it feels like the tail is doing its own thing so really again all depends what you want to do if it's all depressed and slow moving left or right then I will make this the driving force with these guys to reacting to it if it's searching then I will keep this but have this react more to that since that's the leading part but I would still have this reacting to what the body is doing there's something again a bit too independent and it feels like there is more translates in this tail through here than rotation I will I will put in more rotations like this you know as it wants to go up and down versus translates it's kind of it if you're going for fast I think you're the amount of up and down in your root is will be okay if you just go a bit faster at this speed I feel like you can go just a bit lower and then rip and just a bit higher on your passing to a bit more up and down in the roots because the faster creature runs forward the less side to side you're gonna have because of balance and a bit less up and down and I think if you're going slower if you're going slower you're gonna have definitely more side to side because of the balance in the speed of it but you can then also push the what's it called the up and down and if you are going faster let me just see if you're gonna go faster you can probably also slightly overlap where those legs are going so again if a creature I mean it's almost like a human too but it's mostly creature e as a creature goes really really fast the steps are going to be closer again for speed and balance it needs less balance was it so fast but if you're going slow it's gonna spread out the stance of the legs because of balance right so I would just look at again look at what you want to portray what's the motion what's what do you want to go for terms of just creature emotional state or if you're going for a character acting type of thing on the creature and then that will determine more of your speed and movement and then because of that you're gonna have to adjust some of the body mechanics alright that's it thank you all right there's an email you can sign up you can start whenever you want you can submit whatever you want you get 16 submissions either way like and subscribe would be awesome all right thank you