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The Subspace Emissary - Stage 15: The Wilds (Intense)

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Published on Oct 25, 2011

*Read description first*

The Three Muskete-

Meta Knight stared intently at Chris.

The Three Caballero-

Meta Knight's rested his hand on his sword, giving it a tight grip suddenly.

M-Marth, Ike, and M-M-Meta Knight suddenly go on a pursuit on a strange machine crossing the desert. Given how Ike is in anti-technology mode, they go after it. Galleom then decides to DESTROY...I mean, KILL them all, just for it to fall clumsily next to the trophy of the fat man, making a big hole in the floor...

"Damned machi-something fell down," Ike grunted.

"You've got some issues with technology, I swear," Meta Knight said.

Marth spoke incomprehensible Japanese, but Chris thought he was trying to sound unintelligible on purpose to avoid saying he was frowning at Ike.

Key Notes:
- Now that the three swordsmen are equipped with stickers, they're easier to handle.

First Part: Thou Shan't Use Ike Here
- I'd recommend either Marth or Meta Knight to travel the stage. Ike's slowness shall be the death of you, otherwise.

Second Part: Okay, Now Use Ike On Galleom
- Galleom is a fun boss to fight, given how it's so balanced. Careful as its attacks are fast and deadly in Intense.

Comments:
- Galleom is so a DK robot replica.

Watch, enjoy, and comment, everyone.

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