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Published on Nov 29, 2012
[This video has noisy audio because Gene's microphone battery was running out. We're working on replacing the audio track with a clean copy.]
The open source movement has challenged longstanding assumptions about art practice. Communities of programmers and makers have collaborated online to create mature software development kits such as Processing and OpenFrameworks, as well as websites like Instructables.com where users can document and share their process. The rapid digitization of the blueprints for creative projects have greatly lowered the barrier to getting started.
These new tools and practices have greatly influenced the workflows that artists, designers, and technologists operate with, and have upended traditional notions of authorship and copyright. Techniques manipulating existing digital content have inspired much debate over legitimacy and authenticity. This talk will critically examine this new outlook and attempt to resolve some practical issues.