 Guys and welcome back to another episode of our flinch squad circuit We are here in the moon series going into week six in today's episode with some incredible games from our players If you've missed any of the week so far and you'd like to see the progress of the players up to now You can go back up here. I'll link a card for you lovely people You can check all the games out that we've had so far in the circuit and see who's been playing what and who's been Ripping through the circuit so far. It's been really exciting and like I keep saying it's just a pleasure to cover these games and really Showcase these guys because they're doing such an incredible job and just we've not even hit halfway Through this circuit yet, and we've got a lot of games to go So lots of excitement to come just a reminder as well if you enjoy this sort of content Make sure to drop a like on the video just down below make sure you do subscribe to the channel So you don't miss any of these episodes when they do come out and also our VGC 2019 daily battle series as well as our guides and other things like that And I'm already working on ultra series guides and content So if you like that sort of stuff make sure you do subscribe so you don't miss any of those when they come out But on to more pressing matters on to the fling squad circuit because that's why we're here today So without further ado, let's take a quick look at the pairings for week six So we've got pairings here on your screen right now We've got Luigi versus your eye and Maggie versus Alex Johnny versus Stu Shade versus Krim, Xenophys Deis versus Will, Pinko versus Worms Eye, Bevin versus Purple, and Pocomarty versus Hectic Some incredible games for us going into this week, and we are gonna kick off right now with Urine versus Luigi So without further ado, let's get into it guys So we are going into game one of this episode today And it's gonna be Urine on your top of the screen and Luigi on the bottom Luigi leading off with Landerus and Tappofini and Urine leading off with Tappofini and Xerneos We're gonna see the Intimidate cycle from the Landerus to both special attacking targets not gonna matter too much and the Missy terrain setup Xerneos switching out straight away for Urine as the Incineroar now hitting the field cycling that Intimidate all Important onto that Landerus on Luigi's side of the field but retreating again and Incineroar Gonna match Urine's side of the field now with that Incineroar coming in getting the Intimidate onto Urine's Incineroar Gonna see a Nature's Madness come out from Urine's Tappofini and a light screen setup from Luigi's Tappofini Bolstering those defences going into the rest of the game as we see Urine match that with a light screening Reson and a Nature's Madness come out from Luigi's Tappofini into the opposing Tappofini So pretty even so far as a U-turn comes out from the Incineroar on your inside of the field Gonna get that ground on onto the field now So putting on a lot of pressure with bringing the Sun as well as we see U-turn come out from Incineroar on Luigi's side gonna reposition and that Lander is gonna come back in get an Intimidate on to that ground on Lorets attacks that by one stage Tappofini not worried about that too much But it does switch out now as Incineroar comes back onto the field for Urine Cycling that Intimidate once again Intimidate cycling so important in these matches because of these big physical powerhouses Gonna see Tappofini now retreat for Luigi Incineroar gonna come back onto the field again and a Tectonic Ridge coming out for Luigi It's gonna be that Lander is which slot is it gonna be into if it is into the what was the Tappofini in that Incineroar can it hang on in minus one or is it gonna be enough to take down the Incineroar? It's not it hangs on with a barely and a tiny amount of HP groud on now on urine So the field gonna launch a Tectonic Ridge back these players are going toe-to-toe with each other every turn back into that Incineroar now is this enough it is minus two and not quite enough Incineroar hanging on for Luigi procking that figgyberry and taking it back up to 50% health So switching out now wanting to preserve for later on as we see a fake up from the opposing Incineroar on urine So the field sword stands coming out from the lander is this Tappofini now hits the field and ground on matching again With that sawdance keeping toe-to-toe getting that the tack boost and undoing those Intimidate drops lander is now Luigi side going for that sword stands again as the sword the stone edge comes out from the ground on Mrs. Lulla Andres unfortunately flablet stumbling into that slot taking it down to about 50% health and the Incineroar now going down to recall damage Light screen fading on Luigi side of the field as the zonius now in the field for your eye and that fairy aura Activating and becoming a big threat because that light screen not in effect now I'm gonna see a moonblasted is into that lander a slot and groud on going for that precipice blades if it hits you've Gotta think it does take the finny down and a finny actually hangs on procs the wiki berry gets the light screen up That is huge for Luigi big big big turn there as the light screen does now fade on your inside of the field We're gonna see a geomancy now from this zonius gonna proc its ability special attack special defense and speed and become a huge threat going into these next turns But you've got to think that lander is on Luigi side of the field is super threatening with those sword stands boosts Gonna take down the ground on with an earthquake take down the Tappofini and chunk that zonius But zone is still not a bad position going to this next turn has got to worry about the fake out from this Incineroar Coming on to the field for Luigi It's gonna have fake out support really disruptive and especially with that earthquake from the lander is now being very pressure heavy So we're gonna see a protect from the zonius now avoid that fake out damage You're gonna see a rock slide from the lander is it enough to get the Tappofini It is enough to take that down now you're on left with that zonius on the field Can it take anything down with it? Oh hanging on that light screen coming in so clutch There and the lander is on the Incineroar both surviving and Luigi taking game one So the big big win there for Luigi and it was such a slogfest there going tall to tall both players keeping up You know that every step of the way in that one and Luigi just coming out on top So we're gonna go on to game two here Incineroar zonius leading out for your and the Incineroar and Tappofini leading out for Luigi We do not really utilizing these restricted Pokemon yet So it'd be interesting to see them come out in this game both players gonna Just trade fake outs this turn and nothing gonna happen here as we see your turn to switch out that zonius for the Tappofini now and The light screen set up on Luigi side of the field again bolstering and showing how important that was in game one For just being able to clean up right at the end Incineroar gonna switch out for your own with that You turn bring the zonius back on to the field as you see a u turn from Luigi's Incineroar into that switch to zonius and Proc the zonius on Luigi's side of the field now Which is a big big threat for your iron to deal with making sure that he's got checks He's gonna switch out his zonius save it for later bring that Incineroar and with that fake out pressure going into the next turn as we see Luigi do exactly the same bring his Incineroar back on to the field now and put the pressure right back on his side of the field Boon blast coming out from Luigi not opting for that German see this turn as a light screen comes out for your iron Protecting his side of the field and bolstering those special defenses fake out now from your irons Incineroar into that Incineroar on Luigi's side of the field stopping that from turning moon blast into the Incineroar and the nature's madness from The taping finny into the zonius taking it down to 50% health gonna see the Geomancy now bust out from Luigi bust a move Zonius boosting that special attack special defense and speed by two stack points and become super threatening So you're right in a tight spot after this turn if you can't really manage this We're gonna see a u turn from your poison Incineroar into the Incineroar on Luigi's side of the field and ground on now Make an appearance and bring that Sun along with it What is Luigi's Incineroar gonna do just match suit and go for another u turn and go back and give Luigi some Positioning as he brings in the land risk that intimidate cycle onto the ground on more important than anything else You've got to remember that this zonius is still Germancy boost is still very threatening Incineroar gonna come back in straight away For that lander is on Luigi's side of the field as a moon blast comes out into the taping finny It's not quite enough to pick up the knockout that light screen coming in huge for urine It's it does survive procs that berry and a haze coming out gonna get rid of all of those intimidate drops and The Geomancy boost and gives this ground on neutral attack again getting rid of those intimidate drops gonna throw out a big tectonic Rage if it's in the zonius which it is is it gonna be enough? It surely is gonna be enough to take it down from the health that it was at and Removing that threat straight away from the field as the light screen now died of the field We're gonna see ground and now switch out for urine Incineroar hit the field again Get that all important intimidate as we've seen so far in this match How important these intimidate cycles are as we see the lander is now throwing out its own tectonic rage Which slot is it gonna be into you gotta imagine it's into that supporting taping finny slot Which it is gonna take that support option down for urine And it is gonna be enough to take it down even minus one as we see the u-turn from Luigi's Incineroar onto your Puzzle Incineroar gonna switch out bring this happy finny back in for Luigi and get that messy terrain onto the field and have that support Network right in place gonna see the zonius now for your iron come out and we are in the last stage of this match Who's gonna take it because it's so tight going into these last few turns We're gonna see the Incineroar come back in for the type of finny as a faker comes out into that slot from urine's Incineroar gonna see a moon blast as well doubling in trying to get rid of that type of finny as a sword stance comes out from the Lander is now putting itself in a crawl position on plus one We're gonna see the type of finny switch straight back in for Luigi as the zonius does protect now I'm gonna see a rock slide come out from this lander is and it is gonna be hitting that Incineroar taking it down and enough there so Luigi's still in this game and still able to come back with this this ground on putting on a lot of pressure getting rid of that Intimidate now it's got no threat of being reduced anymore We're gonna see a geometry come out from the zonius now and Yuri's you're inside of the field gonna boost again like we saw You Luigi do earlier That's special attack special defense and speed and become a big threat going into the next turn We are gonna see the lander is go for another sword stance here put itself on to plus three Which is crazy stone age gonna do some nice damage to that lander is and the light screen set up from this type of finny Which is hindering the ability of this zonius so much We're gonna see a moon blast into this type of finny now from the zonius doing about half health With the precipice blades coming out from the ground on is it enough this time to get the type of finny again? Hanging on to HP, which is crazy prog in that wiki berry and allowing the hairs But at the same time getting rid of the GM anti boosts you get rid of the sword stance boosts on your own lander is so Self-sacrificing there for Luigi and getting rid of those GM anti boosts might be the thing that either throws a battle his way Oh not we're gonna see a moon blast from the zonius into the Incineroar not enough to take it down behind that light screen But progging the barriers of stonage doubles into that slot again Just hanging on after that minus one with the natures madness now coming into the zonius on your inside the field from Luigi's Take the time to blow 50% health fake out into the ground on moon blast into the topic finny Taking that special attack drop again as another natures madness But this time into the ground on your inside the field as we see the Incineroar now cycle out and the lander has hit The field once again cycling those intimidate what are we gonna see this zonius do it is gonna go for a dazzling gleam get oh? It's not quite enough to get rid of that type of finny as the garden goes for a sword stance keeping up The pressure here on your inside the field We're gonna see he'll pulse into that lander is now and Their light screen now fade as the lander is does go for that protect zonius going for another dazzling gleam Is it gonna be enough this time to get rid of the type of finny you've got to think it is So I'm not giving that light screen support anymore as another stonage comes out for the ground on into that protect We're gonna see intimidate come on to the field now with Incineroar As this gave the lander is room to set up a salt stance maybe gonna be into that zonius We're gonna see the salt stance from the lander is now setting its plus two up Stonage into that slot you've got to think though that it is probably out of range for the zonius to take it down We're gonna see a double protect now from a ground on and the zonius an earthquake coming out from the lander It's gonna be taking down the Incineroar Which is a little bit unfortunate from Luigi side of the field and he is left with that lowly lander is But it is on plus two and it is gonna be able to throw out some big damage moon blasts into the zonius critical hit Huge huge player there for your eye and able to take down the lander speak folk and throw out a plus two earthquake So we'll take us to a game three and we are gonna see your iron lead off with the town flame zonius and Luigi Lead off with that lander is and taboo finny intimidates coming out all important on to that talent flame on your end So the field is a mystery and set by that type of finny on Luigi's side We are gonna see the type of finny switch out straight away Incineroar gonna come in cycle that Intimidate all important on to that talent flame once again just a neuter its ability to do anything going to see the zonius Just protect this turn not take any damage as the tone comes out And so what was the type of finny into the Incineroar stop it using any support options and the lander is Luigi pulling the trigger straight away here gonna pull the trigger on this tectonic rage Where's it gonna be into it's into that to zonius, but it is minus one behind the protect So not gonna be doing too much damage and zonius brushes that off quite happily town flame now switching out for incineroar I'm gonna take this opportunity to get in have that faker pressure the next turn and all importantly get that Intimidate on to these two physical threats gonna see incineroar not want to stick around and taboo finny hit the field now as Zonius goes for that Geomancy boost now taking this opportunity with both hands and setting up going into this next turn especially with that Faker option that you've got the incident or you can do a lot of pressure as a rock side comes out The lander is not doing too much damage nice little bit of chip though and lander is feeling very threatened going into this turn It's gonna retreat now the incineroar gonna hit the field for Luigi So you see the Intimidate cycle on to the opposing incineroar and you're not even taking the opportunity go for that fake out I'm gonna just switch straight into talent flame now as a haze comes out from the taboo finny And you've got to think maybe there you want to fake out the taboo finny and just get some damage While the opportunity is there before that haze comes out But you're not taking that for an answer is gonna go for that second Germancy to turn Germancy set up So you see the talent flame now go for the tone prevent that taboo finny from being able to haze again as this Geomancy is now set up from the Zonius putting itself right back in the first place that it was I'm gonna see a nature's madness now come out from the taboo finny into the Zonius take it down below 50% Hell then a roar coming out from the incineroar He's got all the techs Luigi to get rid of this Geomancy and really put the tide back in his favor So we are gonna go into this turn now as incineroar switches out for lander So come back in again get and timid it onto both of these physical attackers on your own side of the field Big play here as we see a tailwind now set up from the talent flame Boosting the speed on his side of the field with another nature's madness coming out from this taboo finny What a great supporting role it is doing just thrown out these nature's minuses Heal pulsing its team and the light screen support was so imperative to how this match is playing out I'm gonna see taboo finny come out for your eye now as a talent flame Retreat and the Zonius comes back out into the field for your eye And we're gonna see lander is now retreat and incineroar come out once again with that fake out support going into the next turn As we are gonna see the taboo finny just go for a heel pulse on your inside of the field and get all that nice health back For the Zonius as the nature's madness comes out now into the taboo finny on your inside of the field and the tone Where's off on Luigi's taboo finny? We're gonna say protect here from the Zonius and they fake out into that slot with the nature's madness into that incineroar Just above berry range as the light screen does wear off now We're gonna see a moon blast into the taboo finny slot. It's not quite enough It does hang on this taboo finny cannot be taken down easily So it is able to see a light screen from your eyes taboo finny and a light screen from Luigi's side of the field After that wiki berry prokken and a u-turn coming out from the lander is now you've got to imagine that the Incineroar on the lander is coming back in now just getting so confused It is a complete revolving door of Pokemon here in this match So we are gonna see the tailwind pitter out now for your eye as the talent flame now once again Hits the field lander is setting up that sword stance Boosting its attacks that by two stages as a nature's madness comes into that slot from the taboo finny and a heel pulse now Coming out from the taboo finny on Luigi's side We're storing and getting rid of all that damage from the nature's madness I mean taboo finny gonna switch out for Luigi incineroar gonna come in and get another intimidate onto that talent flame now and Really neutering its ability to do anything but we are gonna see a brave bird It is thrown out and it looks like it is into that incineroar slot taking it down and Taking a bit of resource for Luigi is a rock slide now returning and Taking the talent flame down not enough to take down the taboo finny on your own side of the field and just prokking What is likely a wiki berry there and taking it above 50% health as it hears comes out gets rid of all of those boosts Incineroar now coming out for your eye. These resources are depleted at this point in time The incineroar is not got a lot to go on you're gonna see the intimidate come out from it onto that lander is Which is very important But we're probably gonna see more switching around after this as the lander is faked out stopping that turn is it Heal pulse comes out from the taboo finny into the incineroar nature's madness avoiding though big big turn there as it now So it stands going into the next turn from the lander is setting itself up once again Nature's madness into that slot as another nature's madness this time No heel pulse coming out from the taboo finny into a urine type of finny and a flablet is this enough It is enough to take down the lander is that is a big play from your and getting rid of that huge threat And he said the field but zonius now coming in for luigi and you've got to imagine that this geomancy is going to be on the Card sooner or later. We're going to see a moon blast straight into that taboo finny Not wanting to set up this turn as a nature's madness now coming into that incineroar taking it down below 50% health with a Snarl coming out from the incineroar lowering the special attack and Neutering the ability of that geomancy somewhat so the zonius on your inside the field coming out now zonius Cinneroar versus taboo finny zonius. So what we're going to see who's going to come out victorious here protect from both zonius here So you see a haze come out from the taboo finny You're going to try and get rid of any boosts and especially that snarl boost as we do see it again into the taboo finny slot On Luigi's side of the field, but not going to matter too much there We are going to see the geomancy boost now from luigi's taking this moment gripping it by both hands I'm going to get this special attack special defense and speed boost on his side of the field and become very threatening here You've got to think though that the snarl and potentially a special attack drop here could really help him out But the move there the heel pulls from that taboo finny that is surviving is huge and the snarl It actually misses the zonius that is Devastating for your own because this zonius now in such a big position to just start cutting through your own story To the field and take this victory in this first set today This has been an incredible game heel pulls coming out again and moon blasts going to be the final piece of the puzzle For Luigi as he takes set one and that is incredible But we're going into game two stew versus Johnny hacks So this is going to be an incredible game both players having a great start to this circuit So we're going to see stew lead off with the whole all right you and Johnny lead off with incineroar zonius See that pressure on the whole or activate as the intimidate comes out from the incineroar on Johnny's side of the field I'm gonna see Johnny just Withdraw the zonius and bring Lunala straight onto the field take out into that slot not affected as a Brave bird is coming out from the whole or and into that incineroar as we do see a U-turn just pivoting and trying to get better Both position getting some nice damage onto that right you in the meantime is ludicolor now hitting the field for Johnny We're gonna see ludicolor switch straight back out incineroar going to come back in with that intimidate support Put that whole or all important down to minus two Nuzzle coming out now gonna break that chatter shield and paralyze the Lunala on Johnny's side of the field That's a big turn there for stew as a tail wind now set up from the whole or gonna see Sinore go for the fake out into the right you stop it going doing anything this turn as we are gonna see a brave bird now from the whole Or do some nice damage to the Lunala, but on minus two It's not really affecting it too much as a tail wind now set up from that Lunala Lunala going into the next end is paralyzed as the right you now has the opportunity to Nuzzle that incineroar and take away any possibility of those tailwind benefits and knock off coming out into the whole Gonna knock off and reveal safety goggles on the whole or on stew so the field now retreating and the ferrithon coming into the field and Vault switch coming out from the right you're gonna reposition with Kayoga on the field and because of these two paralyzed opponents on Johnny's side of the field you've got to imagine this since this Kayoga now is putting on so much pressure for stew So now we're gonna switch out because of the pressure ludicolor gonna come back in really enjoys the rain really enjoys being in front of Kayoga, but has to worry a little bit about this ferrithon What's about gonna come out from the Kayoga doing nice damage still four times resistors a power whip comes into that slot Unmisses unfortunate for stew there Kayoga now gonna switch straight back out into the whole or and put a lot more pressure Onto that ludicolor gone to this next turn see Lunala switch out and the incineroar hit the field once again with that Intimidate support onto both these physical attackers on stew's side of the field very important here as a power whip now coming out Into that ludicolor slot not quite enough and propping what looks like a 50% buried while buried there putting the ludicolor right back In fighting position you see the Kayoga come back onto the field for the ferrithon as incineroar is Unfortunately paralyzed you've got to think there you probably fake out into that whole slot anyway But you see it is enough with the skull to take it down now the rides you coming onto the field Lunala gonna switch straight out for that Ludicolor protect it from any Nuzzles, but the water's about gonna be enough to take both targets down on Johnny's side of the field and stew taking a Little bit of an advantage here as the rain does stop ludicolor now gonna come back in for Johnny with that zernius now, and you've got to worry about this right you it is faster than both these targets as we see Scarft and Kayoga throw out a big water spot even out of rain in a vault switch into that ludicolor Gonna reposition with ferrithon now, and you've got to think with ferrithon and Hoto on the back Johnny is in a real tight spot He is going for that Geomancy trying to get some momentum going here, but without an answer to that ferrithon It's gonna be really hard to cut through stew's side of the field going into the rest of this game Let's see a grass knot now into the kayoga from the ludicolor take a right down to 42 health As it doesn't give him now coming out from this the zernius you really want hidden power fire But I doubt this the color has it you can always hope for a freeze But it does not get it in the gyro ball gonna come out pick up the knockout onto the zernius and stew looks like he's in A great position going into and be able to close out game one here Vault switch now into the ludicolor from the rides you and picking up the wind So stew going 1-0 up here as we go into game 2 now ludicolor Kayoga coming out for stew as a lead with lunala and Porygon Z coming out for Johnny big big surprise here Porygon Z not normally a Pokemon you see in this format But got to be aware that this ludicolor and kayoga could still be very threatening especially with that swift swim boost We're gonna see the lunala just protect here as a Waterium Z is gonna be filed out from this ludicolor which slots are gonna be into you gotta imagine It might be into the lunala to break that shadow shield It is and then hopefully you're in a position to pick up the knockout with the kayoga the next turn But because of that protect it is mean lunala is gonna stick around for this next turn ludicolor now switching out Farathom gonna hit the field for stew as we see a fake out into that kayoga slot and the lunala taking this opportunity Go for that tailwind very important for stew Johnny going into these last few turns So we're gonna see ludicolor now switch out incinero hit the field now got to be a bit careful though Switching in on the kayoga in the rain, especially if it sticks around We're gonna see a side shock into that slot scald come out from the kayoga and do some nice damage to Lunala and a gyro ball into that slot as well being able to pick up the knockout there Porygon Z gonna hit the field once again. Here we go kind of show what it's made of here We are gonna see the Z move from this Porygon Z is it gonna be conversion Z It would be amazing if it is and what type is it gonna turn into it is Transforming it into an electric type We're gonna see a scald into that incinero and take it down It's gonna be enough in the rain here take down that incinero as a leechy comes out from this marathon Can the Porygon Z boosted conversion boosted be enough to take down and dent the rest of Suse out of the field gonna see the ludicolor come back in now Kayoga gonna switch out for the whole which has a great time against this ludicolor even though it is raining We're gonna see an ice beam now doubling into that first on slot and the rain has stopped on the field as we see the tailwinds pittering out Thunderbolt now coming out from Porygon Z Gonna be more than enough to pick up the knockout on the whole or Johnny coming back in this match He needs a burn here on this ferrathorn to really meant carry momentum as we see a gyro ball Not very effective thought into that Porygon Z slot But the leech seed sapping away and really making it difficult for Johnny to get rid of that Pokemon on that side of the field See a fake out into the Porygon Z from the ludicolor on Suse out of the field as scald coming out into this ferrathorn and Not getting the burn again. He really needs that burn as a power We're gonna just take it down to about just about 50% help as the leech seed saps away even more ludicolor now switching out again Bringing in that Kayoga gonna get the rain up once again force you the ice beam now coming out into this ferrathorn Doing some nice damage double up is the freeze on the cards no freeze and the power whip now Just putting that ludicolor into its berry our range and procking taking it back up to 50% health but these leech seeds on Johnny side of the field on not helping out The ferrathorn now protecting and a grass not coming out into Kyle We're gonna pick up the knockout there and the ferrathorn just doing so much work here You see not being able to be taken down and just not having that fire type that you really need is really hindering Johnny's ability to Get rid of it not Pokemon you see too often this format, but it can work so well when played Right missy a nice beam again into this ferrathorn no freeze once again power at this time into the ludicolor again Putting it down into range as we see the leech seed finally take down that Porygon Z and remove it from the field with that Slowly ludicolor left. Can I pick up the freeze now and no just proc in a berry on the ferrathorn It looks like stew is on a coaster to a win So we'll just see the grass not pick up the knockout onto the ludicolor and there we go stew taking that one And what a great game so going to our next one it is going to be light which is shade versus cream This is gonna be a great match. So we're gonna see Shade lead off with the soga layer tap a finny and cream lead off with the soga layer Crobat here the tap a finny summoning that misciter into the field but switching out straight away and zygote gonna hit the field and Proc that misty seed boosting that special defense by one stage We're gonna see a super fine from the crowbar, but it does miss and a Sunsteel strike from the soga layer into the zygote doing nice big damage Take it down just below 50% health and revealing the life up there for cream gonna see a Sunsteel strike from Shade side of the field Into that crowbar and do about 50% damage as we now see the power construct ability activate on the zygote get its Complete form and a lot of HP back and it's gonna start threatening everything on crim side of the field So you need to adapt we're gonna see the soga layer switch out for the Serena here It does protect as you see a taunt into that soga layer slot stopping that trick really nice player there from cream Going for a super fine this time into the zygote and taking it down to about 25% health as a soga layer now Gonna pull out a big Z move it's into the Serena and able to take it down a huge player here for shade Taking that big support option down from is a thousand hours comes out into the crowbar from the zygote Taking that down and leaving cream with just his Kyoga and soga layer left But cannot be underwritten because if this Kyoga is scarred or if it's probably faster than the zygote So it may be in range for a water spot to take it down I'm gonna see the toxic hook now hit the field for shade as we see an extreme speed into the Kyoga and a Water spot now into this zygote is it gonna be enough? It's not quite enough to take the knockout as a Sunsteel strike now coming out from the soga layer and it is into that toxic rock Taking it down easy big hit there So cream really coming back in this matches type of finny now hitting the field from you got to think that the extreme speed coming Out it's not gonna reduce the damage enough as a thunder this time coming out into that type of finny Taking it down to below 50% health Sunsteel strike now coming out From crims so go there coming back like a madman in this match and really picking up and tying up the sides here As we see the so go there now come back up for shade and can you set this trick room up? This is a big thing I'm gonna see a protect from the so go there on shade side of the field water spout now No extreme speed this turn gonna be enough to take down that zygote and it is two on one here as we go Into this first game super power from the so go there on crim side gonna be able to just go into that protect We're gonna see the Kyoga now protect super part into the so go there and do some nice damage there as we see the So go there go for a super part into that Kyoga We are gonna see the so go there now protect this turn trying to get around this water spot and Stole out this rain is another super power from crims. There's the rain stopping and now here we go Cream pulling out the waterium z is this gonna be enough to take down this so go there You've got to think it is about 50% health just over that the reins not up though So maybe it takes it maybe it doesn't and it is crim taking game one huge huge game for cream as you go into game Too so we're gonna see what adaptations both pairs makes I got incinero coming out for shade here bring that Incinero to this game after neglecting it in game one We are gonna see the intimidate not affect that so go there but the crowbar and As you see the crowbar switch straight out for the Serena here for crims side as the fake out comes out Trying to prevent any damage with a superpower coming out into that incinero Picking up the big knockout turn one on that incinero big play there for crim as he switches in that Queen Your Majesty ability with the Serena to pick up that knockout thousand hours now coming out from the zygarde Gonna be able to do some nice damage so go there here as Shared switches in his so go there now and so go there on crim side of the field gonna retreat as crowbar comes in for it Thousand hours gonna come out again from this zygarde and put the crowbar on the ground as a knockoff comes out from this Serena it's gonna take away that missy speed as a trick room is now set up from the so go there on shade side I'm gonna see the Serena just protect this turn as we do see another thousand hours from this zygarde It's gonna be into the crowbar and not quite take it down It is able to survive but a Sunseal strike gonna be into that slot and able to pick up that that knockout there Which is a really nice player there from shade pulling this match back even Steven now as the Kyle go hits the field for Cream we know from game one this Kyle goes faster than the silver there It's gonna be faster than the zygarde but the zygarde not want to stick around as toxic croak now hitting the field And it'll be in a nice position other than the so go there coming back on to the field for him I'm gonna see a knockoff now into the so go there from the Serena and that z move once again Which slot is it gonna be into it's gonna be interesting to see if it is into the so go there or slot On crim side of the field and it is takes down that big threat for the toxic croak now toxic croak Has an easy time can take a number of attacks from this Serena and easily deals with the Kyle go So it's gonna be very hard for crim to come back in this one See the assault let's knocked off that toxic croak now as it does take down the Serena with a posing jab Super power coming out from the so go there and do some nice damage to Kyle go as it does go for a thunder into This toxic croak slot and take it down just below 50% health But with that dry skin ability gonna be able to sap up some health in the meantime I got gonna switch back in for that so go there on shade side as a lock it comes out Thunder again from this Kyle go should be enough to pick up the knockout onto the toxic croak But not quite enough hanging on there the dimensions turn back to normal and the game is over She'd taken that one tying it up going into game three We're gonna say shade lead off with the zygote and toxic croak and crim lead off with the crowbat so go there here So no changes for crim a little bit of a change up for shade as we see the loot color switch out straight away for that Crobat and the fake out from the toxic croak into that protecting the so go there with a thousand hours following up from this Zygote it's not boosted on the special defensive side You've got to worry about that ice beam from the ludicolor, but it is very threatened by that toxic croak I'm gonna switch out though So no one I'm gonna hit the field get an intimidate and have that fake out support going into the next turn Just gonna see a fake out from the ludicolor into the zygote here and a Sunsteel strike now from the so go there on Crimside of the field where it's gonna be into it's gonna be into that incident I'm doing really nice damage again getting the chip with the life orb there, but that extra power is incredible You see the looting now just switch out for the crobat as so go there protect on this side of the field See a thousand hours come out from the zygote just constantly keeping up this pressure Putting that crobat on the ground now and the uterine coming out from the incident all going to position itself and give Shade position to come back in with another fake out support with that toxic We're gonna see your life a white guard now from the so go there as a faker comes out into the so go there Slots super fine now into the zygote going to take it down to 50% health another thousand hours But blocked by that why God nice play there from cream really putting the questions in shade's mind whether he wants to continue Going for those thousand hours or just to set up all position himself once again that power construct ability Activating as so go there now switches in for the toxic croak and the protect coming up from the zygote here as another white guard Revealed from the so go there as a superfang into that zygote slot once again We are gonna see a superfang once again from the zygote not keeping up Not dropping any momentum here as a Sunseal strike. Is it gonna be enough? It's gonna be the double up into the zygote does pick up the knockout That's a huge play from cream getting rid of that big Pokemon there for him as a trick room now set up from the So go there on shade side of the field with incineroar now hitting the field getting the intimidating again onto the Crobat button because of that full metal body ability on so go there not gonna affect it We're gonna see the crobat switch out Kyogre now hit the field for cream and bring the rain with it we are gonna see Flablets from this incineroar now into the so go there not quite enough to pick up the knockout there So you do see it take some recall damage and a Z move It is gonna be the signature Z move for so go there which slot is it gonna be into here? You've got to imagine it might be into it's into the so go there again But not quite enough as a super part into the incident picking up the knockout there The recall damage though gonna be enough to probably take down the so go there on cream side of the field Which it is and it has done a lot of work But then again the problem is this toxic hook once again for cream to deal with he's got three Pokemon left He's got the crowbar that can't really damage it too much You've got to get rid of this assault vest But can you do it but in this trick room and the so go there throwing out big attacks every turn Since you'll strike into the Kyogre doing some nice damage dry skin activating on the toxic hook We're gonna see the Kyogre switch straight out now for the crowbar and a low kick come into that slot not very effective since you'll strike now coming out from the so go there gonna be hitting into the Crowbar slot doubling up into it and taking it down and really the lifeline there for the Kyogre to deal with this toxic Rook has really gone toxic Rook gonna be able to stroll through the rest of this game Able to take down that ludicolor and deal with the Kyogre pretty easily You've got to think that crims last attempt is gonna be thunder paralysis on this toxic Rook Let's see a poison jab now into the ludicolor slot pick up the knockout there before this trick room ends and Now sealing the deal for shade to take another win in the circuit and go forward with some Incredible play here the thunder coming out from the Kyogre not enough no paralysis the low kick and now another trick room Which is gonna seal it for shade so very good game to both players as a low kick picks up the knockout on Kyogre I'm gonna go into our next game It is gonna be will vs. Xenophist ace as we go into this one today to kick us off so Exciting to see we're gonna see Volcarona and Xenia's come out for will as Kyogre ludicolor come out for Xenophist ace so we'll straight away under a little bit of pressure from this super fast hyper-offensive lead from Xenophist ace Volcarona gonna protect on the back of this and you see the Zernius Just protect to burn any fake outs here gonna see no fake out Just a scald and a water spout come out from Xenophist ace into both these targets But we are gonna see the Volcarona now switch the grad I'm gonna come in and get rid of the rain get the sun Onto the field and reduce the attack power of these water type attacks gonna see a scald into the Zernius now And it's Geomancy revealing that the Kyogre is not scoffed and it is gonna be slower than the Zernius It hasn't got the Z move though. That's the big question and has it went for it this turn if it's in the grad on it still There's a nice bit of damage, but there's Geomancy on will so they feel really setting them up pretty nice to go into this next turn Kyogre now gonna protect on Xenophist ace the side of the field to see moon blast into this ludicolor Gonna take this opportunity to pick up the knockout there from will as a precipice blades now coming out to the Kyogre Got to think Xenophist ace needs to switch out this Kyogre get the rain back on the field and get it an Advantage play so we're gonna see the grad on now switch out for the Amungus and The origin pulse coming out from this Kyogre and I want to switch just get some damage onto the field as it does get a critical hit On to the Zernius as a tailwind now setting up for this Kyogre and Xenophist is side of the field took a tick Just gonna protect here as you see another dazzling green will it be enough to pick up the Kyogre It is unfortunately and will taking a big big lead here in this match And we are gonna see the tabulae now come back in for Xenophist ace This is gonna be his last two Pokemon here. Can he have enough in the tank to take down these two Pokemon? Here we're gonna see the side shot come out from the tabulae It's gonna be into that Amungus prok in that papaya berry reducing the damage there as the dazzling gleam comes out And picks up the knockout onto the toga tick taking that tabulae down to really low health with the spoil being followed up from that Amungus putting into sleep and really taking the game for world game one here as we got into game two Can Xenophist just pull things round here and even this one up going into game two We're gonna see the ludicolor and toga tech lead off for him and the Zernius Volcarona lead again for Will We're gonna see the Volcarona go for a tailwind after the Zernius is faked out from that ludicolor and the toga tick Gonna reply with the tailwind of its own so there we go The Volcarona gonna switch out Amungus coming onto the field now for Will as the toga tick switching out as well The so go Leo now make an appearance putting a lot of pressure on the Zernius But you've got to think that Amungus is hindering your ability to hit it if you haven't got the safety goggles on that so go Leo because of the rage powder is gonna be protecting that Zernius pretty well going into these next few turns Gonna see the Zernius now throw a geomancy up for Will gonna get those boosts again on to his side They feel special attack special defense and speed with that power herb one turn Turn boost up and a scald coming out into the Zernius here not affected by that rage powder But picking up the burn and a z move now coming out from Xenophisae It's gonna be that so go Leo getting the z move signature z move now And it is gonna be into the Amungus here and picking up the huge knockout taking away that support option for the Zernius And the thing is done now with the Volcarona coming in it is gonna be a great check to that so go Leo But we are gonna see the toga tick come back onto the field now Xenophisae's really positioned himself very well We're gonna see a moonblast into that slot toga tick taking that attack with a z move now coming out from the Volcarona The thing is those NFS has got the support network with that toga tick hanging on But the thing is with the dazzling game coming into it next turn It will remove it and give that Volcarona full range to take down the so go Leo going into this next turn Need Kyogre in the back and if he's got it you would think it's a good time to bring it in now But we are gonna see is just to follow me dazzling lean come out pick up the knockout onto that Toga tick and it does open the door for this Volcarona throw out and overheat It is gonna be able to pick up the knockout onto this so go Leo take it down and remove that one thing that could have really been able To remove the Zernius on the will side of the field gonna see Ludicolor now and the Kyogre come out onto the field bring the rain These two are very threatening but in front of a Zernius German seat. It's not gonna be enough I don't think at this point. Let's see Groudon now come in overwrite the rain for Will he is gonna get that sun up onto the field as Zernius protects his turn to burning fake out support coming out from Zenith this side of the field origin pulse now coming out from Kyogre I'm not wonder throughout the the water spout and a smart decision there as you see the burn just tick over some damage with The Zernius and that is gonna be games. So we are gonna go into this next game It's gonna be a great one for us to go into next It's gonna be pink over this is worms I've worms out on the top of your screen here gonna lead off with the Ludicolor dustmen across my hand pinko lead off with the ludicolor and Kyogre the rain is on the field Ludicolor is going crazy in this rain enjoying it Kyogre gonna protect Here's the fake up from the ludicolor from now into that Kyogre with a Z move coming out from pinko straight away from His ludicolor gonna pin it into this dustmen across me gonna imagine is it gonna be enough to pick up the knockout here Just mean to cross my very bulky probably likely to hang on and it does Probably that citrus berry and giving it room to set up a trick room now go into this next turn But the ludicolor is not really gonna enjoy this Pinko side gonna switch out bringing these on dustmen across my dustmen on worms I saw the field gonna just protect this turn from any skull damage as a Z move coming back out from Nigel side Return the favor with this ludicolor now and gonna pop it into which slot it is gonna be into that Kyogre slot I feel we're gonna see the protect from the Kyogre now As a photon guys are from the dustmen on Nigel side into that slot the photon guys are returning into the ludicolor slot on pinko side of the field with a skull returning and Not picking up the burn there There's a photon guys at this time into that ludicolor and picking up the knockout So going down for worms I as a photon guys are now into the Kyogre not quite enough Proccing a berry on pinko side of the field and getting all that nice health back with that mago berry Skull coming out now into the nose Cosmo on Nigel side gonna take it down and pinko really making a big impact early on in this game But Laurenti's now coming on to the field for Nigel and you've got to think under these tricking conditions La Ranta's is gonna have a great time I'm gonna see a knockoff into this dustmen across my proc a weakness policy now and Fire out a photon guys are it's gonna be into that Kyogre plus two easily enough to pick up the knockout Even though we do see the critical hit there the rain does stop and the dimensions do turn back to normal Laurenti's not gonna have the best time I'm gonna see protect here from Laurenti's as a scald into that slot and then another photon guys There we are gonna see Laurenti's just go for another protect as we see Nigel's just fishing for as much information as possible and we are gonna see a photon guys a go for a The knockout there take down the writers and pinko take game one So we're gonna into game two here Now you're gonna lead off with the tapir lily and the ludicolor as we see pinko lead off with the Tapir lily and ludicolor here gonna see the psychic terrain activate on the field no fake That's gone into this turn side shock straight away into the ludicolor on Nigel so the field and returned on to pinko's soul That's not doubling into that slot taking the ludicolor down here as we see necrosman now hit the field and in a really nice Position with this psychic terrain up You're gonna see necrosman come out for Nigel as well as we see a side shock into the opposing tapir lily now Do some really nice damage as a tone comes out into this dustmen across my gonna prevent that trick room Really really ballsy player there from Nigel as we see another side shock into this dustmen across my just preventing that trick room with You're on tapir lily is very risky because of the threat that necrosma has but being able to deny the trick room is huge We do eventually see pinko pick up the knockout onto the tapir lily on Nigel sir the field But it's kind of done it to work stopping this trick room denying it So you see a Sunsteel strike into the tapir lily now and pick up the knockout there now Kyogre gonna hit the field For both players bring the rain with it Who can take advantage of the rain the most going into these next turns and who wants the trick room set up We are gonna see Nigel throw out a big water spout It is gonna be doing a lot of damage to both Pokemon The photon guys that comes out into the Kyogre and picks up the knockout on Pinko's Kyogre and a photon guys are coming back out on to Nigel's not quite enough to pick up the wind and Nigel tying up the sets that were going into game three here So one one going into the final stages of set Nigel leading off again with that tapir lily and ludicolor here So you see pinko lead off with the Laurentus and ludicolor side shot coming straight out into this ludicolor So you see a grass not doubling into that slot once again taking down the ludicolor So easily as a leaf blade comes out now into that ludicolor and necrosma takes its place on the field Is that torn going to come out again from the seven lily to see protect here as a torn does come out into that slot ice beam now From the ludicolor into that Laurentus do some nice damages another leaf blade coming into it and taking it down going into this next turn We are gonna see necrosma come out for Nigel now and They're torn again from the sabri lily into the dustman across We're gonna see a photon guys that into the Laurentus slot pick up the knockout there This is a fast-paced game for such slow bulky teams here I'm gonna see the Sunseal strike now come up from pinko not gonna go for the trick room here and just pick up Then not the knockout hanging on with that focus at the tapir lily and really pull himself back in this game Then now the Kyogre's out on the field for pinko Can he make the most of this we're gonna see a photon guys are now into that tapir lily that focus such being so Pivotal for Nigel here given another turn to attack So you see a photon guys are into the protect on the Kyogre now Kyogre coming out for Nigel here and the water spot revealed is not enough to pick up the knockout onto this dustman Across my skull coming out from the opposing Kyogre gonna proc that citrus berry Give it all a health back photon guys in the psychic train enough to pick up the knockout on pinko's Kyogre and the dustman across man the only thing that's left Kyogre hanging on just barely But you've got to imagine now There's gonna be a bit too much for pinko to do and Nigel has come out on top of this one Photon guys are coming out picking up the knockout finally on Nigel's Kyogre But giving enough room for the photon guys are on Nigel's dustman across matter pick up the knockout on pinko's Not quite though. We're gonna see it is very low health But not quite this turn and probably will go down this turn with the Sunsteel strike now coming out This should be enough to pick up 8 HP of damage and win the game and Nigel taking the set What a great win there for Nigel propelling them right back in especially with pinko being in such top form now We're going to the final match of today. This is gonna be hectic versus polka Marty VGC So Marty on the top of your screen hectic on the bottom We're gonna see Zernius and Gengar come out for hectic as we see incinero and Tepifini come out for Marty here We're gonna see the misty terrain Activating on the field from Marty's Tepifini as the Intimidate comes out from this incinero Gonna be really difficult here for the Zernius to get set up in front of this fake out as we see the Avaltel now hit the field for Marty wanting to have something to deal with this Gengar as the Zernius Just protects this fake out from the incinero as we see the Gengar go for a taunt into that Tepifini slot to stop any Potential support, but the Zernius now able to do some damage as it is gonna be able to set up the Geomancy We've got to be a bit aware of the Avaltel which is causing a big threat on Marty's side of the field gonna see the Geomancy now set up from the Zernius as we see the Dizzy Destiny Bond from this Gengar going to pull in all attacks from that side of the field We are gonna see the Geomancy set up proct now as the Avaltel goes for a snarl I'm gonna hit that double target not take down the Gengar though reduce the special attack on both targets on Pink and press inside of the field as we see you turn from the incinero Gonna waste that Z Destiny Bond which is really nice for Marty not losing anything here as we see the Tepifini now Come out onto the field gonna see it switch straight back up for the incinero Now get that intimidate again and get both dog types out into the field as we see it doesn't lean come out from the Zernius and do some nice damage taunt again coming into that Incinero as another snarl comes out and gets rid of those Geomancy boosts on the special attack spectrum for Preston but the Coast body activating normal snarl for Marty That's huge going into these next few turns to see Serena come out now and protect from any fakeout disruption Here's a helping hand comes out from the Serena It's gonna be a moon blast is this gonna be enough into the incinero It is enough a critical hit and I think even without that probably would have been enough and the oblivion wing now coming Into the Zernius but because of that special defensive boost gonna be able to take those quite comfortably We're gonna see the Tepifini now hit the field for Marty as we do see another helping hand from this Serena into the Zernius this time into the Veltel and enough to pick up the knockout there as we are gonna see the Tepifini Go for an icy wind got to think if Marty had his there This would be the time to go for it just to reduce those big defensive drop bit boosts that the Zernius has got on his side The field now we're gonna see Zernius come out for Marty It's gonna have to be that it's just gonna protect this turn as we see it doesn't even come out from Preston's Zernius it's gonna do some nice damage to the Tepifini as it goes for the Haze this turn around Power whip now coming out gonna be able to take it down and it is Zernius on Marty side of the field versus Serena and Zernius on Preston side with something in the back still to be unveiled We're gonna see the Geomancy come out from Marty now get those boosts on his side proc that power hub Get that one turn power up But is it bit too late to cut through everything on Preston side of the field gonna see the power whip miss after a moon blast from The Zernius Zernius now protecting Preston side of the field as the moon blast comes out from Marty picking up a nice Big knockout onto that Serena really good predict that as the incident now coming out for Preston You've got to think now with this fake out support It's gonna be enough to maybe get Preston Zernius boosted up once more We're gonna see the fake out on that side of the field Geomancy and Preston going for this Geomancy boost here as he is Gonna be able to hopefully take a moon blast this next turn moon blast coming out from Marty's Zernius gonna pick up the knockout there and the flare blitz coming out from the incident We're gonna do some nice damage take it down Just below 40% health as a moon blast now coming up from Marty's Zernius gonna be able to just oh It's not quite enough to pick up the knockout just prok in that a guard berry here So another flare blitz is gonna be fired out from Preston and picking up the knockout huge knockout there Preston able to Take down the Zernius and take game one So we'll go straight into game two and can Marty read just he was in such a nice position going to the latter stage of That match Preston coming out right at the end with that big kill onto the Zernius I'm just gonna see Groudon Venus all lead out for Preston here and a Veltel and Incinero lead out for Marty We're gonna see the Venus will switch straight out because of that fake out pressure and the Queenly Majesty hit the field to get around that Fake out pressure from the Zernius from the Incinero here fake out into the Groudon But blocked as a stonage comes out into that cot on a dune some nice damage critical hit and revealing the life up there Cortana gonna retreat straight away gonna have that Veltel come back on to the field as soon as possible as Incinero switches out as well With lander is now hitting the field for Marty gonna get that double intimidate on to both of these targets here They're helping hand now coming out from the ground on it's gonna throw out a precipice blades But both these flying types not worried about this at all ground on switching out Venus all coming back on to the field What we're gonna see is sword stands from the lander is now boosting its attacks that by two stages with an oblivion wing Into that Serena and doing some nice damaging is down to 50% of health with a u-turn coming out from this Serena Now gonna be an opportunity for pressing to get the Zernius onto the field and start pressuring here Especially with that Venus all next to it sleep powder is something that you can utilize But a grass knot that's all he's going for grass not and moon blast into that slot able to take down the lander It's big turn here for pressing and the snarl coming out to negate any geometry boosts reduce the special attack on both These special attackers on press inside the field Cortana now gonna hit the field for Marty as the Cortana stretches straight back out And the incineroar coming back on to the field really in a tight position if this Zernius gets hit up now in power fire gonna be revealed on Preston's Venus or to deal with that Cortana as a Geomancy now coming out for the Zernius and get these boosts Warned turns that are put with this power herb boosting that special attack special defense and Speed as we go into this next turn with an oblivion wing now coming out into the Venus or it is not quite enough to pick up The knockout the Venus or actually hanging on there We do see a protect from the Zernius going to this next turn as a sleep powder does come out into the incineroar and put The incineroar to sleep snarl now coming out from the Veltel gonna be enough to pick up the knockout onto this Venus or but The Zernius is in such a dominating position now going to this next one with the Serena now coming out on to field with This helping hand boost it's gonna be cutting through anything with a moonblast of dazzling gleam from this Zernius on Preston's other field we are gonna see that helping hand I'm gonna see a moon blast it's gonna be enough to take down this you Veltel unfortunately and Things look a little bit tricky for Marty to come back Especially with this incineroar sleeping and this Cortana on hot just over half health I'm gonna see a faint come into the Cortana just in case there's a protect comes out there with a moon blast following up Into that slot and with the ground on lurking in the back It doesn't look like there's a way back for Marty in this game with the incineroar just snoozing out on the field moon blast now coming out from the Zernius gonna take it down to Around 25% there you turn propping the berry on the incineroar and paving the way for this ground on to come back in But if this incineroar can wake up now It's gonna be sun boosted it gonna be able to fly blitz into the Zernius maybe but stairs asleep and even if that Was the case ground I'm gonna be able to just clean up pretty easily with the precipice blades and press and take in a commanding victory here Against Marty so incredible incredible show from all of our players here So just to recap the results going into the end of week six. We've got Luigi beating urine to one We've got Johnny losing to Neil to stew. We've got shared beating cream to one Xenophys days losing to zero to well You got Pinko losing to one to Nigel and Poker Marty losing to zero to hectic saw some incredible results. We've had two matches that haven't been played yet It's a little bit delay in those matches, but we will feature those at another point in one of the following weeks on these episodes So with the results revealed we can go and have a look at the league table here As we can see Luigi is taking head of steamy as top of the leaderboard tied with the stew there on 16 points a piece Pinko down in third place shade in fourth with a game in hand Remember you got worms eye in fifth will in sixth Johnny in seventh and Magie in eighth with a game in hand You've got to remember crim in ninth Pokemon in 10th hectic in 11th. You've got Alex in 12th place You've got Johnny your line in 13th purple in 14th a lot of games in hand Remember purple has got a lot of games to play in this circuit to catch up with the others But I'm done 15th again He's got quite a few games to catch up on and then Xenophys is down in 16th So they're the league tables and that is that for week six. What an incredible bunch of games We've had today a lot of mirror matches as well So really tough revolving games board positioning very strategically played but massive props to every single player Let me know in the comments down below what your thoughts are guys of the episode this week If you've got a favorite game if you've got a favorite player play that you're following you want to do really well Let us know down in the comment section below I'd love to hear your thoughts on what the games were like and Remember we will be doing a circuit for the ultra series So information regarding that will be coming out very soon So if you'd like to get involved make sure you do subscribe to the channel So you get all the news as and when it comes out for the ultra series and signing up for that But we're gonna wrap things up there guys. Thank you so much for tuning in this week a massive Congratulations to all our players big Thank you to all our players as well and we will be back for another episode next week So until then guys take care of yourselves and bye. Bye