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Published on Jul 6, 2008
How can independents come up with earth-shattering ideas that change the face of gaming? What are the parameters of independent game making and who are the innovators outside of the big-publisher system? This session investigates innovation in independent gaming to date, and discusses where it might come from in the future.
Jonathan Blow (Braid) Robert J Spencer (Interzone) Paul Callaghan (AIE)