 Interpolation is generally the root of, like, all the color problems. The colors you specify aren't as important as the space that you're moving within, right? You're moving from a space when you're mixing, when you're animating, when you're doing a gradient. So, like, this is, like, a fun, heady way to think about it is a mix is a single interpretation or a single interpolation in a color space. So, it's like a one moment in the whole interpolation. Like, you have blue and white and it's just, like, one sliver from that. That's what color mix gives you. Well, a gradient is a combined sequence of mixing visualized over time as one moment. That's just nice. Sounds epic, I don't know. And then even cooler to think about is, like, how color animation is, like, a color mix over time or a gradient one shade at a time over time. And all three of these different color coding tasks involve interpolation and can be subject to some issues.