Metro Simulator Beta
  • Metro simulator shadows

    16,760 views 6 years ago
    Video showing the work in progress on the shadowing system, both during the day and night. The daytime shadow of the sun uses four 2048x2048 16-bit depth textures for cascaded shadow mapping, increasing the detail of the shadows close to the camera but also showing shadows further away from the viewer. In the night time demo there are 13 spotlights each with a 2048x2048 shadowmap (reusing the same buffer for each light to reduce the memory usage) resulting in the train casting multiple shadows, overlapping each other. Show less
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