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leparlon

  • Playing Minecraft with Kinect

    294,157 views 4 years ago
    (Removed comments because of constant flame wars between fans of PS3 and Xbox360, they are both great, get over it people!)

    I just got it to work, so there are some bugs and have a lot of functionalities missing. All you can do now is turn around and walk forward.

    I initially planned to calibrate it in a way I had to be standing far away from the computer to play, but there are some issues between the Windows 7 driver and the kinect depth camera that I could not go around... so I had to stay quite close to the kinect to play.
    I plan to continue working on this, and I will (of course) release the source code it there is anyone other than me interested on it (after I clean it up a bit). The code is pretty simple though, its just a bunch of thresholds, scaling and stupid searches on the processed image.

    The controller was made using:
    -Microsoft Kinect
    -Code Laboratories Kinect Driver for Windows 7 (gratz on them for the great work on this driver http://codelaboratories.com...)
    -Visual Studio C# 2010 Express
    -Minecraft (www.minecraft.net I do love this game)
    -Some hours of free time


    I made the video using:
    -CamStudio (was the one that worked better with minecraft, with much less framerate issues, but the quality was not great)
    -VirtualDub (used to cut somethings from my desktop)
    -Windows Movie Maker (because I suck at VirtualDub, and needed to make the video smaller)



    edit-1:
    I will be releasing a executable + source code soon, and it will be announced on the following twitter account:
    www.twitter.com/leparlon Show less
    Read more
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