In this first episode of Game Art Essentials, I go over how to transfer existing textures when you need to make UV changes. The next episode will go over how to handle transferring normal maps when UVs are rotated.
Game Art Essentials is my YouTube tutorial series focusing on subjects that I think can benefit all game artists. I have no set schedule for releasing these episodes, so please be patient. :) Please comment if you have any questions or if you have alternative methods to share. Suggestions for future videos are always welcome as well.
This is my YouTube video series dedicated to shorter, more specific game art tutorials. My hope is that this can become a playlist that anyone can sit through and learn a lot of different tips and tricks. Please check out my 3d Character Art for Games series for more in depth tutorials.