Join us for our 2nd annual ZBrush Summit 2015. We’re doubling down on this year’s event activities with a live sculpt off contest, Industry leading artist and studio presentations, Interviews, and our first ever ZBrush awards! Check out the action from last year’s footage and see all that is to come in the link below.
ZBrush 4R7 is the final iteration within the ZBrush 4 series before we move to ZBrush 5.0. As with our previous point releases, it doesn't simply make a few minor changes but rather is packed with major additions. In fact, 4R7 is one of the most extensive releases since ZBrush 4 came out.
Signature features in ZBrush 4R7 include: ArrayMesh, NanoMesh and ZModeler with QMesh. All of these features are useful throughout the creative process, from initial creation of your model to beautifying your artwork. They allow you to stay within ZBrush for more of your workflow, doing things that were either impractical or even outright impossible to accomplish before now.
Beyond its feature set, the core of ZBrush is being reworked and 4R7 will be the first version of ZBrush that is released with optional 64-bit support.3 This will allow you to fully harness your machine’s computing power, not only allowing for higher polygon counts but also making it possible for you the artist to create more art in less time!
By purchasing or upgrading to ZBrush 4R7, you will add another set of tools to your arsenal, expanding your artistic freedom and creativity.
Welcome to our Architectural Design six part series, featuring Joseph Drust. Through all six videos you’ll be shown how to design, develop, and render a skyscraper, but these techniques are not limited to just buildings. Some key features you’ll learn or practice will include the ZModeler Brush, NanoMesh, Alpha creation, 2.5D features, Surface Noise, and lastly the ZBrush to KeyShot Bridge. Whether you’re here to learn something new or brush up on some old skills, we hope you’ll enjoy our newest video series!
Introducing, the latest tool to be added in your modeling pipeline, ZModeler Brush! This brush is geared specifically towards low polygon modeling, but not limited to. Adding-on to the standard methods of low polygon modeling, we have developed an all in one Brush that will allow you not only access all low poly modeling functions, but also intuitively develops a brush workflow. Some of the features in this brush include adding and removing multiple edge loops, beveling, extruding multiple surfaces, smooth subdivision modifiers, bridging holes and surfaces, and more. Jump into this classroom to learn all you will need to begin using this brush!
Big news! Pixologic is pleased to announce the first ever ZBrush Summit, taking the idea of our periodic User Group Meetings to a whole new level!
The ZBrush Summit is a 3-day event happening Friday, August 8 through Sunday, August 10 in Los Angeles, CA and streaming LIVE around the world. Whether you are here in person or at home, experiencing the ZBrush Summit is easy. Stay connected with our live feed. No matter where you are, we'll be there!
Welcome to our ZBrush Industries YouTube playlist! Discover the wide world of industries that Pixologic's ZBrush has become apart of. ZBrush plays a large role in film & television, video games, 3D printing & rapid prototyping, and more!
Welcome to our ZBrush Interviews with Digital Artists YouTube playlist! Sit down with some of the biggest industry professionals for a chat about ZBrush, workflows, latest news, and other industry related topics right here.
Welcome to our UGM YouTube Playlist, here you'll find videos from events Pixologic has hosted or traveled to. Each gathering is a meet up of ZBrush users, professionals, educators, artists, and more to see how ZBrush is used in a larger communal atmosphere. Discover more about the ZBrush community at ugm.pixologic.com