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Eight Virtues

  • Sylph Post-Alpha 6 SA-08 Progress

    39 views 1 month ago
    This is a series of Blender screenshots and gameplay videos showcasing my progress modeling and texturing the SA-08. The cockpit is still in its infancy, but will look impressive when completed. I'm using a combination of military jet fighter and NASA cockpits as modeling references and texture sources for the SA-08's interior. Show less
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    • Sylph Pre-Alpha 7 Lighting Improvements - Duration: 2 minutes, 42 seconds.

      • 1 day ago
      • 9 views
      Getting my ass handed to me in "swarm" mode in AREA 02 to test the new lighting model. FYI the final game will not be this hard, although I may have a difficulty setting for the truly masochistic/g...
    • Sylph Pre-Alpha 7 Camera Work - Duration: 3 minutes, 10 seconds.

      • 6 days ago
      • 18 views
      I've been overhauling parts of the camera code to use a more "overhead" perspective (22.5 for AREA 01 and 33.75 for other stages) with per-stage FOV (45 to 60), acceleration, velocity, maximum velo...
    • Sylph Pre-Alpha 7 Gameplay - Duration: 5 minutes, 20 seconds.

      • 1 week ago
      • 15 views
      Over the last week or so I've been doing engine work to fix previously-undiscovered bugs and add peripheral features required to flesh out stage/area design. I apologize for the lack of updates, bu...
    • Sylph Introduction Sequence Progress IV - Duration: 3 minutes, 26 seconds.

      • 2 weeks ago
      • 20 views
      I expanded the camera orientation interpolation algorithms to match the functionality of their positional counterparts and brought the relevant introduction sequence code up to speed. After the SA-...
    • Sylph Introduction Sequence Progress III - Duration: 6 minutes, 1 second.

      • 3 weeks ago
      • 5 views
      Full intro sequence with Start Screen, Weapon Selection and a few seconds of gameplay with Golan (power-ups) and debug/frozen Robayon. There's an amusing bug at the end of the introduction sequence...
    • Sylph Introduction Sequence Progress II - Duration: 3 minutes, 1 second.

      • 3 weeks ago
      • 17 views
      Additional progress on Sylph's introduction sequence following tightly the footsteps of Silpheed's counterpart. In case you aren't familiar with the iconic classic, this is what I'm shooting for: h...
    • Sylph Introduction Sequence Progress - Duration: 2 minutes, 31 seconds.

      • 3 weeks ago
      • 6 views
      Refined scanline/interlacing effect with additional tweaks to mitigate poor avconv capture encoding and YouTube transcoding (ran and captured the game at 30 FPS but encoded at 60 FPS). Only screens...
    • Initial Interlacing Experiments - Duration: 109 seconds.

      • 4 weeks ago
      • 11 views
      Sylph introduction sequence debug interlacing/scanline test.
    • Sylph Post-Alpha 6 SA-08 Canopy Redesign - Duration: 7 minutes, 25 seconds.

      • 1 month ago
      • 5 views
      Still needs a slight adjustment, but good for one night's work. Setting material specularity reveals any lack of detail or un-smooth topology, so once revealed I had to fix it by remodeling the can...
    • U.U.F. Super Dogfighter Prototype No. 8 - Cockpit Update Part III - Duration: 2 minutes, 42 seconds.

      • 1 month ago
      • 11 views
      Some screenshots of further texture mapping on the SA-08. The music is from Sylph's introduction sequence, scored as always by Mordi. If the song sounds slightly familiar then you've earned your Si...
    • SA-08 Cockpit and Soundtrack Updates - Duration: 84 seconds.

      • 1 month ago
      • 11 views
      This demonstrates texture improvements in the SA-08 cockpit as well as the beginnings of a new track by Mordi. Just a few cockpit panels left to texture, then I'll add the pilot, ejector seat and s...
    • Sylph Soundtrack in Progress - Lunar Voyage - Duration: 3 minutes, 9 seconds.

      • 1 month ago
      • 19 views
      This is the fourth iteration of the song "Lunar Voyage" by Mordi (mordi.ziphoid.com, https://www.youtube.com/user/idroM90), currently being used in Sylph's AREA 12, Saturn Asteroid Base. The text i...
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