The Last of Us is a survival horror action-adventure video game developed by Naughty Dog and published by Sony Computer Entertainment exclusively for the PlayStation 3.
The player takes control of Joel (voiced by Troy Baker), who is trekking across a post-apocalyptic United States in 2033, in order to escort the young Ellie (voiced and motion-captured by Ashley Johnson) to a friendly resistance group, the Fireflies. The player defends themselves against zombie-like creatures infected with the cordyceps fungi, as well as hostile humans such as bandits and cannibals, employing the use of firearms and stealth aided by capabilities such as a visual representation of sound in order to listen for locations of enemies. The player can also craft weapons or medical items by combining items scavenged in the world. The Last of Us received universal acclaim, receiving perfect scores from many publications. Reviewers praised multiple aspects of the game, including its choice-enabling gameplay, realistic action, emotional depth, sound design and environments. Several publications have declared the game a masterpiece and a significant title of the seventh console generation.
The Last of Us uses a third-person perspective and players take control of Joel, while Ellie is controlled by the AI for the majority of the game, although the player switches control in the later sections of the game. The game involves gun fighting, melee combat, and a cover system with no preset cover locations, only crouching near objects and navigating normally. The player fights off the Infected -- former humans infected by a mutated strain of the cordyceps fungi -- and the Survivors -- humans that are not infected, but are hostile towards Joel and Ellie. A new gameplay mechanic is a feature the developers call "dynamic stealth", meaning that there are many different types of strategies and techniques that the player can use at any given time as they approach a new situation, to which enemies will react differently. Naughty Dog has developed an AI system called "Balance of Power". This new system allows enemies to react realistically to any combat situation they are placed in by taking cover if they see the player, calling for help if they need it and even taking advantage of the player's weaknesses, such as when Joel runs out of ammunition, is distracted, or when he is being attacked by other enemies. The player's variety of abilities mean they have multiple ways of accomplishing the same objective - this is typified in the "crafting" gameplay ability which allows the player to gather various items in the world and combine them to make weapons or items, for example gathering alcohol and rags and choosing to create a first-aid kit or a Molotov cocktail. The player must craft items quickly and at a carefully chosen time, due to the action not pausing while crafting takes place, and enemies potentially taking advantage of Joel being occupied.
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Set in 1912 during the growth of American exceptionalism, the game's protagonist, former Pinkerton agent Booker DeWitt, is sent to the floating air-city of Columbia to find a young woman, Elizabeth, who has been held captive there for the last twelve years. Though Booker rescues Elizabeth, the two are pursued by the city's warring factions; the nativist and elite Founders that strive to keep the city for pure Americans, and the Vox Populi, a rebel grouping representing the common people. Booker finds Elizabeth to be central to this conflict, and that she also holds strange powers to manipulate rifts in the time-space continuum that ravage Columbia. The player controls Booker throughout the game, eventually working with the AI-controlled Elizabeth. Like previous BioShock games, the player uses a combination of weapons, gear, psychokinetic powers granted through vigors and Elizabeth's own powers to fight off hostile foes and make their way through Columbia. In contrast to the limited spaces of the underwater city of Rapture, the open-air city of Columbia provides for more combat challenges, including combat that takes place aboard the city's Skyline rollercoaster-like rail system. The game will also feature an optional "1999 Mode", harkening back to games like System Shock 2 where decisions made by the player will have a more permanent impact on the game, possibly leading the player to an unwinnable situation and requiring a restart from an earlier saved game.
Resident Evil 6, known in Japan as Biohazard 6 (バイオハザード6 Baio Hazādo Shikkusu?), is survival horror third-person shooter video game in the Resident Evil series, developed and published by Capcom. It was released on October 2, 2012, for PlayStation 3 and Xbox 360, and Microsoft Windows with a 2013 release date, while it is being released on October 4 in Japan. The story is told from the perspectives of Chris Redfield, a former member and founder of the BSAA traumatized by a failed operation, Leon S. Kennedy, a Raccoon City survivor and agent for the government, Jake Muller, illegitimate son of Albert Wesker and associate of Sherry Birkin, and Ada Wong, a free-lance agent drafted in by the shadowy organization called Neo-Umbrella. They must all confront the force behind a massive bio-terrorist attack with the newly developed C-virus in cities across the world.
Sleeping Dogs is a brand new sanbox style free roaming game in the same vein as Grand Theft Auto. Join Wei Shen, an undercover cop, as he delves into the heart of Hong Kong's criminal underworld in an attempt to bring it down from the inside out.