A look behind the game development process. Join me as I discuss some of the game mechanics of the Slaughter RPG, and find out why we rejected some of our own designs. It's all about gaming excellence!
Hey fans of #horror and #sci-fi, we are getting really close to releasing The Confucius Initiative, the worldbook that Ray & I have been slaving away at for the past few years... yes. Years. And it is a thing of dreadful beauty. This speed video of my InDesign tweaks gives you a taste of things to come. And the taste is TERROR.
Shhhhh... it's a secret! Nah. Not really. Tell everyone. Deniable ROCKS.
Time for a SPOOKY special on the neuroscience of fear, dissonance and what it all means for gaming. Confused? Never fear, our mad-doctor reveals all in a very unique episode on What Makes a Good Scary GM.
Selecting a game and game system can be a little daunting for new Game Masters. Joe share's his thoughts in his latest video.