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  • ZX Spectrum Demo: 70908 by Scoopex (Live) - Duration: 4 minutes, 5 seconds.

    • 10 months ago
    • 1,073 views
    Sorry for quality, this was surreptitiously leaked somehow. :) 70908 won 1st place in the ZX Demo competition @ Forever 2019 held 2019-03-16. Run it on your Spectrum +2 and up: http://www.pouet.net...
  • Starquake (Amiga) - secret part - Duration: 5 minutes, 15 seconds.

    • 10 months ago
    • 1,106 views
    This is a hidden part from the Amiga game conversion by Scoopex.

    Code by Galahad
    Music by 4mat+Estrayk
    Font by David McLachlan
    Eagle by Reward+Photon
  • Here's some experimentation that shows masking and clipping, optimization and macros. I end up with a routine suitable for the parallax next episode. Merry Christmas :)

    Amiga Hardware Programming 43 - Would you like to play with Bob? - Duration: 1 hour, 10 minutes.

    • 2 years ago
    • 3,710 views
    The Bob routine is optimized and made less specialized, and I play around with the bobs to show masking and clipping. A margin is added to the bob playfield, and I talk about using bobs in games an...
  • Amiga Hardware Programming 42 - Bob Conversion and Blitting - Duration: 39 minutes.

    • 2 years ago
    • 1,865 views
    I drew a cloud-shaped bob for our sky and talk about graphics conversion and Blitter Minterms, and blit the bob to our new playfield.

    Coppershade's Downloads page has all you need: http://coppersh...
  • I address assembler compatibility and directives, and convert our demo to Dual Playfield Mode for the next effect.

    Amiga Hardware Programming 41 - Dual Playfield Mode - Duration: 30 minutes.

    • 2 years ago
    • 2,013 views
    I address assembler compatibility and directives, and convert our demo to Dual Playfield Mode for the next effect.

    Coppershade's Downloads page has all you need: http://coppershade.org/articles/Mo...
  • Amiga Protracker music: Gnu U by Deejay/Hypnosis - Duration: 3 minutes, 1 second.

    • 2 years ago
    • 824 views
    Not only cowbell, but the whole cow! From the Gnudunk music disk. How to use farm animals in EDM, lesson 2. :)
  • Amiga Protracker music: Wild Mind by Deejay/Hypnosis - Duration: 3 minutes, 4 seconds.

    • 2 years ago
    • 578 views
    From the Gnudunk music disk. How to use farm animals in EDM, lesson 1. :)
  • Happy Halloween :) This was our 64K entry to Saturne 1994. (It's not scary, I promise! ;) )

    Scoopex - Halloween 64K (1440p, 50 FPS) - Duration: 2 minutes, 15 seconds.

    • 2 years ago
    • 1,343 views
    Mac Clane, Youri, Nasty join Scoopex. A1200 68030 + 68882 configuration.

    Placed 4th at Saturne 1994 - textures by Made.

    Demo: http://www.pouet.net/prod.php?which=5395
  • Roland JD-Xi Unboxing & Playing (Limited Edition White) - Duration: 32 minutes.

    • Streamed 2 years ago
    • 3,050 views
    Got this today and decided to record the unboxing, I got this synth to do exactly what I do here - fiddle around until I have something and then make a song of the idea.

    You do get a gooseneck mic...
  • Workbench 1.3 Icons, Folders, And Installing Software - Duration: 2 hours, 17 minutes.

    • Streamed 2 years ago
    • 968 views
    Some tests of how some legacy and brand new software works under 1.3, if you just "unzip a bunch of stuff onto the card". (This rule was just to remove dependencies - no emulator or disk images! - ...
  • Workbench 1.3 software (Live) - Duration: 1 hour.

    • Streamed 2 years ago
    • 1,020 views
    Lamerism is not dead! Hah :) I used my phone to record to try out the 'live thingy' which wasn't the best. Expect weak audio and dull moments as I turn toward the PC to copy files, and enjoy my gen...
  • Talked to a local Amiga friend last night about how to get a fast WB 1.3 and tried it. It was easy and pretty swish :)

    Workbench 1.3.3 @ 42 MHz! - Duration: 8 minutes, 3 seconds.

    • 2 years ago
    • 2,251 views
    Shows how to install WB1.3 on a PC-formatted CF card on an ACA500Plus running at 42 MHz. Since it has a kick-switch and two card slots, you can then have one nostalgia/legacy card aside the normal ...
  • Scoopex - Zoom! Amiga crack intro (1080p50) - Duration: 2 minutes, 43 seconds.

    • 2 years ago
    • 1,972 views
    Intro download: http://www.pouet.net/prod.php?which=70313

    Code by Galahad
    Logo by Made
    Music by Ne7
  • An early lamedemo. Protect your eyes (and ears!) :)

    I.C.E. - First demo (1080p50) - Duration: 2 minutes, 52 seconds.

    • 2 years ago
    • 1,088 views
    Heh, a demo by me when I was in a lamergroup has been found and preserved by the dedicated guys at Janeway! Various lame BS in the scrolltext, but at least it gave me the exact date of the party we...
  • Refinements to make the starfield proper: twice as many random stars, covering the whole screen, and optimization.

    Amiga Hardware Programming 40 - Starfield, part 2 - Duration: 38 minutes.

    • 3 years ago
    • 2,875 views
    Refinements to make it proper: twice as many random stars, covering the whole screen, and optimization.
  • Amiga Hardware Programming 39 - Starfield - Duration: 46 minutes.

    • 3 years ago
    • 3,539 views
    Here I show one way to make a star field effect, using only one sprite channel. Do comment with your randomizer values or formula, and I'll put it in for the follow-up episode!

    Note: I noticed I p...
  • Check out our latest demo! :)

    Grade My Waterbear by Scoopex (HD, 50 fps) - Duration: 2 minutes, 16 seconds.

    • 4 years ago
    • 4,174 views
    A quick demo for Amiga OCS, released at Tokyo Demofest 2016. Demonstrates a truecolor Copperchunky mode Rotozoomer effect running at full framerate on Amiga 500. Download and vote here: http://www....
  • Amiga Hardware Programming 38 - Structure, The Stack, and Interrupts - Duration: 27 minutes.

    • 4 years ago
    • 1,985 views
    I decided to release a beta of AsmTwo, and here I show a couple of the features. Here, we move our mainloop into the vertical blank interrupt and restructure the code. You can download AsmTwo from ...
  • Amiga Hardware Programming 37 - That What's Next Feeling - Duration: 9 minutes, 51 seconds.

    • 4 years ago
    • 1,525 views
    This is a short one. The basic insecurities, "is my demo good enough" and what to do about it. Part of it is "kill your darlings". Well, in this case The Happy Sprite(TM) was killed without mercy ;...
  • Frazetta by Scoopex & Jack Burton - Duration: 5 minutes, 8 seconds.

    • 4 years ago
    • 2,590 views
    3rd place @ at Edison 2015, this is a co-op between Scoopex and Jack Burton to showcase some quality art for OCS! Use the included source for your Amiga 500 demos :) Demo link: http://www.pouet.ne...
  • Amiga Hardware Programming 36 - System-friendly Startup - Duration: 30 minutes.

    • 4 years ago
    • 4,038 views
    Our humble startup code isn't too shabby, but it's good to care about compatibility. Here, I show how to use the startup I use when developing demo effects, and how to plug our demo into it.

    I als...
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