Deadlift was once a miserable human named Ekcol that was forced into slavery by the Hellbourne to maintain and operate the Incinerator, a giant contraption that grinds and chars humans alive so they can be fed to the kennels of Fright Hounds. This seemingly eternal blight was interrupted one day when he came face to face with his long-lost wife. His joy was short lived however, as Calamity tore open the Vaults of All Hells creating a chain of events that ultimately sent his wife Reena to hell and left the corrupted Ekcol, now Deadlift, to send more souls to hell until his love is found.
Deadlift is a premiere pusher that uses the revival of dead units to continue his assault on enemy lanes and structures. With his ability to globally resurrect fallen allies he provides an unprecedented supporting tactic that not only serves as a huge utility skill, but allows Deadlift to extend his pushing capabilities by turning the tide of team fights and skirmishes without having to stop pushing a lane. He also comes equipped with long range crowd control abilities that allow him to be an effective ganker alongside his near unstoppable pushing prowess.
Q: Death Grip - https://www.youtube.com/wat...
Deadlift smashes his empowered fist into the ground sending out a controllable wave beneath the earth which grips the first enemy hero it encounters damaging and rooting them in place.
(controllable skillshot root - Similar to Circe's Q + the control mechanic of Artillery's Q)
Action type: target position
Target a location to send a wave of grave magic in the target direction. The wave will immobilize the first enemy hero hit for 0.5/1/1.5/2 seconds. Lasts up to 2 seconds longer depending on how long you channel. Creeps and first enemy hero that touch the wave receive 75/150/225/300 Magic Damage.Can channel for up to 2.6 seconds which allows you to turn the wave in another direction and increases the range by up to 700. Has a minimum range of 1000.
Cooldown: 12 seconds
Mana cost: 95/110/125/140
W: Onslaught - https://www.youtube.com/wat...
Deadlift summons his powers from beyond the grave to induce madness into those around his target forcing them to attack it.
(targeted taunt - forces a unit to lego taunt) Action type: target entity
Target an enemy unit or structure to force all nearby non-hero units in a 700 radius to attack it for 5 seconds. Target receives a minimum 15% tapering movement speed slow over 1.5 seconds but gains an additional 5% movement speed slow per unit in the target area for a maximum 80% tapering movement speed slow. Grants attacking units 50/75/100/125 attack speed and max movement speed for the duration. Enemy neutrals and units only deal 30% of damage during the effect. Kills made by enemy creeps will credit to you.
Cooldown: 25 seconds
Mana cost: 75/90/105/120
Target radius: 700
E: The Dead Shall Rise - https://www.youtube.com/wat...
Passive: Deadlift uses his connection to the Scar to bring back units from the dead that have perished near him and make them fight on his behalf. Active: Deadlift uses his own life force to open up a link to the Scar which summons minions that fight on his behalf.
(Aura that causes non-hero units that have died near him to revive and fight for him)/(Target position to deal damage and summon two minions) Action type: target position/aura
Passively makes all organic, non_hero,non_boss, not player controlled units that die in a 1000 radius of Deadlift to revive and fight for you for 20/30/40/50 seconds with a limit of 3/4/5/6 undead. They deal 50/75/100/125% of their damage and take 200% of damage. Activate to consume 8% of your maximum health to summon 2 undead units at target location and deal 90/110/130/150 magic damage to heroes
Cooldown: 10 seconds
Mana cost: 0
Health cost: 8% of max health
R: Resurrection - https://www.youtube.com/wat...
Deadlift can bring the dead back to life allowing them to roam Newerth once more.
(Revives heroes) Action Type: Channeling target entity
Target a Gravestone that was left by a dying ally to revive them at 50/75/100% health and mana after a full 4/3/2 second channel. The ally will not lose any gold if he dies within 30 seconds of being revived.
Mana cost: 100/125/150
Cooldown: 140 seconds
Check the Deadlift Teaser: https://www.youtube.com/wat...
Watch the Deadlift HoN Origins: https://www.youtube.com/wat...
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