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MrsJoySuch

  • VLAB_Tutorial_1988

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    Gebrauchsanleitung für das Videolabyrinth incl. Darstellung des technischen Aufbaus Show less
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  • MUTABOR III, Chapter One | Interactive videogame from 1988 Play all

    This playlist provides a simple multiple-choice simulation of MUTABOR III, which was one of the three interactive videogames of the VIDEOLABYRINTH group* at German Film- and TV-Academy Berlin (dffb) in 1988. Start with the first clip and answer the multiple choice questions at the end to get a first insight into the branching story world of MUTABOR III:

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    MUTABOR III : Abstract
    (from the festival catalogue of the first European Media Art Festival EMAF in Osnabrück, 1988)

    "In the year 1991, a seven part soap opera is taking place in the never never land of Moldavia. Dr. Victor Principal, a charming and successful cosmetic surgeon, prepares himself for the most important case of his carreer.
    Mrs. Joy Such wants to change not only her appearance, but, as Dr. Principal soon discovers, she wants to purchase a new identity.
    Will Mrs. Such lose her face? Will she be given a new face - or, indeed, new faces? Or will the process of de-individualization lead her into a TIME TUNNEL that takes her out of Moldavia and into a higher realm?
    It all depends upon which paths the two heroes are lead to take before they reach the operation table!
    MUTABOR III gives insights into the TRUE relationship between identity and continuity. As a reward, LA FEMME 100 TETES might show up..."
    (Friederike Anders, © 1988)

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    * Find more info and exerpts of the other two games of the VIDEOLABYRINTH at
    http://mutabor3.wordpress.com
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  • VIDEOLABYRINTH `88: documentation, explanation + trailer(s) Play all

    VIDEOLABYRINTH was a group of three students at the German Film- and TV-Academy Berlin (dffb) in 1988: Friederike Anders, Mari Cantu and Ilka Lauchstädt; joined by Martin Potthoff, Rolf Wolkenstein and Carl-Ludwig Rettinger for programming, producing and promoting their project.

    The group presented three original "Choose your own Adventure" video-films, ranging from esoterical adventure to psychedelic soap and to absurd comedy. Even though they relied on the same simple multiple-choice logic and on a slow, videotape-driven interactivity, they idealistically aimed for a high goal:

    All three games set out to thwart the dreaded "happy end-" or "Katharsis-" mode of narrativity, and rewarded disrespect of all dramatic obligations to become the game´s champion, instead.
    User choices were commented on and rewarded with game points, secrets, and riddles; the plot would then seem to react and branch according to the users pointscore. At each of the multiple possible endings, an analysis of the users passage through the plot was given.

    Each game consisted of a program on a floppy disc and a catalog of video sequences on a video-8 cassette, driven by an IBM XT computer. The sequence catalogue for each game was between 30 and 60 minutes long; the original video was shot on 3/4 inch highband videotape.

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    The only interactive version of the VIDEOLABYRINTH currently available is a youtube simulation of MUTABOR III´s first chapter:
    Try Mrs Joy Such´s playlist for MUTABOR III on this channel!

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    We are planning to emulate all three games for the internet, complete with the original interaction modules and with background pointscore parsing.
    For more info on all three games and on the ongoing reconstruction process, please visit:

    mutabor3.wordpress.com
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