Suspend your disbelief enough to pretend that Barbie managed to get a high paying job on a newspaper despite being a servant of Dagon. Now pretend that she is actually able to go exploring in some of the most dangerous places in the world without getting killed by a wild animal for blindly straying into it's territory.
Now put all that into a game and what do you get? Barbie Explorer. When Dora is a more believable explorer, you have problems.
It's hard being an asteroid miner. It's even harder being a failed asteroid miner working for a massive corporation that probably aren't happy at your team's lack of profit generation. But that's alright, things are surely going to get better any minute now. The next big find of turbinium is just around the corner, just one layer of rock deeper. All you need to do is get your vastly expensive mining equipment and dig it up. Failing that, you can find a way to go on an adventure risking life and limb for a mysterious purpose. Given the choice, I imagine most people would want to keep mining but sometimes you just don't have that option. Rochard is one of those people.
Rochard is a puzzle-platformer and I'll concede that it's been a long time since I've played a platformer on my channel. I originally bought Rochard for it's soundtrack rather then the game itself and have been meaning to Let's Play it for a while but never quite got round to it. Now it's time to dust off my platforming skills and see what this game can do.
A land is slowly dying for reasons unknown. Far away from home, an old friend sends a plea for help. Unable to resist the call of adventure, your quest begins. Will you survive? Will you save your friend, the people of the land? And will you ever find a bird you can look at?
It's Dungeon Quest Jim, but not as you know it. It's probably not the game you expect with this name, but it was an Amiga game that I grew up with. I hope you enjoy it's.. quirky nature.
Ultima Underworld has been sighted by many companies as the inspiration to some of their most iconic video games. Back in 1992, it was definitely extraordinary - a 2.5D game with the ability to look up and down with real-time combat and non-linear exploration that allowed you to explore the game world as much or as little as you liked without progressing the plot. It predated Elder Scrolls Arena by two years and in my opinion Ultima Underworld is the better.
It was a game that I loved in my youth but was unable to complete, mainly due to the fact that for the longest time I didn't own a copy myself and only played it when around a friends house. When I finally did own it I was a lot older and made more headway, but even then completing the game entirely eluded me. Now I shall complete what I have before not completed and face the perils of the abyss. Can the Avatar save Britannia once again?