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  • Excalibur | Ship Interior Damage VFX

    3,712 views 6 days ago
    We do enjoy torturing the Galaxy class! Luke gives us a brief rundown of the WIP interior VFX and alert light systems.

    Excuse the low frame rate, it's an iMac...

    Visit www.stexcalibur.com for more! Show less
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    • Excalibur | Ship Interior Damage VFX - Duration: 5 minutes, 45 seconds.

      • 6 days ago
      • 3,712 views
      We do enjoy torturing the Galaxy class! Luke gives us a brief rundown of the WIP interior VFX and alert light systems.

      Excuse the low frame rate, it's an iMac...

      Visit www.stexcalibur.com for more!
    • Excalibur | First Person Locomotion Short Preview - Duration: 52 seconds.

      • 1 week ago
      • 2,589 views
      We threw together this ultra quick video showing our initial first person system. We'll do a more comprehensive video on it soon.

      Still plenty more animations to add, but we quite like not being ...
    • ST Excalibur - Damage Decals - Duration: 2 minutes, 32 seconds.

      • 1 month ago
      • 4,208 views
      We've recently updated our placeholder damage textures with final versions and started swapping out particle effects to more accurate ones. Still work to do, but enjoy the progress update!
    • ST Excalibur UE4 Pre-Alpha: Galaxy-class Starship - Duration: 8 minutes, 33 seconds.

      • 1 year ago
      • 9,444 views
      Gameplay footage of our current test build; captured in Unreal Engine 4 with Shadowplay. All assets, mechanics, interfaces, and visual effects are considered WIP (Works-in-Progress), and should not...
    • ST Excalibur UE4 Pre-Alpha: Century Class - Duration: 3 minutes, 39 seconds.

      • 1 year ago
      • 9,812 views
      After just 2 months of development in the Unreal Engine, our lead programmer, Michael (Nanobyte), has created a pre-alpha base demo for Excalibur.
    • ST Excalibur Unreal Announcement - Duration: 67 seconds.

      • 1 year ago
      • 8,890 views
      Star Trek Excalibur is proud to present the newest milestone in project development - The switch to the Unreal Engine 4.

      For more info plase check us out at www.stexcalibur.com
    • Excalibur: A Call to Arms - Duration: 2 minutes, 16 seconds.

      • 1 year ago
      • 5,290 views
      *Please hit share! Thankyou!* From taking direct control of the helm, to transferring command of any ship in your task force, or even calling your senior staff to the briefing room to discuss missi...
    • ST Excalibur - SFX Blog - Creating Borg Voices - Duration: 10 minutes.

      • 1 year ago
      • 1,922 views
      In this months sound blog we look at a technique for Borgifying a voice. We're using a nifty plugin in Cubase that with a little tweaking, allows us to create a very convincing effect. Remember whi...
    • ST Excalibur - SFX Blog - Pulse cannons with a slinky - Duration: 3 minutes, 22 seconds.

      • 2 years ago
      • 2,286 views
      For this quick sound blog Luke shows us how we're making our pulse cannon sounds. It's a simple method used commonly in the industry to achieve a laser blaster type sound. There's alot of informati...
    • ST Excalibur: Abandon Ship! - Duration: 26 seconds.

      • 2 years ago
      • 4,330 views
      The very new intro that will be included as an intro with all the future video announcements!

      Take a look at our news section for more information:
      http://www.stexcalibur.com/forum/index.php/topic...
    • Excalibur: Voice Acting Tutorial - Duration: 13 minutes.

      • 2 years ago
      • 1,062 views
    • Quickbattle NPC Ship Voiceover Casting Call - Duration: 7 minutes, 40 seconds.

      • 2 years ago
      • 3,604 views
      We're now onto our second round of casting. While playing Quick Battle, various AI enemies and allies will hail and communicate with you! We're looking for people to voice those hails, it's time to...
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