GOD EATER RESURRECTION Trailer(HamStar Made)
As with the Monster Hunter franchise, the gameplay consists of players embarking on various missions to hunt specific monsters. The primary goal of the game is to complete missions by successfully taking out powerful monsters, retrieving their parts through "devouring", breaking a certain body part of an Aragami or receiving them as rewards, and using them as materials to craft or upgrade parts for the God Arc. Additionally, players may also gather minerals, medical kits, and various materials to improve their weapons. Players can freely switch between three forms: "Blade Form" for close combat, "Gun Form" for long-range shooting, and "Shield Form" for protection against attacks during "Blade Form".
One notable feature of the franchise is the ability to "eat" the enemy Aragami during combat with the God Arc's "Predator Form". Successfully doing so will enter a state called "Burst Mode", granting players increased speed, attack power, and special access to a limited set of "Aragami Bullets", which can be used against the Aragami. Another notable feature is the Bullet Editor, which allow players to customize their own unique bullets. These bullets can also be used by the player during missions.
Players are able to customize the equipment in their God Arc, such as its "Blades", "Shield", "Gun", and "Control Unit". "Control Units" are mods that can be equipped to the God Arc, giving status buffs upon entering "Burst Mode".
Unlike the Monster Hunter franchise, the game has an expansive character-driven story.