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  • MineCraftRenderer OpenGL based ray tracing

    14,039 views 6 years ago
    My MineCraft world render. It is based on an purely opengl glsl ray tracer and it allows the user to interactively setup the rendering of a export of a minecraft level.
    Right now i think the limit is around 3 million polys and i use Eric Haines cool Mineways to export the map.
    http://www.realtimerenderin...... Show less
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