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  • Low Poly Portrait Process

    17,243 views 4 years ago
    I got some questions about the process behind low poly portraits, so here it is! Hope it explains something

    I guess the first step is the most important one. I try to sketch in very roughly, but with a lot of straights, not worrying about an outline, just about the energy and shape design. It's almost like when you are designing a logo.

    Then I extract the shape from the lines, picking interesting angles aiming for an energetic composition.

    Locking transparency of the shapes I created enables me to work inside of them with a soft brush, getting the form right. I use different blending modes on the brush (Multiply, Overlay, Color Dodge, Soft Light) to get nice color richness.

    Then I paint on top, grabbing polygonal lasso tool and creating triangular shapes in strategic places, filling them in with a flat color. Some postproduction (Color Lookup Adjustment Layer - with a preset Crisp Winter).

    I do use reference for these portraits as it's mainly a stylization training for me. Show less
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