Redshift fur. Part 1.
A tutorial series about the fur creation, as in a preview in 3 parts. In this work I used 3dsmax, Ornatrix, 3DCoat and Redshift.
In this part I will show how:
- set up a workspace for working with Redshift Render
- get the basic form of fur for further work in the second part. More tutorials:
- Ornatrix → http://bit.ly/2klPh7r
- 3dsmax → https://bit.ly/334KlVV
- Redshift → http://bit.ly/2GrWRVB
0:01 - Preview of what will be in this lesson.
0:13 - Setting up the workspace
0:34 - Creating a plane, adjusting lighting, basic render settings and applying Ornatrix Preset - FurBall.
1:38 - Assign of Redshift Hair Mtl.
1:51 - I set the fur direction by using the “Surface Comb” modifier.
3:13 - Setting the radius of the hair by using the Change Width parameter.
3:33 - Change the number of hairs in the fur.
3:48 - Clump, Sub-Clump and their settings.
7:50 - Adding Frizz and setting it up.
9:40 - Strand Length modifier and custom length settings.
10:39 - Demonstration of what happened in the first part. Watch the second part here. - https://www.youtube.com/wat...
10:57 - Forrender Renderfarm
11:07 - Infopartners.
11:10 - The ending and previews of other lessons. Stay tuned for updates:
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Hi, my name is Andrey Krivulya Charly and I am a 3d artist and started my career in 2009. On this channel - I share my experience and talk about the all sorts of interesting and useful features of different programs, show my workflow, making of and so on. If you want to support this channel:
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