cebas presents finalRender trueHybrid New and Powerful Features with One Standard License and Unlimited Network Rendering given!
Welcome to the new finalRender major release launched September 2017. The Ultimate Renderer for 3DS MAX users - Fully Integrated !
First please quickly click Subscribe to cebas channel and thank you.
You are looking at trueHybrid (TM) technology where one application powers both CPU, NVIDIA CUDA GPU or a combine CPU+GPU rendering at Real Time WYSIWYG speeds.
With this major release, finalRender is at the cusp of new rendering technology towards an even more powerful version in the Updates to come, highlighting a high degree of non-destructive editing.
- Interactive Rendering: Active Shade in VFB or Scene!
- Real-Time Camera Adjustments
- Interactive Sun and Sky adjustments
- Real-Time Shadows and Area Shadows
- Optimized FULL CPU & GPU processing power
- Real-Time Material Setup
- Complex Materials Handling
- Material Surface Lights
- Emitting Light from Any Surface
- Real Time Feedback
- Full Physical Camera Support
- Physically accurate DOF
- Adjust Focus Plane in Real Time
- Real Time BOKEH Feedback
- Spectral Wavelength Rendering
- Dispersion, Interference and Thin-Film!
- True 100% Unbiased Rendering
- Std 3ds Max Volume Light
- Advanced, Realistic Material : Car Paint
- Dedicated 3ds Max Render Element (works like a charm on both CPU and GPU)
- Custom finalRender Frame-Buffer
- Nested Render Elements in your Render History
- Full Blown Image Control
- Real Time Controls while rendering - flexibility for you.
- Exposure / Contrast and more...
- Instant Feedback Real Time
- Interactive Post-Effects
- Adjust Glare Instantly
- Proper and Clean Sorted Render Elements
- De-Noise Filtering per R.E. at exact levels
- All Non-Destructive Editing
- Composite directly in Frame-Buffer
- Compare Beauty Pass and Composite
Unlock 3D Assets from the Internet with,
- Scene Conversion and 3D Assets Support
- Powerful VRay Scene Converter : No Original Renderer needed
- Works even with Massive Scenes!
- ...Lights, Materials and Cameras... All convertible!
- Supports Any Complex Material Setups
- You can mix and blend Materials, work with Layered Materials on GPU with fR Scene Converter: trueHybrid (TM) technology works on all large scale renderings!
- finalRender your Virtual VR Camera at your Command
- Optimal Forest Pack Pro Support CPU and GPU - Active Shade, Volumetric Effects and more..
- Dedicated GI-Aware Volumetric Effect!
- ...Density, Illumination & Shadows ...
- ...Area Lights, Spot-Light, Sun...
-... Projector Lights, Shadow - Explore Fully on CPU & GPU
- 360 Panoramic View at the Click of One Button
- Skin Material Real Time : Sub-Surface Scattering; Create Material Setups for different skin appearances;
- Multilayered Skin Reflection - add 'sweat'
- Realistic Materials & Light; Interactive Volume Lights Effects
- Multi-Material Instancing: Materials and Objects
- Lightning Fast Unbiased Spectral-based GI
- Instancing with thinkingParticles
- Again Full CPU & GPU !!
Get finalRender trueHybrid now: http://www.cebas.com/finalR...
Feel free to email cebas at email@example.com for more information.
Please Subscribe and Access all finalRender trueHybrid tutorials and showcase Playlists: all finalRender trueHybrid Tutorials 2017: https://goo.gl/7QXvzd
fR Artists Tutorials: https://goo.gl/LdiXiK
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