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  • MaxPlay Rendering & Dynamic Lights Comparison - Duration: 90 seconds.

    • 3 years ago
    • 1,074 views
    A comparison between Unreal, Unity, and Maxplay's relative capabilities to render a maximum of dynamic lights while maintaining 90FPS.
  • CPU Performance Comparisons: MaxPlay, Unity & Unreal - Duration: 2 minutes, 19 seconds.

    • 3 years ago
    • 3,784 views
    This video demonstrates CPU performance comparisons for MaxPlay, Unreal and Unity game development engines using the same CPU heavy boid flocking simulation. There are two separate comparisons:
    1...
  • MaxCore™ Demonstration - Origami Sky - Duration: 85 seconds.

    • 3 years ago
    • 3,980 views
    **FOR BEST VIEWING. Click on gear icon & change to HD resolution. This video showcases the scalability and performance of MaxPlay’s proprietary MaxCore™ n-core multi-threading and rendering system....
  • Maxplay's MaxCore™ Performance Flocking Simulation - Duration: 35 seconds.

    • 3 years ago
    • 1,143 views
    MaxCore™ is a powerful n-core multi-stage data parallel multi-threading system. Shown here is a flocking simulation processing 10,000 objects over 6 cores at an avg of 134.9 frames per second. FO...
  • Introducing the MaxPlay Game Development Suite - Duration: 98 seconds.

    • 3 years ago
    • 10,092 views
    The team at MaxPlay had a little fun putting together a video that explains our Game Development Suite (GDS), classic 80’s TV series music and all….

    For more information about MaxPlay™ and our ear...
  • Finger Food Studios announces studio-wide MaxPlay GDS license - Duration: 91 seconds.

    • 3 years ago
    • 824 views
    Finger Food Studios has confirmed a studio-wide license to use the MaxPlay Game Development Suite (GDS) across a portfolio of software development initiatives. Ryan Peterson, FInger Food CEO, comme...
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