Star Citizen is a First Person MMO Space Sim that covers gameplay in ship & on ground, economy and pretty much anything else you would want. It's First Person and built in the StarEngine (a modified Lumberyard Engine). You'll see massive Space Ships that you can fly with friends, land on planets, explore or whatever your way to whatever goal you choose. Squadron 42 is the Single Player Campaign and the Spiritual Successor of Wing Commander. The Idea is the game is maximum pretty and seamless... NO LOADING SCREENS. It's currently in the Alpha of it's open development with the hope that SQ42 Episode 1 will be released Q4 2018 - Q2 2019.
Full Disclosure: I am a Star Citizen Fan BUT am not paid or contracted by CIG in anyway other than I am an Evocati Member and as such am under an NDA during closed tests. #StarCitizen #Squadron42 #BoredGamer
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A Star Citizen CitizenCon 2019 / 2949 Summary, I just want to quickly touch on each of the major points and highlights of what was shown and what it means. New Tech, Gameplay & I also want to talk ...
Star Citizen Gameplay cut of their New CitizenCon 2019 Demo with the Carrack, Pisces, microTech, New Missions, Dynamic Weather, Jump Points and a New Star System, Pyro. STAR CITIZEN CITIZENCON | ht...
Star Citizen's Developers have been building tech towards Dynamic Content and building out the game world with interesting missions, economies and for this to not be faked or static. They are build...
Star Citizen's CitizenCon 2019 gave updates to the Focused Priorities and Pillars of the Persistent Universe that CIG are working on for Completion for the next year or so AND this had a lot of ann...
There were a lot of new ships discussed at Star Citizen's CitizenCon, some of which are available in 3.7.2, 3.8, others new to concept but also 4 ones that they are working on an you wouldn’t know ...
Star Citizen looking at Future Ships, AI & Gameplay while I was at CitizenCon I was able to talk to Sean Tracy, Luke Presley, Dave Coulson, JLee, Zyloh, Brian Chambers, John Crewe... Various Devs f...
Finding out about Star Citizen Prisons was one of my favorite parts of my CitizenCon 2019 fact finding adventures. I watched the Locked Up Panel and then talked to Luke Presley at Length about Pris...
Star Citizen Tutorials, Guides & Tips Ranging from specific Mechanics to full blown Explanations. Guides to simple yet integral parts of Star Citizen Space Flight, Concepts & Star Marine. Start Here Star Citizen for new and old players alike.
Star Citizen's Developers have been building tech towards Dynamic Content and building out the game world with interesting missions, economies and for this to not be faked or static. They are build...
Star Citizen's CitizenCon 2949 Keynote with Chris Roberts talking about the focuses for the project over the next 12 or so months. STAR CITIZEN CITIZENCON 2949 PLAYLIST | https://www.youtube.com/pl...
Star Citizen's CitizenCon 2019 gave updates to the Focused Priorities and Pillars of the Persistent Universe that CIG are working on for Completion for the next year or so AND this had a lot of ann...
There was a Chris Roberts interview about Star Citizen from the Intelligencer below to the full article. He talked about various aspects of Star Citizen, his vision for it, technology, server mesh...
Star Citizen has had a huge Roadmap Update that really affects a lot of Alpha 3.8 and 3.9. CIG are focusing on making Alpha 3.8 as playable as possible as part of their staggered development proces...
We recently saw a Star Citizen LIVE where they answered a lot of questions on Mission Gameplay that is coming up in the near future, intentions for them and how they will evolve. NORDVPN | https://...
Star Citizen, Squadron 42 Episode 1 is currently listed on it’s roadmap for having a feature complete BETA Q3 2020 and we are expecting a good amount of news from the Upcoming CitizenCon on the 23r...
Star Citizen’s Persistent Universe is getting some work on some New Gameplay Features, which suggests to me they are planned for Alpha 3.8 / 3.9, from Deeper Mining Gameplay to Volatile Cargo. We a...
Star Citizen has had a lot of updates to Environments, Gameplay Area & the Persistent Universe Roadmap relating to them, I also wanted to look at new Gameplay Features that are coming soon, that we...
Star Citizen 3.8 Mission information and Gameplay for an FPS focused 890 Jump Pirate Hijacking. We will also talk about more missions that are being worked on and Updates to AI and NPCs that CIG ar...
Looking at Star Citizen / Squadron 42 Ship Updates, Concepts & Sales. Helping you Choose Your Role & what ship is right for you with Theorycraft, Stats, Ships, Job Roles as well as Q&As. This is also the home of the Star Citizen Ship Buyer's Guide.
We know that Star Citizen is building Prisons and and expanded law system currently as well as adding more POI and gameplay to the Persistent Universe. There has also been some rumors of a bit more...
Star Citizen, one of the original major things that attracted me to Star Citizen was the multiplayer multicrew planned for the game. The idea of running around a ship repairing it, manning the syst...
Star Citizen Alpha 3.9 and throughout 2020 it appears that Star Citizen plans to get a lot more in depth Outlaw, Law, Bounty Hunting & Prison Gameplay. ULTRA ORGANIZATION | https://robertsspaceind...
Star Citizen Alpha 3.7 we will see the start of Gathering & Harvesting beyond that of Mining in the Prospector, this new gameplay is not gated for mining ships and can be done by everyone on foot. ...
Star Citizen Alpha 3.6 LIVE state of the Game. Star Citizen is still a ways away from being mainstream playable, it’s certainly not a sit down a play game yet… it’s still geared at testing, feedbac...
Star Citizen 3.6.0 has been working it’s way through the PTU and is getting close to release BUT there are still major issues with Hover Mode and some blockers. I wanted to take a very quick look a...
Star Citizen Crime & Punishment - Alpha 3.6 has a lot of changes when it comes to the Law System and how that will affect everyone’s gameplay. In this video we will talk about the Additions that th...
A Video Talking About Star Citizen’s Patch Development Cycle, Feature Vs Date Driven Roadmaps & Releases. Why Star Citizen Devs Choose Certain Paths that can commonly cause Delays & what it means f...
Star Citizen, there is a new Customization System that’s coming for ships soon so let's talk about that as well as some expectations of it as well as a summary of INSIDE STAR CITIZEN An Origin Stor...
The Vanduul and a Huge amount of developed ships for them do not appear in Star Citizen's PU, just in Arena Commander. So what can we expect from the Vanduul short to medium term and when will they...