Part one Professional toy car designer Kyle Houchens will provide an overview of his process of modeling cars with T-Splines.
He will then discuss and demo how to lay out the topology of the "base" model, rough out the shape of the body, and build in the A and C pillars.
Part two Kyle Houchens will discuss and demo strategy for adding details to the car body that he modeled in part one of the series.
Specifically, Kyle will show how to add wheel wells and front and rear bumpers to the model. He will also show "tips and tricks" to get an accurate model, how to straighten the panels, and evaluate and prepare the model for final details.
Part three Kyle Houchens will discuss and demo strategy to add final details to the car model, like spoilers, mirrors, vents, etc., and prepare the model for data transfer.
This channel features videos about T-Splines for Rhino, the leading organic surfacing program in computer-aided design (CAD). T-Splines allows you to create smooth, organic surfaces, edit them quickly, and export them for manufacturing without remodeling.
Download a free trial of T-Splines for Rhino at http://tsplin.es/tsTrial
Download a free trial of tsElements for SolidWorks at http://tsplin.es/trySWe
This channel features videos about T-Splines for Rhino, the leading organic surfacing program in computer-aided design (CAD). T-Splines allows you to create smooth, organic surfaces, edit them quickly, and export them for manufacturing without rem...