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ocd_newstation.avi
scottaw1981
14 views
Redesign of the station area
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stargame0.avi
scottaw1981
13 views
A space strategy game inspired by Master of Orion. Its actually an old idea I had but now I decided to code it.
Targeting handhelds, like android phones.
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ocd_concepts.avi
scottaw1981
65 views
Demonstration of some concept/sample levels, human sprites, and such. People sprites based off nude templates I found laying around the net.
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project_ocd_0.avi
scottaw1981
72 views
And now for something completely different...
Project OCD, if you get the joke ;)
Voxel decor/items, but sprite based NPCs and enemies are planned...except ships, those a...
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bsecontainers.avi
scottaw1981
105 views
Testing item drops and destructible containers.
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combattest_4.avi
scottaw1981
51 views
I decided to improve the block chance, as it wasn't very good before. Its still not too great, but its also affected by your strength which goes up with levels/bonuses.
E...
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combat_test3.avi
scottaw1981
151 views
Formless and Henchmen animations, walking, hurt, and attack are done, up several frames from the Duke3d version. Spit projectiles and ranged enemy combat are next up...
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combattest_2.avi
scottaw1981
28 views
Redid the weapon and shield display so they are closer and scaled down...so they actually don't look closer. Mostly so they won't clip anymore. Also they follow the player...
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combattest_1.avi
scottaw1981
43 views
First part of combat testing, you attacking them. Also updated and improved shield and sword models. Animated with a slight bobbing, and swing action for the sword.
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funwithglitches1.avi
scottaw1981
55 views
Swapped the wrong variables and now my cauldron and flame are alive!
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