Featured Playlists
Game developers and animators tips series
This series of videos apply to all 3d modelling programmes and all Game Development Engines such as UDK, UNITY, CRY ENGINE 3, HERO ENGINE, etc
UDK Bots,Robots,Enemies and the various ways to set them up
This mini series shows several ways to set-up auto spawning bots without having to use the console and the 'addbots 1' command
This also includes the 'IceMan' bot sequence
First person Arms Biped Rigging in 3ds Max
This series covers setting up a first person weapon and arms rig
Creating a Physics Asset on a custom character in UDK
I'll create a physics asset for a boned and biped character in this mini series
Animtrees and how to create one in UDK all Builds
For you to be able to use your character in game you will need animatins and an animtree.
This series shows you how to create a basic animtree to get your character running about
Custom UDK UTVehicles set-up
The Hummer with rotating rocket launcher firing grenades and a Hover Harley Davidson are set-up in these videos
The Hummer Assets can be downloaded on this page
http://www.gamecreationbydavid<wbr>saxon.com/goodies
UDK Custom weapons created and Imported from 3ds Max
How to create an AK47 In 3ds max and import into UDK 2011 Part 2 has been moved to Vimeo and Facebook and I will provide the link for it soon..I had to remove it because these greedy fucks at YouTube said that it had content owned by Entity...It did not!
How to create a simple building and unwrap it in 3ds max
In the next couple of videos I'll create a simple building and then unwrap UVW it with the pelt modifier in 3ds max..I'll be using 2011 and 2012 3ds max
UDK iOS Mobile Game Set-up Series
Creating a complete mini game for UDK IOS Mobile including rigging an iOS vehicle
Any missing videos from the mobile series including iOS car rigging part one, are now on Vimeo here http://vimeo.com/lexluthornumb<wbr>er1/videos
Adding Collisions to a building for UDK in 3ds max
I show you how you can create collisions to a surface or building in 3ds max in this mini series using the prefix of UCX_ to name of your collision model..........
UDK Complete third person game with an Apache helicopter
Edit Aug 06/ 2011
Due to them at Entity (Enema) Music I had to delete part 1 of this video series because of
their 20 seconds of music playing!
In this series I create a complete third and first person game using all custom assets,codes and I add an Apache helicopter too.
Finally I cook the assets and package the game into a DVD writeable installer
UDK Custom character set-up series
This series shows you how to get your custom biped character rig into UDK textured with some basic animations for use in-game..
I also cover the modular Pawn system and changing your character mesh during game with the UT / UDK Male skeleton..
Biped 3ds Max with some videos related to UDK
Various Biped animations and how to load,create and convert motion capture for use on Biped with some videos directly connected to UDK
UDK Platform Game series
How to set-up a side scroll camera game or commonly known as platform gamer...
Here's a link to one made by one of my subscribers HeartFoxxie
http://www.youtube.com/watch?v<wbr>=4-uUSqTHAhA&feature=colike
Skin wrap in 3ds max
This is a very important tool for game developers because it means you really only have to skin one character perfectly and then the others can have the skin data copied from the first
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