Uploaded videos
1-10 of 18-
Embodiment of Emotions through Wearable Technology:Part 01_Dynamic Accessories
kaemart
70 views
This video shows three accessories that are dynamically expressing the inner state of the user.
1. Fight or Flight is a shoulder pad which gets a thorn like shape when t...
-
Embodiment of Emotions through Wearable Technology:Part 02_Tactile Communication
kaemart
50 views
This video shows various prototypes on emotional communication through tactile experience. The communication is done between two people far away. These prototypes aim to di...
-
3D Interaction with a Digital Prototype
kaemart
231 views
This video shows a system to manage a digital object in an
immersive augmented reality environment.
A Nintendo Wii Remote is used as a 3D mouse by
mean of an Infra-Red...
-
Virtual Furnishing in the Real Room
kaemart
257 views
This Augmented Reality Application allows the user
to see and manage virtual furniture in the real space.
The system combines the classical marker-based tracking
approa...
-
Simulation of three hinge mechanisms
kaemart
106 views
In this example we have implemented a methodology to simulate the haptic feedback of different hinge mechanisms for furniture, provided by Salice Company.
We have tested th...
-
Mixed Reality Washing Machine
kaemart
180 views
The use of Virtual Prototyping allows assessing many aspects but certainly it is not useful for conducting in-depth usability assessment. Mixed Prototyping (MP) approach, ...
-
2D Sketching Haptic System: Haptic Technology for assisting Down People in sketching tasks
kaemart
55 views
This demo shows the 2D sketching haptic
system designed for the assessment of
sketching control movements, developed for
people with Down syndrome.
-
SATIN Project
kaemart
71 views
This video presents the SATIN project and in particular its final result: The SATIN system. In the video, the several modules are described. A user demonstrates how to use ...
-
Electromyography gesture recognition on NVIDIA Tegra
kaemart
421 views
A human-computer interface made by using muscle contraction signal ( surface electromyography - sEMG).
The gesture recognition application runs on NVIDIA TEGRA mobile syste...
-
Graphic frontend for wearable sEMG
kaemart
187 views
Graphic frontend for wearable sEMG ( surface electromyography) platform for human computer interaction.
paolo.belluco@mecc.polimi.it
Advertisement










Play all(18)