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Underground Carpark Blender Tutorial Series - Part 3
TheBlenderNerd
84 views
Blender 2.5 tutorial series on how to model an underground carpark scene, this is Part 3.
Site: http://blendernerd.com/
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Underground Carpark Blender Tutorial Series - Part 4
TheBlenderNerd
192 views
Blender 2.6 tutorial series on how to model an underground carpark scene, this is Part 4.
Site: http://blendernerd.com/
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Underground Carpark Blender Tutorial Series - Part 2
TheBlenderNerd
103 views
Blender 2.6 tutorial series on how to model an underground carpark scene, this is Part 2.
Site: http://blendernerd.com/
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Guide Through New Site Features + How to make a good tutorial
TheBlenderNerd
302 views
In the first half of this video Greg shows you around all the new features on BlenderNerd.com, such as the timeline, following people and where your posts go.
The second ha...
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Blender Nerd New Site Design
TheBlenderNerd
603 views
We've just launched our new site! We have a ton of new features! Some of these new features include: TimeLine, the ability to Like & Dislike site content, Front-End Tutoria...
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Attaching Rivets to Any Surface - Blender Tip
TheBlenderNerd
2,529 views
In this tutorial, you'll learn how to use the shrink wrap modifier and dupliverts to attach something like rivets or bolts to any surface
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Making a Rope
TheBlenderNerd
2,439 views
Learn a new technique on how to model a rope as well as how to make your own rope texture. Also, you'll learn a simple method of making a dirt map
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Hiding UV Seams
TheBlenderNerd
348 views
No matter how well you unwrap your model you will always have a few spots where you can see a texture seam. It's a common misunderstanding that hiding a texture seam is dif...
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Old Man Winkel Blueprint setup Blender 2.6 Tutorial
TheBlenderNerd
500 views
A special thanks to Mr Oldman Winkel for joining us on making this tutorial.
(this was just Rex and Greg messing on a skype call while making a fail of
a tutorial, don't ...
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Hand Held Camera Effect In Blender 2.6
TheBlenderNerd
1,924 views
In this tutorial you will learn how to get a hand held camera effect using modifiers inside the graph editor.
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