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C64GS with the Turbo Chameleon
TMR6502
147 views
I was asked to try the Chameleon with my (t)rusty C64GS console... things didn't quite work!
The jittering that the CRT is having is less pronounced on the VGA display b...
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Mercenary (C64) with a Turbo Chameleon
TMR6502
213 views
i've always been a fan of Mercenary and, considering the C64 has one of the slower CPUs amongst the 8-bit crowd, it's still a pretty fast game all things considered... but ...
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Driller (C64) with a Turbo Chameleon
TMR6502
216 views
Driller's framerate has always been hideously, painfully slow... to the point where it would've been just as fast for the publishers to send the frames out by post. So lets...
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Callisto (A8) :: nearly complete
TMR6502
854 views
There's a few issues and hiccups, it needs balancing and the choice of which sprite animation goes where hasn't been settled, but this is Callisto, the Atari 8-bit shoot 'e...
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Snata (C64) :: small demo using a RAM expanded machine
TMR6502
214 views
Since there's some discussion on Format War about RAM expansions, i recorded my old C64 and REU demo Snata running. Everything by me this time, for which i apologise profus...
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C64GS and TIB DD-001
TMR6502
125 views
Its amazing what you can find lying around in storage boxes...! Here's a C64GS Games System console with a "l@@k r@r3!!1one" TIB DD-001 disk drive (sometimes referred to as...
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Edge Grinder (C64) :: final cartridge build
TMR6502
3,061 views
Well, it's finally sorted (i hope) and this is the absolutely final build of Edge Grinder on the C64 with the new music installed and booting from a 16K cartridge image.
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Acorn Atom with a SID chip(!)
TMR6502
220 views
The second installment of the "8-bit computer with a SID chip" series... =-)
It's just a test of the channels at the moment so not actually playing a tune but this is in...
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Edge Grinder (C64) :: pretty much complete!
TMR6502
1,150 views
It has attack waves now, a slightly bitchy difficulty curve to balance out the overall shortness and compresses to about 15K. Code by guess who, graphics by Smila and music...
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Low Res Scroll (A8) :: proof of concept
TMR6502
240 views
Single LMS scrolling with eight EORed software sprites over the top, running at 128 by 80 pixels and 50 frames a second. The "plan" was to use player underlays to give each...
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