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1 week ago
octanerender running on a RenderStream VDACTr8 with 8 GTX 580 GPUs
octanerender demonstration running on a RenderStream VDACTr8 with 8 GTX 580 GPUs. In this video we demonstrate the rapid visual feedback one can ex...
RenderStreamTV • 19,118 views
RevUpRender
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5 months ago
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5 months ago
DSSH Bridge / sanzpont [arquitectura]
Dynamic ShapeShifting Helix Bridge
by sanzpont [arquitectura]
sanzpont • 11,842 views
RevUpRender
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5 months ago
RevUp RS - iray render engine using NVIDIA RealityServer GPU cloud framwork
RevUp Render has teamed up with NVIDIA, the creators of RealityServer and iray, to bring you RevUp RS. Leveraging the iray rendering engine and NVI...
1,380 views
RevUpRender
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5 months ago
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5 months ago
XNA God Rays
So, this is the clip of the next blog post I am currently writing, as you can see the code is all there now, both the god rays and the Web UI.
The...
NemoKradXNA • 619 views
RevUpRender
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6 months ago
V-Ray RT running on a RenderStream VDACTr8 with 8x NVIDIA GTX 580 GPUs
Recently RenderStream completed testing one of its VDACTr8 systems, which utilizes eight GTX 580 GPUs, on V-Ray RT, a GPU accelerated renderer.
T...
RenderStreamTV • 15,047 views
RevUpRender
commented:
Great demo video!!!
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6 months ago
Jane McGonigal: Gaming can make a better world
http://www.ted.com Games like World of Warcraft give players the means to save worlds, and incentive to learn the habits of heroes. What if we coul...
TEDtalksDirector • 398,657 views
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6 months ago
RevUpRender
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6 months ago
NVIDIA iray renderer Maximizes Creative Workflow in 3ds Max 2012
The Subscription Advantage Pack for Autodesk 3ds Max 2012 software now offers ActiveShade rendering for the iray renderer from NVIDIA, enabling art...
nvidia • 11,414 views
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6 months ago
RevUpRender
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6 months ago
Adobe Edge Preview Build discussion
Adobe Edge - Adobe's eventual replacement for Flash Professional producing HTML5 animation and interaction
mdhumpify • 10,124 views
RevUpRender
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7 months ago
The Power of Design
http://www.autodesk.com/ See how Autodesk helps customers solve design challenges across a variety of industries worldwide.
Autodesk • 562,670 views
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7 months ago
RevUpRender
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8 months ago
Mac vs PC
Inspired by Transformers, this short Visual Effects piece shows us what really goes on inside our home computers ... that's right, they're robots, ...
Peacer • 4,189,734 views
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8 months ago
RevUpRender
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8 months ago
RevUp Render Demo - How to Get Started
http://revuprender.com RevUp Render provides access to an advanced Super Computer to use to run Revit® from anywhere in the world. You can quicky r...
rybruscoe • 1,386 views
RevUpRender
commented:
To anyone who found there way here through the June 7, 2011 article on Graphic Speak, Please note that this video is almost two years old and recorded as a demo of RevUpVCS 2.0. Today RevUpVCS 3.0 virtual cloud system, has been molded into something entirely new as it takes advantage of many cutt...
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10 months ago
Autodesk Research: Conceptual Energy Analysis
Autodesk is researching how designers might conduct energy analysis on buildings during conceptual design. Notice that in this scenario the analys...
AutodeskBuilding • 3,809 views
RevUpRender
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11 months ago
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11 months ago
RevUpVCS SUPER cloud workstation - Navisworks 80-story Tower
Benchmark testing of complex Navisworks file, RevUpVCS "SUPER" vs. RevUpVCS "PREMO" cloud workstation performance. GPU rendering/visualization
287 views
RevUpRender
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1 year ago
Samsung PCoIP Smart Monitor for Remote 3D
Video demo of a new Smart Monitor that uses PCoIP for remote desktop over standard IP networks - all 3D graphics, all applications, and all USB per...
TeradiciLabs • 17,140 views
RevUpRender
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1 year ago
1984 Apple's Macintosh Commercial
This was the commercial that introduced the Apple Macintosh Computer to the world.
seancollier • 9,448,399 views
RevUpRender
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1 year ago
Aggregation Final
Final of renderman assignment at ncca 2006
Aggregation of particles
Inspiered by the work of andy lomas
johannessaam • 5,359 views
RevUpRender
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1 year ago
Hologram shader
Demo of a "hologram" shader written in RenderMan SL, using "steep parallax mapping" techniques.
The geometry seen at the beginning is depth-mapped...
mragi • 8,977 views
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Is this rendered previously or is it rendering live on the GPU?