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Level Design/Environment Art Portfolio 2011
InfiniteStateMachine
94 views
This is my level design portfolio for 2011. All projects are done in the Valve Source Engine.
Music is from the Halflife2 soundtrack.
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Creating a level for Cult Retribution with DAME
InfiniteStateMachine
184 views
A sped up video showing how easy it is to now make levels for Cult Retribution. Making a level editor is a huge time consuming task. I'm glad I found out about DAME.
Writ...
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AS_Caliber Level Design Time-Lapse
InfiniteStateMachine
320 views
Time lapse of me working on AS_caliber
music is from MGS4 and Tycho
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Cult Retribution : Development Playtest #1 Sept 13 2011
InfiniteStateMachine
52 views
Playtest of the first version of CR. Me playing with the artist.
There are 2 extra players in there not moving because I haven't yet set up the logic to handle null playe...
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Ludum Dare 18 Timelapse of my entry "Abomination|Descent"
InfiniteStateMachine
615 views
Timelapse of my Ludum Dare 18 entry "Abomination|Descent"
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Ludum Dare 18 Dev Vid #2 Complete!
InfiniteStateMachine
157 views
Second dev video of the game. Just about complete here. Unfortunately I couldnt get camstudio to capture the audio :/
you can play it here:
http://www.ludumdare.com/comp...
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Ludum Dare 18 Entry Dev Video #1
InfiniteStateMachine
325 views
This is the first game competition I've ever entered. The game is for Ludum Dare #18. We have 48 hours to make a game with the theme "enemies as weapons".
My approach is a...
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Tic-Tac-Whoa C++ assignmentt/SFML test
InfiniteStateMachine
457 views
Last optional assignment for a entry level c++ class. Decided I wanted to try taking the assignment (make a console based tic-tac-toe game) and do something more OOP/Graphi...
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CultRetribution Development Video #01
InfiniteStateMachine
152 views
Video of a small test vid of Cult Retribution, a XBLIG/XNA game I'm working on.
The tilemap is just a placeholder I did for now, the artist is working on a proper one.
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Source Engine Level/Environment Portfolio March 2010
InfiniteStateMachine
9,213 views
A Level/Environment demo reel of 2 maps I made for the Valve Source engine. There is also a small sampling of the collection of assets I made for these maps.
These maps ...
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