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Question Flurries with a Chance of Answers : Indie Chatter
IndieChatter
328 views
Sleep is for the weak! Let's do this!
New videos Monday, Wednesday, Friday!
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Follow me on Twit...
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Project Dot Next : Indie Chatter
IndieChatter
391 views
It's about that time where I start thinking about the next game. So many choices!
New videos Monday, Wednesday, Friday!
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Sales and Free Coffee : Indie Chatter
IndieChatter
427 views
The beta train keeps on rolling!
New videos Monday, Wednesday, Friday!
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http://www.youtube.com/subscription_center?add_user=indiechatter
Follow me on Tw...
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Pitching Questions and Hitting Answers : Indie Chatter
IndieChatter
433 views
Joystiq: http://www.joystiq.com/2012/02/16/the-joystiq-indie-pitch-dlc-quest/
Wollay's Cube World: http://wollay.blogspot.com/
GraphicsGale animation tool: http://www.hum...
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Indie Meetups and Dirty Rectangles : Indie Chatter
IndieChatter
488 views
Dirty Rectangles doesn't mean what you think it means! Get your mind out of the gutter!
Unless you know what dirty rectangles refers to. Then it's all good.
New video...
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Works On My Machine : Indie Chatter
IndieChatter
460 views
"Works on my machine!"
"Yes, but we aren't shipping your machine with every copy of the game"
New videos Monday, Wednesday, Friday!
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Questions... in 3D! : Indie Chatter
IndieChatter
520 views
More Friday, more questions! Includes my take on the ol' chestnut: "What language should I learn?"
Real-time Rendering: http://www.realtimerendering.com/
Riemer's XNA...
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Launch Planning and Beta Testing : Indie Chatter
IndieChatter
465 views
What goes into the planing of an indie game launch? Plus, running a beta test!
DLC Quest beta details for Windows & Mac: http://goingloudstudios.com/2012/02/07/dlc-quest-c...
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Steam Rejection and Moving On : Indie Chatter
IndieChatter
540 views
Rejected by Steam! Let's speed through the stages of grief and move on with making games! No more waiting!
New videos Monday, Wednesday, Friday!
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Questions, Answers and More Cubes : Indie Chatter
IndieChatter
496 views
Every question about indie game development answered. Well, almost every question. Also, another look at the progress I've made on my cube world engine in the past two days...
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