Uploaded videos
1-10 of 26-
Ornatrix 1.8 and VRay 2.0 Native Support Demo
EphereInc
1,145 views
Michael takes us through the new VRay 2.0 support for Ornatrix and explains how to render hair using the new hair primitive.
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Hair.Basic for Maya Introduction
EphereInc
874 views
Provides a basic overview of the free Ephere Hair.Basic tool for Maya. Covers basic creation and modeling of hair and explains certain concepts of the tool.
More info: ephe...
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Hair.Basic for Softimage Introduction
EphereInc
1,192 views
Provides a basic overview of the free Ephere Hair.Basic tool for Softimage|XSI. Covers basic creation and modeling of hair and explains certain concepts of the tool.
More i...
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Hair.Basic for 3ds Max Introduction
EphereInc
1,205 views
Provides a basic overview of the free Ephere Hair.Basic tool for 3ds Max. Covers basic creation and modeling of hair and explains certain concepts of the tool.
More info: h...
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Max.NET: Unit testing 1/1
EphereInc
215 views
Here we learn how to harness remoting and Visual Studio's built-in unit testing tools to allow us to test our code.
For more info: http://ephere.com/autodesk/max
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[Uploa...
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Max.NET: Creating a basic tool 2/2
EphereInc
26 views
Shows how to create a most basic plugin. We are creating a spline-align tool that aligns a bunch of objects to a spline shape.
For more info: http://ephere.com/autodesk/ma...
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Max.NET: Creating a basic tool 1/2
EphereInc
57 views
Shows how to create a most basic plugin. We are creating a spline-align tool that aligns a bunch of objects to a spline shape.
For more info: http://ephere.com/autodesk/ma...
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Max.NET: Creating a geometry plugin 2/2
EphereInc
36 views
A walkthrough of creating a parametric plane in 3d Studio Max using Max.NET wrapper and a good introduction to plugin creation in general.
For more info: http://ephere.com...
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Max.NET: Creating a geometry plugin 1/2
EphereInc
80 views
A walkthrough of creating a parametric plane in 3d Studio Max using Max.NET wrapper and a good introduction to plugin creation in general.
For more info: http://ephere.com...
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Max.NET: External scripting via .NET remoting 1/1
EphereInc
605 views
In this simple tutorial we utilize the power of Max.NET's remoting capabilities to write an executable file that modifies a 3dsmax scene.
For more info: http://ephere.com/p...
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