Successfully removed.
Sorry, an error occurred.
|

"Immersion" is an over-used word in articles about games, but rarely is it more appropriate to use the full potential meaning of the term...
more
"Immersion" is an over-used word in articles about games, but rarely is it more appropriate to use the full potential meaning of the term than when talking about Looking Glass Studios genre-defining masterpiece "Thief: The Dark Project" (1998), which has now been re-released on Good Old Games. The legendary Looking Glass Studios meticulously crafted a haunting steampunk world of gloomy mansions, dark alleyways and dreary dungeons - all fleshed out and made believable first and foremost with the help of a ground-breaking sound design which has yet to be truly surpassed in video gaming. And as if that wasn't enough, Thief's common sensical, cleanly implemented stealth mechanics were revolutionary at the time and really set the bar for any sneaking-oriented game from there on.
Despite my lack of patience with stealth games in general, I've spent many hours with the Thief series over the years and am therefore anxious to see whether the demonstrably capable fellows over at Eidos Montreal (who, if nothing else, managed to get stealth right in DX:HR last year) have been able to do something interesting with this venerable license. Until then, the game that started it all is conventiently available from;
http://www.gog.com/en/gamecard/thief_...
less
|
|
| |
|
Demiath uploaded a new video
(7 hours ago)

"Immersion" is an over-used word in articles about games, but rarely is it more appropriate to use the full potential meaning of the term...
more
"Immersion" is an over-used word in articles about games, but rarely is it more appropriate to use the full potential meaning of the term than when talking about Looking Glass Studios genre-defining masterpiece "Thief: The Dark Project" (1998), which has now been re-released on Good Old Games. The legendary Looking Glass Studios meticulously crafted a haunting steampunk world of gloomy mansions, dark alleyways and dreary dungeons - all fleshed out and made believable first and foremost with the help of a ground-breaking sound design which has yet to be truly surpassed in video gaming. And as if that wasn't enough, Thief's common sensical, cleanly implemented stealth mechanics were revolutionary at the time and really set the bar for any sneaking-oriented game from there on.
Despite my lack of patience with stealth games in general, I've spent many hours with the Thief series over the years and am therefore anxious to see whether the demonstrably capable fellows over at Eidos Montreal (who, if nothing else, managed to get stealth right in DX:HR last year) have been able to do something interesting with this venerable license. Until then, the game that started it all is conventiently available from;
http://www.gog.com/en/gamecard/thief_...
less
|
|
| |
|
"@TheHolandTrip I'm somewhere above 60 hours at this point (yes, the game keeps count via its console), and the single most impressive aspect of SWT..."
more
"@TheHolandTrip I'm somewhere above 60 hours at this point (yes, the game keeps count via its console), and the single most impressive aspect of SWTOR is undoubtedly the sheer size of the story-related main quests. Even if you don't count the obvious MMO filler (of which there is a lot), SWTOR is still on an entirely different scale than anything Bioware or any story-oriented RPG developer has ever attempted before.
As for the speeder, I will probably get a 10% faster one at level 40... ;)"
less
|
|
| |
|
|
|
| |
|
Demiath uploaded a new video
(21 hours ago)
While there are still a lot of things left to do on Alderaan, I decided to push ahead with the main story for a while since I seem to be somewhat o...
more
While there are still a lot of things left to do on Alderaan, I decided to push ahead with the main story for a while since I seem to be somewhat over-levelled at the moment. Judging by the NPC deaths and weapons of planetary mass destruction I'm getting fairly close to the end of Chapter 1 of the Jedi Knight story now (yes, just the first chapter of one of the eight gigantic class-specific storylines).
less
|
|
Thanks for the sub! I've been following your channel for a while now & loved your Wizardry / MM videos :)
Charles