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Decade Engine Example 13 - GPU Procedural Planetary Bodies 1
DecadeEngine
1,806 views
Procedural Planetary Body which is generated and rendered on the GPU. Because the noise is generated at Runtime on the GPU, the CPU knows nothing of the displaced vertices....
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Decade Engine Example 12 - Procedural Planetary Bodies 2
DecadeEngine
1,021 views
Procedural Planet which subdivides as the camera approaches. Planet generated using using noise functions. (fBm).
Patch neighbours are not correctly implemented so there...
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Decade Engine Example 11 - Basic Terrain Editor 2
DecadeEngine
734 views
Slightly more advanced Terrain Editor. This version has multiple view ports, each of which controls its own render state etc...) and has correct Screen to World Projection ...
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Decade Engine Example 10 - Basic Terrain Editor 1
DecadeEngine
2,013 views
Showing some basic functionality from The Decade Engine Terrain Editor. Still in very early states but features visible are
Screen Coordinate to World Projection
Dynami...
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Decade Engine Example 9 - Procedural Planetary Bodies 1
DecadeEngine
3,877 views
Basic example of Procedural Planetary Bodies. Planet and moon are generated procedurally using noise functions. (fBm). Texture of Planet is also procedurally generated howe...
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Decade Engine Example 8 - MD5 Mesh and Animation
DecadeEngine
5,424 views
Support for the MD5 file format has been added to decade. This format was designed by ID Software and was used in the game Doom3. For more information on the file format go...
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Decade Engine Example 7 - Car Physics
DecadeEngine
32,849 views
Decade Engine using ODE (Open Dynamics Engine) for basic Car Physics. Using ODE the centre of mass is always the centre of the object, therefore the car is very unstable an...
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Decade Engine Example 6 - Physics
DecadeEngine
3,244 views
Open Dynamics Engine and Decade Engine showing rigid body physics.
Check out the website http://decadeengine.blogspot.com/ for further information
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Decade Engine Example 5 - Atmospheric Scattering
DecadeEngine
2,925 views
The Decade Engine showing its first implementation of Atomspheric Scattering. Also showing a full planet, although no heightmap has been applied to the planet at this time....
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Decade Engine Example 4 - Water Caustics
DecadeEngine
2,084 views
Brief Video showing under water caustic effects. Caustics are defined as "The light patterns generated on a surface by reflected or refracted light rays."
http://decadee...
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