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1-10 of 28-
Halo CE - Target Locator
CtrlAltDestr0y
10,406 views
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Halo CE - Open Sauce: Randomized FP Animation Permutations
CtrlAltDestr0y
9,665 views
Props to Choking Victim for researching and coding.
Zteam is:
- CtrlAltDestroy
- Choking Victim
- ShadowSpartan
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Halo CE - Zombie Test #1
CtrlAltDestr0y
28,643 views
i decided to pick this project up.
just the basics right now...
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Halo CE - First Person Legs
CtrlAltDestr0y
12,528 views
for the skeptics :d
** edit: open sauce was NOT used. no modifications to halo's engine are used at all.
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Halo 3 Retail Asset Extraction - Zteam
CtrlAltDestr0y
8,352 views
Zteam is:
- ShadowSpartan: Cracked Halo 3's compression scheme. Big props.
- Choking Victim: Research on the compression scheme, as well as how raw sizes and offsets work...
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Halo CE - Zombie Barrier
CtrlAltDestr0y
16,366 views
Once again, those of you who've played Call of Duty: World at War will know what it is.
I'm aware of the point inconsistencies. Bear in mind that I have the point system...
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Halo CE - Mystery Box
CtrlAltDestr0y
51,463 views
Those of you who've played Call of Duty: World at War will know what it is.
Model is temporary until Penguin models a better one. :d
I'm aware of the bugs... don't both...
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Halo 3 Model/Animation Extraction: FP Assault Rifle Reload
CtrlAltDestr0y
15,243 views
h3 model/animation extraction, cunts
Zteam is:
CtrlAltDestroy
Choking Victim
ShadowSpartan
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Halo CE - Extracted Halo 2 Animations #1 [FP BR & SMG]
CtrlAltDestr0y
11,556 views
A demonstration of animation extraction from Halo 2.
** This does not mean we (Zteam) will be replacing our FP animations with Halo 2's... frankly, I like mine better an...
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Halo CE - Plasma Grenade, New Effects WIP
CtrlAltDestr0y
13,313 views
+a quick glimpse at Delta Halo. :d
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