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DW5chaosmodeguide favorited a video
(1 week ago)
the slikest moon walk ever done
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DW5chaosmodeguide uploaded a new video
(2 weeks ago)

PART2
Dynasty Warriors 5 Xtreme Legends Chaos Mode Battle of Wu Zhang Plai...
more
PART2
Dynasty Warriors 5 Xtreme Legends Chaos Mode Battle of Wu Zhang Plains (Shu Forces) Jiang Wei
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Weapon: Medium Attack / Musou / Fill / Speed / Defense
Items: Light Orb Tiger Amulet / Green Scroll / Wind Scroll / True Way of Musou / Way of Musou
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There are several moveset properties that need to be understood before maximized setups can be made.
1) C3 can't be consistently safe in crowds. The reason is there's considerable amount of time between his 1st normal attack & the beginning of his C3 sequence. His 2nd normal is what makes things difficult here. The short reach, small range, jab attack, & his C3 execution time, is what makes his C3 not safe in crowds. Quite simply, if he wants to use C3, then he should aim to enter crowds after his C3 execution time. 2) On top of point 1), his C3 sequence (attacks excluding the ending) has short enough reach to get hit. Although, the chance of getting hit during his C3 motions is pretty slim based on extensive experience. What I would conclude from this is that it's best to enter crowds w/ his C3 ending only, but entering crowds just after his C3 execution is still safe most of the time, & will pretty much be safe in small crowds. 3) C3 recovery is good enough for Jiang Wei to never get hit after it. So basically if execution is made safe, then you can count on his recovery to be safe, thus making his C3 a good musou filling choice. 4) Building on point 3), his C3 guarantees safe recovery only from peons. If an officer blocks his C3, then the officer will capitalize on his recovery & attack. This means if he doesn't have a full Musou & has his C3 blocked, he WILL get hit. Certainly there are ways to master this, by hitting an officer at the tip of his reach & at the latest moment, but this can't be done consistently, & isn't possible against multiple officers. 5) Med weap; C6 execution is too long to be safe in most crowd sizes. 6) Light weap; C6 execution is fast enough to be safe in most crowd sizes. 7) 6 normals are safe enough in all crowds to execute, but there isn't one normal attack that has long enough reach, wide enough range, & fast enough recovery to abuse normals only for filling. This means he can fill w/ normals only if you can foresee a full Musou after his 6th normal. 8) All other moves aren't good enough to bother evaluating for filling.
Jiang Wei's previous setup in the last update of my guide:
Medium Attack / Charge / Fill / Speed / Defense Ice Orb Tiger Amulet / Green Scroll / Wind Scroll / TWoM / WoM
As this setup does not function on Fill40, abusing only C3 for Musou filling is not consistently possible. The strategy w/ this setup is to fill w/ C3 if officers aren't around, or normal attacks, & then execute Musou after filling it. Recall that C6 isn't safe w/ a Medium weapon in most crowds. W/ Ice, he can use C3, C5, or C6 to attempt freezing officers if it's safe enough.
Simple enough. If we base the conclusion on all the premises above & if the premises are true, then we come to difficulties when filling Musou against officers in smaller crowds. That's really all that needs to be said. It was without a lot of the premises or notes above that I came up w/ this outdated maximization method. Go ahead and spam C3 all the way in a typical stage w/o wasting the execution sequences, & you'll find that it isn't consistently possible. Couple this w/ blocking officers, & you've got a problem.
New current setup:
This new setup functions on the C3 performance properties presented above. If you can control C3 execution to be safe, & given that C3 recovery is naturally safe w/ the exception of blocking officers, then if we give him the Light Orb, we've successfully achieved a sustainable filling method, which means Musou bar length is arbitrary. This alone already means a superior setup.
Ice vs Light. Light gives him a sustainable Musou filling method based on careful C3 usage. Ice allows for killing officers in one Musou 60% of the time, but it's not that simple. Icing w/ C3 needs officers to not block. C5 & C6 are really no diff. C5 is the best method b/c his normals are safer than his C3 hits, & C6 has risky execution in large crowds. In the end, freezing w/ Jiang Wei isn't consistent, so 60% is purely a maximum.
Light Orb allows for longer Musou. If enough space to execute his C1, then normal attacks + evo attacks + True Musou will KO a generic. Furthermore, long Musou length means a consistent two Musou offense against generics, which is considerably better than the old setup.
Ahh there's a premise that I didn't touch on. C6 works w/ a Light weapon. Given the capabilities shown in this vid, no setup w/ a Light weapon can possibly be superior. But ya, in the process of maximizing Jiang Wei, I experimented w/ C6, Ice, & the Dragon Arms.
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AUDIO: Dynasty Warriors 3 - Sacred Ground Dynasty Warriors 6 - Geniuses' Sanctuaries Dynasty Warriors 3 - Gravity
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DW5chaosmodeguide uploaded a new video
(2 weeks ago)

PART1
Dynasty Warriors 5 Xtreme Legends Chaos Mode Battle of Wu Zhang Plai...
more
PART1
Dynasty Warriors 5 Xtreme Legends Chaos Mode Battle of Wu Zhang Plains (Shu Forces) Jiang Wei
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Weapon: Medium Attack / Musou / Fill / Speed / Defense
Items: Light Orb Tiger Amulet / Green Scroll / Wind Scroll / True Way of Musou / Way of Musou
-----
There are several moveset properties that need to be understood before maximized setups can be made.
1) C3 can't be consistently safe in crowds. The reason is there's considerable amount of time between his 1st normal attack & the beginning of his C3 sequence. His 2nd normal is what makes things difficult here. The short reach, small range, jab attack, & his C3 execution time, is what makes his C3 not safe in crowds. Quite simply, if he wants to use C3, then he should aim to enter crowds after his C3 execution time. 2) On top of point 1), his C3 sequence (attacks excluding the ending) has short enough reach to get hit. Although, the chance of getting hit during his C3 motions is pretty slim based on extensive experience. What I would conclude from this is that it's best to enter crowds w/ his C3 ending only, but entering crowds just after his C3 execution is still safe most of the time, & will pretty much be safe in small crowds. 3) C3 recovery is good enough for Jiang Wei to never get hit after it. So basically if execution is made safe, then you can count on his recovery to be safe, thus making his C3 a good musou filling choice. 4) Building on point 3), his C3 guarantees safe recovery only from peons. If an officer blocks his C3, then the officer will capitalize on his recovery & attack. This means if he doesn't have a full Musou & has his C3 blocked, he WILL get hit. Certainly there are ways to master this, by hitting an officer at the tip of his reach & at the latest moment, but this can't be done consistently, & isn't possible against multiple officers. 5) Med weap; C6 execution is too long to be safe in most crowd sizes. 6) Light weap; C6 execution is fast enough to be safe in most crowd sizes. 7) 6 normals are safe enough in all crowds to execute, but there isn't one normal attack that has long enough reach, wide enough range, & fast enough recovery to abuse normals only for filling. This means he can fill w/ normals only if you can foresee a full Musou after his 6th normal. 8) All other moves aren't good enough to bother evaluating for filling.
Jiang Wei's previous setup in the last update of my guide:
Medium Attack / Charge / Fill / Speed / Defense Ice Orb Tiger Amulet / Green Scroll / Wind Scroll / TWoM / WoM
As this setup does not function on Fill40, abusing only C3 for Musou filling is not consistently possible. The strategy w/ this setup is to fill w/ C3 if officers aren't around, or normal attacks, & then execute Musou after filling it. Recall that C6 isn't safe w/ a Medium weapon in most crowds. W/ Ice, he can use C3, C5, or C6 to attempt freezing officers if it's safe enough.
Simple enough. If we base the conclusion on all the premises above & if the premises are true, then we come to difficulties when filling Musou against officers in smaller crowds. That's really all that needs to be said. It was without a lot of the premises or notes above that I came up w/ this outdated maximization method. Go ahead and spam C3 all the way in a typical stage w/o wasting the execution sequences, & you'll find that it isn't consistently possible. Couple this w/ blocking officers, & you've got a problem.
New current setup:
This new setup functions on the C3 performance properties presented above. If you can control C3 execution to be safe, & given that C3 recovery is naturally safe w/ the exception of blocking officers, then if we give him the Light Orb, we've successfully achieved a sustainable filling method, which means Musou bar length is arbitrary. This alone already means a superior setup.
Ice vs Light. Light gives him a sustainable Musou filling method based on careful C3 usage. Ice allows for killing officers in one Musou 60% of the time, but it's not that simple. Icing w/ C3 needs officers to not block. C5 & C6 are really no diff. C5 is the best method b/c his normals are safer than his C3 hits, & C6 has risky execution in large crowds. In the end, freezing w/ Jiang Wei isn't consistent, so 60% is purely a maximum.
Light Orb allows for longer Musou. If enough space to execute his C1, then normal attacks + evo attacks + True Musou will KO a generic. Furthermore, long Musou length means a consistent two Musou offense against generics, which is considerably better than the old setup.
Ahh there's a premise that I didn't touch on. C6 works w/ a Light weapon. Given the capabilities shown in this vid, no setup w/ a Light weapon can possibly be superior. But ya, in the process of maximizing Jiang Wei, I experimented w/ C6, Ice, & the Dragon Arms.
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AUDIO: Dynasty Warriors 3 - Sacred Ground Dynasty Warriors 6 - Geniuses' Sanctuaries
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DW5chaosmodeguide uploaded a new video
(2 weeks ago)

PART2
Dynasty Warriors 5 Xtreme Legends Chaos Mode Battle of Chi Bi (Wu For...
more
PART2
Dynasty Warriors 5 Xtreme Legends Chaos Mode Battle of Chi Bi (Wu Forces) Xiao Qiao
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Xiao Qiao's Maximization
Recommended Weapon: Heavy Weight Attack / Musou / Fill / Speed / Defense
Recommended Items: Light Orb Tiger Amulet / Green Scroll / Wind Scroll / True Way of Musou / Way of Musou
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I'm sure many people know how hard it is to control Xiao Qiao's Musou. Not only is it a challenge in a duel scenario, but it gets tougher as crowds gets denser, and at some point, it'll become impossible to juggle an officer successfully. The strategy then is to isolate officers as well as possible without wasting too much time. Her C4 then is the answer. Usually one C4 will be enough, but this really depends on the crowd size.
Xiao Qiao's Musou filling is simple enough. Just spam her JC. If you know you'll need to isolate an officer with her C4, then fill her musou partially with JC, for maximization.
Choosing Chi Bi was very favorable. Not only is this stage in Xiao Qiao's Musou Mode, the layout of this stage with many boundaries makes it easy to show how to maximize Xiao Qiao's Musou using walls, and how walls are superior for easier Musou control. All you need to do is start anywhere close to a boundary and execute her Musou with it steered towards that boundary or wall. Once you're slicing officers with her Musou against a wall, you'll end up hitting too frequently, and officers will keep rising until they go too high and then Xiao Qiao's Musou moves past the officer. Since there's a wall now, there's not need to steer. All you need to do now is turn around and resume her saw blades of death.
To master her Musou, you need to make sure there is enough space between her and the officer before executing her Musou. This is because her Musou has an initial forward movement which makes it very hard to control if there isn't a this gap between her and the officer. Her C3 is often a very good way to both create this gap, and set up perfectly for her Musou, if the Light Orb is equipped. Besides, the Fire Orb and Ice Orb won't do her any good.
There isn't much to say for master her Musou. Like Gan Ning's.....it's all about practice. Ease of use should not be a factor, at least not a major factor, for tier list analysis for Xiao Qiao. Same with Gan Ning's Musou, I've shown in this video that it is possible to control Xiao Qiao's Musou consistently.
One nice thing to note is that, like Da Qiao, her normal attacks even with a heavy weapon have fast enough recovery time to abuse them without officers blocking in between attacks. I show this against officers in Musou Rage, but keep in mind that this works when she's not in Musou Rage. It's just that she doesn't really get an opportunity to do it because of safety.
Her offensive stats are decent. With this Musou length, she has the ability to KO playable officers in one Musou. This is shown against Zhang Liao in this video. The thing is....for her Tier List placement, she won't be consider one that can kill playable officers consistently, because Musou hits pretty much need to be maximized, and this is extremely hard, especially in the large crowd sizes that playable officers normally come in. Even with all this in mind, she is still better with this longer Musou bar length to allow room for error against generic officers, and because her Musou filling methods don't have fill limitations.
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AUDIO: Dynasty Warriors 6 - Dabes Dynasty Warriors 5 - Superior Dynasty Warriors 6 - Playmate
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DW5chaosmodeguide uploaded a new video
(2 weeks ago)

PART1
Dynasty Warriors 5 Xtreme Legends Chaos Mode Battle of Chi Bi (Wu For...
more
PART1
Dynasty Warriors 5 Xtreme Legends Chaos Mode Battle of Chi Bi (Wu Forces) Xiao Qiao
-----
Xiao Qiao's Maximization
Recommended Weapon: Heavy Weight Attack / Musou / Fill / Speed / Defense
Recommended Items: Light Orb Tiger Amulet / Green Scroll / Wind Scroll / True Way of Musou / Way of Musou
-----
I'm sure many people know how hard it is to control Xiao Qiao's Musou. Not only is it a challenge in a duel scenario, but it gets tougher as crowds gets denser, and at some point, it'll become impossible to juggle an officer successfully. The strategy then is to isolate officers as well as possible without wasting too much time. Her C4 then is the answer. Usually one C4 will be enough, but this really depends on the crowd size.
Xiao Qiao's Musou filling is simple enough. Just spam her JC. If you know you'll need to isolate an officer with her C4, then fill her musou partially with JC, for maximization.
Choosing Chi Bi was very favorable. Not only is this stage in Xiao Qiao's Musou Mode, the layout of this stage with many boundaries makes it easy to show how to maximize Xiao Qiao's Musou using walls, and how walls are superior for easier Musou control. All you need to do is start anywhere close to a boundary and execute her Musou with it steered towards that boundary or wall. Once you're slicing officers with her Musou against a wall, you'll end up hitting too frequently, and officers will keep rising until they go too high and then Xiao Qiao's Musou moves past the officer. Since there's a wall now, there's not need to steer. All you need to do now is turn around and resume her saw blades of death.
To master her Musou, you need to make sure there is enough space between her and the officer before executing her Musou. This is because her Musou has an initial forward movement which makes it very hard to control if there isn't a this gap between her and the officer. Her C3 is often a very good way to both create this gap, and set up perfectly for her Musou, if the Light Orb is equipped. Besides, the Fire Orb and Ice Orb won't do her any good.
There isn't much to say for master her Musou. Like Gan Ning's.....it's all about practice. Ease of use should not be a factor, at least not a major factor, for tier list analysis for Xiao Qiao. Same with Gan Ning's Musou, I've shown in this video that it is possible to control Xiao Qiao's Musou consistently.
One nice thing to note is that, like Da Qiao, her normal attacks even with a heavy weapon have fast enough recovery time to abuse them without officers blocking in between attacks. I show this against officers in Musou Rage, but keep in mind that this works when she's not in Musou Rage. It's just that she doesn't really get an opportunity to do it because of safety.
Her offensive stats are decent. With this Musou length, she has the ability to KO playable officers in one Musou. This is shown against Zhang Liao in this video. The thing is....for her Tier List placement, she won't be consider one that can kill playable officers consistently, because Musou hits pretty much need to be maximized, and this is extremely hard, especially in the large crowd sizes that playable officers normally come in. Even with all this in mind, she is still better with this longer Musou bar length to allow room for error against generic officers, and because her Musou filling methods don't have fill limitations.
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AUDIO: Dynasty Warriors 6 - Dabes Dynasty Warriors 5 - Superior Dynasty Warriors 6 - Playmate
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