 So you're not really sure what these extra settings do. Not a problem. When you click on an asset you will see specific options for it. Now I'm only going to go over the values that I think are most important. The first one is density, which controls how clumped together your stuff will be spawned. The bigger the number the more stuff will be closely clumped together. The next cool thing is random sizes of your plants. The min and max represents the smallest and largest possible size that your plants can be instantiated at. If we set the min to 0.5 and the max to something like 2 then you will see a lot more random size variations when you left click. The next most important variable is yaw, which is basically random rotation. If you turn it off you will notice that all the trees will be facing the exact same direction which looks pretty weird. So make sure you turn it on. Pitch controls the rotation angle from the ground. Zero means the trees are facing up, but the more pitch you have the more likely it will be for the trees to start facing other random directions instead. Slope determines how steep of an angle the plant is allowed to exist on. When it's set to 45 that basically means when you left click the plant will not be allowed to show up on land areas where the slant is greater than 45. Height determines the altitude that your plants are allowed to live. This is useful when you're building a massive open world and you only want certain types of plants to show up at certain altitudes like on mountains or at sea level. As usual you got all your shadow and light controls here and if you want level of details controls you can just enable them over here. And lastly a lot of these plant assets you get from Quicksil or the marketplace come with pre-made parameters. Usually you can find them by clicking the browse folder which you can double click open up and use to quickly change things like color texture and other cool features. Hope that helps and as always we have a fantastic day and I'll see you around.