 Hello and welcome. This video is part of a series again. Check out the description of the video for the full playlist We're working with Eureka doom editor, which is a great doom editor for building doom levels and today we're gonna talk about secret levels now we've talked about secret areas in the past and We've talked about switches to exit levels. I believe anyway. Well, if not, we're gonna talk about it today so If you're not familiar with doom and how it works you have 30 in the base game doom 1 doom 2 if you're not playing ultimate doom Or some other modified version you have 30 main levels, but then you also have two secret levels So 32 levels all together the secret levels are levels 31 32 Doom 1 I don't think it matters most my editing is done with doom 2 just because you have you know more options as far as weapons and bad guys And doom 1 I don't think it matters what level you put your exit to secret level on when you're working with doom 2 You have to have at least it in you know I don't know if different ports work differently But your secret level if you want to exit and have a secret level exit It has to be on level 15 and that will bring you to level 31 and on level 31 You want to set your exit as a secret level exit to go to exit 32 If you put a secret level exit on any other level other than Level 15 It's just gonna start that level over again. So I'm actually gonna show you that right now Let me go ahead and in our starting room here. Let me go ahead and create a little wall here, that's Actually should have that and move our camera into here and And in sector mode Move that up I'll just choose a texture here Switch and I'm just gonna choose this first switch here, which if I hit f9. Oh, we're good. Okay As far as right now anyway, I'm gonna choose and I'm gonna choose that I want this to exit the level And here you can see we have switch As for switch, which is what this is going to be get w to walk through So when you walk through into a room it might exit the level and then these bottom two are g which means shoot But again, that's for boom ports of doom So that may or may not show up depending on what port of doom you're choosing So I'm gonna choose here exit secret level Type 51 if I control s control t to save and test I come over here and flip this switch I end the level and all of a sudden I'm back at the same level and that's because I am on map number one right now. This is not map number 15 and I'm working with doom 2 So that's important to remember if you want to have secret levels in your in your doom wad You're going to want to have that on map 15 and of course you'll have two exits. You'll have your regular exit and your secret exit somewhere So let's real quick here. I'm going to go file and I'm going to go Fresh map and I'm going to choose map 15 and of course eureka crashed Which happens occasionally it does not happen that often I'm going to go ahead and go back into my tutorial here and it actually created. I think I'm on map 15 right now Make a control s. Yep. It says down here. Save map 15 So real quick. I'm going to here on map 15 Just like before create a little sector here Move that up and you know switches don't have to have a switch texture. I can leave that As it is, but of course you if you want people to flip the switch you want it to look like a switch So go ahead and choose that I'll choose exit And this time I'll say secret So it's a switch exit switch when all these are going to be one because you can't repeat When you end the level you're gone. You can't do it more than once So now I can go ahead save and test and when I flip this it should bring me to I think saying congratulations found a secret level and bring me to map 31 And of course with map 31 I can have a secret switch that will bring you map 32 As well or the next level Um, but of course if I change this to just switch exit level and I test that out instead of bringing me to the secret level It'll just bring me to the next level level 16 So that's how to get to secret levels and again you can do a walkthrough as well. Let's do that real quick What I like to do and you'll see this other people do this as well I'm going to do is I'm going to create A bunch of little sectors here You can have it be a teleporter And again, this is more of Not functionality but design choices. I'm going to choose sector. I'm going to choose. Whoops Shift select all these sectors and what I'm going to do is I'm going to lower the lighting a little bit um in each one So this hallway is going to Progressively get darker and darker and darker until you're at zero for these last two here So you can see it gets darker darker darker and I can actually see the wall there But the actual game renders a little bit different. That's going to be completely dark And what I'm going to do here is give myself a little bit of room and I'm going to say this Choose I'm going to say walk through exit to secret Save an exit now. I can flip the switch, which I think is set. We just set to a um Regular exit, but if I walk down this hallway it's going to get darker darker darker until everything's black and the level ends So that's one way you can end the level just walking into darkness because it'd be weird that you just walk up to an empty wall And level ends, but of course you can also do it like so. Let's go We'll add a little teleporter type Flat to that and just like we did with regular teleporters. We'll go l but instead of choosing Uh teleport we're just going to say walk through either regular exit or secret exit So now I can flip a switch here. I can walk down this dark hallway or I can go onto this little teleporter And in the level again, those are design choices for you on how you want to end your level and uh Yeah, that's it for how to exit a level to a secret level again, uh, it's been Years that decades since I've done a doom One mod because I always just do doom 2 And I'm pretty sure because in the original doom game, uh the First exit to a secret level is on map 3. I believe where you go across the green Um toxic waste into a room Uh I'm trying to remember where the second exit, but it doesn't go and I like that better. That's one thing I don't like about doom 2 For me is your secret level has to be on level 15 So at least people know to look for it on 15 if it's going to exist But then to get to the second secret level I think you got to go from secret level to secret level where in doom 1 you'll have a secret level, you know Exit on one level and then you beat that and you go continue with the game and then a few levels down You might have another secret exit for them to find. Um, yeah, I don't know why they made that change But that's exiting to secret levels. I do thank you for watching this Please check out the description of the video for the full playlist. Check out films by chris.com again That's chris with the k there's link in the description there you can search through all my videos And I've done previous videos on doom Compiling doom levels Uh compiling the source code I mean and editing the source code and even modifying the binaries a little bit Extracting wad files and textures and whatnot So you can search my channel again films like chris.com for all that type of stuff Also, I most of my videos are just on software in general writing code or using software free and open source software in most cases and um Yes, so if you enjoy that type thing, you might enjoy my channel think about subscribing and searching through my my video channel I also do a little bit on hardware, you know, arduino's esp8266's if you're interested in that sort of thing I don't know, you know, I'm just mentioning all this because This is about doom level editor So I might be getting some new viewers that are coming to see these tutorials You might be interested in my other videos You may or may not because you might only be interested because I also do a little bit on game design here and there So if you're interested in this, you might be interested in doing 2d or 3d game design Which I've done a little bit here and there in the past I do thank you again for watching I love I would love to see what you guys create So, uh, let me know if you create a map and you post it somewhere online comment below and I'd love to check it out I do thank you for watching and As always, I hope that you have a great day