 Welcome everyone to my second, no third, D&D campaign. A couple of things before we begin. One, all VODs of the session will be cut down and uploaded to the main channel around a week after their premiere. So if you're not able to catch them live, don't worry, they will be in their arguably more polished form later. If you don't want the polish and you want the mess, I will be uploading the full VOD on my VODs channel, Jokat Streams, soon after the cut-down VOD. Two, you do not have to have watched or listened to either Valkyne's Necro Hunt or Golden K to be able to enjoy or understand what's going on in this game. It is totally original, new campaign, and although it may contain references or acknowledgement of the other games, it will not require any homework. So, without further ado, welcome one and all to The Lustrous Expanse, where magic and monsters, taverns and terrasques, and yes, even dungeons and dragons, are reality. Today, I bring to you a tale of such wonders, where a small group of outstanding individuals use their might, their swiftness, their wits, and perhaps even their cunning to achieve amazing feats. Welcome to the heart of a linty. The year is 253 and to the northeast coast lies a kingdom like none else on the continent. A linty, home of the life tree Quarencia, the massive natural structure for as far as history knows has brought fertility to the land around it, invigorating the plants and animals of the vast locations its roots can reach, and even enhancing the magic and health of the people lucky enough to live under its canopy. For 300 years, the people of a linty have kept it safe from two major threats, the first being that of the blot, a unique weather phenomenon named for its oily black liquid form that seems to have a mind of its own, using the carcasses of long dead creatures and broken down structures as its frame. The origins of the blot are unknown, as is much else of its nature, but what is known is that it acts on instinct alone, and like any dangerous storm, it can be tempered. The second threat to Quarencia is that of time itself. For every 10 years, the tree is to be given a tribute via five powerful relics to keep its roots alive and healthy. For 15 years without such feeding, the tree will wilt and die, and a linty robbed of its splendor. The upkeep of Quarencia has become not only the duty, but also a tradition called the draconic pilgrimage, where five dragons, the individuals that are the kingdom's most powerful beings, are to bestow their relics, their hearts, to a traveling band of adventurers in order to bring them all to the life tree Quarencia. A tradition of which its beginnings have been tasked to the humble province of Satia, where the final bout of a tournament to determine who will be tasked with the quest to feed the life tree takes place. And here is Satia, the art of which is courtesy of Angel Half-HeartXI on Twitter. Thank you very much for returning for more background art. Yes, welcome to Quarencia. Sorry, not Quarencia. Welcome to Satia. We find ourselves in the mid-morning in a waiting tent in the grassy hills beside the farmland area of the province. The tent is quite spacious and airy, the cloth walls and roof letting in quite a bit of sun, of which the dirt ground is covered with vegetation. Flowers and stray grass scatter the floor as wind blows in to meet the seating benches littering about. Various food and drinks enough to feed a small family sit atop a hastily made wooden table at its center, and a few personal belongings share the space. The day is bright and clear, and a few not so small crowds are idling about outside anticipating the four heroes of our story. The first of which, being one well-studied in both nature and the draconic pilgrimage itself, who happens to be having a quiet conversation with someone. Red, go ahead and introduce yourself, what you do, and the character you will be playing this campaign. Well, hello everybody. I am Red. I am one half of the YouTube channel Overly Sarcastic Productions, which is the vast majority of what I do for a living. In this campaign, I am playing Leira, the Swift-stride Druid, who I... Ah, I'll take your word for it. Yes, I imagine I am right now conversing with perhaps my mentor. You are, yes. You are having a conversation with Shimea, an elderly tiefling who has taken on the pilgrimage herself for many decades. She wears a very dirty robe that seems to have given up being cleaned, and wears a mushroom head that's covered, that always seems to cover her face, save her smooth blue horns and bright glowing eyes that shine through the veil. She visits you through an image formed from the smoke of incense she has given you, that she may coach you while tending to other matters away from the tournament site. Of course. Continuing an ongoing topic, she speaks, and you have to plan for what happens when you run out of arcane stamina. Your physical prowess has always been wanting, and your opponents will notice and exploit it. Yes, I understand. Your choice of defensive spells are useful, but worthless if the enemy can outlast you. Should your allies have an off day and you aren't able to knock the enemy out in a quick manner, you all may not have a scratch on you, but you may not make any progress. Am I making sense? Yes, I'll do my best. Good. I'm going to make you proud. She sighs a little bit and kind of looks to the side. I know you will. I know that I maybe have been callous, well more callous than usual these past few days, but only so that the world beyond Satya will also be. Of course. Should you win the tournament and begin the pilgrimage, which is not a guaranteed child, the larger a linty will not give you notes on where you can improve. Yes, well, I'll just do my best. Yes, the only feedback you'll be getting will be the missing chunks of flesh about your person and the dense to your sanity from interacting with the locals of the other provinces, especially those drunks from Nuba Sky. Yes, the talking to people thing, I might leave to the others if I can. I see. I mean, I'm here to do a job, you know? It's the trees the only thing that matters. All the rest of this is just distraction. Somewhat. I used to think the same, but only you can learn the deeper meaning that the people of this land seem to have attached to this ritual. Whatever the case may be, I know that you will get it done. Yes. Shimea seems to be picking at some things kind of out of view of the smoky vision she's projecting from and like she's about to get back to a task or is losing interest in the conversation. And she speaks up again. I think that about covers it for the day. Is there all else you need of me at the moment? No, I won't keep you from your duties. Very well. As the incense smoke begins to fade and the image of Shimea starts to turn around, it suddenly returns to a healthy form briefly and she hesitantly faces you again, regardless of how it may sound. And much as I take more delight in tending to plants than people, you are among the better things I have wanted in my life. I only ever wish to see you succeed, child. Whatever happens this day that will not change. And I only wish to make you proud. She nods a little bit and you can see that for the limited time that the little chances that you can get, you've noticed that she's smiling with her eyes, a little happily closed, and the smoke finally fades into the air as the image of Shimea disappears. Okay, let's get back to my job. And on the other side of the tent, the next member of the party, a small reptilian looking creature in a fancy coat who may or may not have overheard the conversation. Logan, go ahead and introduce who you are, what you do and the character you will be playing for us. Hello, I am Logan. I go by Rune Smith online and I am also the creative spearhead of Elder Mansy, which is a series of books that I have written three of and then took a break from. I do YouTube videos I used to and I will be doing them next year, spoiler alert. But for now, I'm just going to enjoy playing a game. I am playing Word, who is a small cobalt rogue with very big aspirations, much, much bigger than he is, and he will be laying on a bed of straw. Can he be tended to by a couple of his cobalt lackeys? Yes, he can as a couple of the cobalt lackeys are just kind of massaging your feet and just like you've got one kind of massaging your back on the shoulders a little bit and just like, all right, boss, you got this one, man. I know you got this one. Those are the ones I've seen them and they ain't nothing compared to you. They ain't nothing, but it seems like one of my lackeys is a little lacking in confidence. How you doing, Lyra? As long as nothing is currently on fire, I think we're doing all right, all things considered. As long as you have me on your team, I don't think we can lose very easily. However, I am hungry. Where are my calories, my friends? And he looks back to his two cobalts. They kind of point over at the table where there's a bunch of food kind of strewn about some various usual stuff, not the most fancy, but like things you could get on a budget, essentially, someone ordered like mass catering, essentially. Okay, I'll just point toward whatever meat is on the table. Well, yeah, you got it, boss, and you see one of them hops up to grab like a drumstick and brings it back to you. I take like a large portion of it and then we'll give, you know, some to the two of them and shoot them out of the tent. They kind of look glad at each other, just like, oh, nice, they high five and they run back out of the tent. I'm just chilling. Just chilling. And a bit after that conversation ends, another one begins right outside the tent. Muffled voices can be heard as well as some faint cheering at another tournament finalist entering the tent. Fel the Lab, introduce who you are, what you do, and the character that you will be playing. Hi, everybody. I go by Fel the Lab. I make content for Dungeons and Dragons 5th edition on YouTube. I also have a Twitter. All my stuff is under Fel the Lab. And I am playing Buck Bakara the Bugbear Barbarian. Yes, and I'm walking into the tent. Is that right? Or I'm having a conversation outside. You are walking into the tent, but you are not entering alone as there is a drow that enters with you. And the drow has been trailing you kind of close behind, waving and putting on a face to the crowd, which leaves the instant the cover falls behind them. It's Tarellen, the bookie that has been keeping a tight leash on your debts. His face is very well groomed and his shoulder length hair is incredibly silky. Not a thread on his outfit is out of place aside from a few spots of mud on his boots from walking through the farmland. And darting his head from outside immediately towards you, Buck, his eyes pierce into your being. I know you've made it this far, but you cannot expect me to accept an IOU as collateral. D, listen, listen, if we're going to do this, we don't have to do this here. We're about to get to the final round. I'm working with a good group this time. I put it all on us to win this thing. And I think I'm going to break even. I've always been good for it. You know that about me, right? Yes, I know a win's a win, but what if you don't? You can't very well ask for a fifth chance and expect to get away with it. I think it's more of like a fourth chance if you consider that thing back, you know, a couple of months ago, but I get what you're saying. I get what you're saying. We don't talk about that yet. Look, look, look, I have got luck on my side since since the beginning, but more than luck is going to be needed to win the final round. I understand. That's why I've got and I like gesture kind of to the other two that are in the town with me. And then I can my hand kind of drops as if these two aren't the aren't the best teammates to have. I've got, you know, I've got things figured out. So you don't have to worry too much about it. It's all going to work out. Don't get try not to get too stressed. You're going to get those that nice pretty hair of yours all messed up. And I know what he wants to see that. And you see that he crosses his arms looking at word and his face just kind of scrunches. Do you really think it's a good idea to be working with the likes of him? I like lean down closer to Trellin. Look, absolutely not. But for all of his faults, he's adept at the things that he's adept at. And I think it will come in handy when it comes to completing this tournament. And then after that, we'll settle up. You and I, and we don't have, we can go our separate ways. We don't have to worry too much about this. That's what I want out of this. Uh, he just kind of pinches the bridge of his nose. You better be right about this, because if you fail, I fail. And I can't look out for you when you bumble about at my expense. All right, I get I got you. Now let me let me try and focus up. All right, we got a big day ahead of us. Fine. I do hope you'll write or at least have a lot of luck. And he turns and walks out of the tent. And as the that commotion starts to end, it's enough to get the attention of the final final member of our party. Poi, introduce yourself, what you do, and who you will be playing. Hello, I am Playboy. I am a tomboy VTuber and professional anime woman. I am going to be playing Fritz. I are a cockroach ranger and I'm excited to be here. Yes. And you were sitting. Actually, where were you in the room? I'll let you decide. Am I not into late? Um, you know what? Yes, you can like dash through. Okay. I'll dash through and be like, I'm so sorry. I had some last minute letter deliveries. How is everyone? Hello, Fritz. My favorite people. We're doing fantastic with a little bit of slander in the tent, but that's how it goes. Layra. Hello, Fritz. Wade, did you forget my name? Yes, I put this whole team together and you forgot who I am already. He's the one with the the incident last month. You remember? How does everybody know about that? I put out the fire word. That's how I remember. Oh, the different incident last month. Yeah. Yeah. No, that's all right. Thank you for that. I knew you'd be there. So we got this covered, right? Yes. What's a game plan? Go in there, punch them really hard, get out, get on a quest. Something like that. After a few minutes of small talk, you hear a minor commotion outside the words, sir, you can't be here. A little argument, a thump, and some snoring. And then a burly dwarf man with a braided orange beard and a privateer wear with a trine corn hat rushes into the tent. Some people today. And Lyra, you would recognize, or not Lyra, Fritz, sorry. You would recognize him. Is it Lyra or Lyra? It's Lyra. Lyra is the kobold. Yes. He rushes into the tent, checks his corners, being sure that he's in the clear, and jumps with joy at the sight of Fritz. It's Dozen, captain of the Nado Hogeer, the most notable ship in Sachia's docks. What are you doing here? Oh, there you are, girl. I've been trying to reach you all week, but these old pencil pushers didn't lend anybody near the precious pilgrims ever since it started. But don't worry about them. I've just been taking a little, put them in a little charming nap till I can get to you what I've been trying to get to you. You can see he's very winded. Efficient. What are you doing here? I know you're usually incredibly busy. Oh, I put, firstly, I interlone. I interlone a little friend of yours was just dying and pleading to see you. Oh, but they'll never admit it. No, sir. I seen the tears in her eyes and thought, hey, he kind of clutches at its hat a bit and winces in brief pain before returning to the bright eyes and a wide smile. All right, all right, you can see her, you bloody impatient furball. And he lifts his hat to show you another friend that you've noticed. We things been crying and waiting for you by the docks day and night. We we'd be sure to leave it a fish or two every now and then to be sure it's fed and it sure do like to eat when nobody's watching. Decided high time we both paid you a visit before you win this thing. Oh, I'm so touched. Thank you. Can I turn to see from billy? You better behave. I'm going to be gone for a while. You do. And the cat just has the like staring into your eyes like completely like blank. No, nothing between those eyeballs. And it just gives a little meow. Can I give? Oh, I'm so sorry. I forgot the name already. Can I give my friend? Can I give dozen a hug? Yes, you you kneel down and give him a big hug. Oh, and one more thing, because me and the crew knew that you would win. We wanted to give you a good luck charm for when you start your journey. I don't know how much time you'll have once the tourney is done. So just in case I don't get to see you off to the mainland here is something we all shipped in for and dozen gently but excitingly reaches for one of your hands and places in it a small silver compass with very ornate trimming and a needle that seems to be decorated to be look like the the bird's eye view of a ship with its bow pointed north. This is so incredibly sweet. Thank you so much. I know you've been delivered to the mainland since you've been little, so it ain't like you got to get lost, but you never know what might happen. That'll turn you around. So just in case you can always find your way back to us. Yes, of course, I'll make sure to send letters when I get the chance. The crew will love that. And you hear a few groggy moans from outside the same ones that was demanding dozen's compliance earlier. Looks like my time's up. Going out there and kick some ass, kid. I'll see you soon. Quick, go, go, go, go. And he runs out and the stray gives like a punctual meow before it's quickly muffled by the tricorn that covers it again and dozen scurries out of the tent. What a character. Can I take the compass and I kind of just like stuff it into my like little satchel bag and like I cast it safe. You may add dozen's compass to your inventory. No. So should we all have some sort of team meeting? I don't mean to interrupt everyone's sort of interpersonal communications with all their friends and whatnot, but I feel like we've gotten by on these last couple of rounds out of just kind of flying by the seat of our pants. And I think we should have a strategy. I mean, this is the last round. Am I right? Yes. Do we know who we're up against? You do not as you've mostly not been having the chance to talk with or hang out with the other contestants. You've seen them at a glance every now and then as you were shuffling tents, how the tournament works is every day there is one fight per group, rather. There are multiple fights throughout the day to account for each and every single group, but you do one a day and it's kind of been seven like in total. So this is like the end of the week and this is your final one, but you've mostly just seen them like at glances, but you don't know who you're about to face. It is difficult to plan. I don't know the objective, the main objective as every single one has been something different. A couple of them are just the usual knock out your opponent, but some of them have other objectives in them as well. And usually you know from past the history of past pilgrimages that often the last one is a surprise. Okay. I feel like in this context, flying by the seat of a pants is going to get us there just like how it's going to get us to the tree. It is difficult to plan without knowing what we need to plan for. Just plan for your own skill sets. We should be fine. Fair enough. Do you not think you're up to it? Oh, did you want some? I think there's some chicken on the table. No, no, I'm not hungry. I just good. I just want to make sure that we're able to get this done correctly. I just kind of have a lot riding on this. And so I would prefer not to mess this up. What we all do as if we fail to reinvigorate the tree as we all know the entire land will suffer in parish. And strangely, most people don't seem to find this particularly existentially disturbing. Those who give credence to their own failure often end up meeting it by their own hands. And the tree aspect is also my main concern as well. Nothing else, not like any sort of bets I have riding on this or anything. Let's just make sure we're out there doing our best. That said, I'm going to get a couple stretches in. You can trust us. One minor thing. If you fail this, it will simply mean that somebody else will be tasked with going to invigorate the tree. I don't trust those people. No, you don't trust them. That's a horrible fate for us. Well, if all is said and done, then about an hour passes unless anybody has anything else they would like to do or say. You know what? I'd like to go catch up with a few of my cobalt friends and just give them like a little send off. Yes. Yeah, you can see that a few of them are like kind of when you peek outside the tent, you can see a few of them are being held back by security because they're like all trying to peek inside to see what's going on. They can't see, of course, but you can see you've got a lot. You've got a fan base. Yeah, I'll scurry over there. Why are you holding my friend's back? He starts to get a little bit more rowdy as the guard is trying to keep them back and they're like, oh, it's the boss. It's the boss. Hey, boss. Stand back. I'm the security God now. They all immediately stand at attention and behave. My friends, will you be able to sustain yourselves without your great overlord? You can see a few of them have a little bit of tears in their eyes. Well, try, boss. Stick to the plan. Remember, pumpkins are bigger. Pumpkins are bigger. Pumpkins are bigger. They all chat. Pumpkins are bigger. But don't forget chicken. You need the meat. Don't forget chicken. Don't take all the chickens or they'll all die. They all kind of like mumble with each other. Take care of yourselves. You too, boss. Don't win this thing. We know it. I know I will. He's surprisingly organized. They all disperse into the stands where they will watch and start stealing people's food. All right, wonderful. You know what? I'm going to be generous. I'm going to give you an inspiration for that. All right. About an hour passes before a loud horn sound kind of echoes throughout the hills and a guard from the outside of the tent peeks in. It's time. Are you all ready? Yes. This is exhilarating. And then I forgot to be ready, but now I'm ready again. Yeah, we're ready. Yes. Okay. You walk outside of the tent and you can find your tokens at the bottom down there. Move it around. Make sure that it's all working in good and good working order and such. All right. Is this a Fall Guys map? Say again. This is a Fall Guys map. God damn it. Ninja Warriors. Oh my gosh. Okay. So you walk out of the tent to the lush green hills of Satchian farmland and a section of the grass has been cleared for the various matches between parties. The tourney officials lead you to a corner of the arena where there is a magical barrier wall that lines the entire thing, protecting the audience from any stray projectiles. They create a small opening kind of down here for you to walk through and give you a little head bow queuing you in. Well, I'm going to go in. Yeah, I'll follow behind. All right. As you guys exit your tent and walk inwards, the crowd erupts in a joyous applause and cheer. I bow, but most of them can't see me because I'm so small. I am stone facedly trying not to look at anybody. So just like point on the horizon. That's where I'm focusing on. Can I throw a wing over the top of Lera? Oh, you got this. Thank you. This is a lot more people than I'm used to doing with. It's all right. Just picture them all naked. I don't think I'm going to do that. All right. And on the opposite end, the opposite corner, the other final qualifying party consisting of a Seder in full regal but old looking plate, a white dragonborn with nary any clothing aside from some animal hides strewn about a goblin with some fancy robes and a large book and a fairy with some light armor and twin swords made from small materials. Let me show them off. Here is some portraits for your convenience. How big is the fairy? The fairy is about your size, funnily enough. Okay. So the fairy's count is fair, right? I think so, yes. Pretty sure. Sorry. We're not able to see this thing, but I'll show the full portraits of each of them some other time. Roll 20 is being a little bit weird with the overlay. What's the shark looking guy? Is he a dragonborn? Yes, the horned guy is a dragonborn, the green guy is a goblin, and the armored lady on the very left is a Seder. Okay, I didn't imagine that guy naked. He's just doing that on his own. Yeah, that's him. Okay. That's just who he is. Cool. A word. Yeah. Do you call dibs on somebody? Oh, do you mean like a word? Were you talking to me? Yeah, you said you called dibs on somebody, right? Oh, yeah, the one in the armor, they look slow and clunky. You don't want the dragonborn? No, I feel like he would. No, no, thank you. Fair enough. We aren't aware of the parameters yet. Perhaps we should wait before calling dibs. I don't like being a waist level. So as the two parties take their place, the center of the arena starts to darken as under the shadow of something massive in the sky, a huge red dragon with curled horns and scars all across its face lands perched on the tallest central stone platform and the crowd erupts in a cheer. Let me show you guys, and up close of this, I did a lot of portraits. Don't worry, you'll be able to see them again soon. I know it's overload right now. I'm going to save all of these. I love this art. It's so cool. It's a dragon and after some showboating, puffing smoke into the sky, showing its wings at their full size, the dragon gleams with a bright light and transforms down into a much smaller, more humanoid size. One sigh. Little old man. It is his true form, Elias Verdugo, the dragon and protector of Satya. I'm going to bow. A lot of other people, a couple of others on the other side, bow as well, most notably the other satyr. A few people bow and cheer and boop and clap as he transforms back into his more humanoid form. And he takes in the roars of the crowd and seems to fiddle with his sleeves quite a bit, adjusting it nearly non-stop while he's waving until he lifts one arm to calm down the crowd. He whisks his fingers a bit, casting a familiar spell, Thaumaturgy, amplifying his voice to speak to the audience and participants as it echoes through the hills. Good morning, Satya. So, they tell me this is to be the final bout to determine who will be tasked with taking on the draconic pilgrimage. Well, I'm very excited. As you can see, I've even decided to get out on my pajamas this time. And he continues to pull and scratch at his sleeves. And although I very much wish to be out of this garb as soon as possible, I do also very much enjoy seeing the next generation of heroes that will bring prosperity to not only Satya, but all of Elinthe. For whoever wins this tournament this day, what we do is to celebrate and honor what comes before, as well as safeguard it that we may pass it along in good health to those who may come after. Now, let's see who will be taking my heart to Quarencia, shall we? The challenge for this final match will be. At Lius gives a look at one of the mages outside of the arena who conjures two items on either corner. You guys see that there are two kind of poles standing atop a stand. Capture the flag! I think it's fitting that if the adventurers are to gather and return the dragon hearts to Quarencia, why not test their abilities on a smaller scale? The first team to capture and return the enemy's flag to their own base will win. You must have your own flag at the base as well in order to score. Quarencia will need all the dragon hearts in order to flourish and you cannot simply replace them. Adventurers, are you ready? Yes. Yeah. This is gonna be so much fun. When you can fly, we have an advantage. Shush! I didn't say it. We have a fairy. The fairy can also fly. I will not... I'm not letting that thing hit the skies. I'm letting that thing hit my fist. And seeing getting confirmation from the other team as well, Elias looks back and forth, does a knowing nod, then let us begin! And he leaps into the sky into his dragon form once more with a mighty flap of his wings, horn sound, and everyone needs to roll for initiative. Yeah! Make sure to select your token before you do so. Oh no, we're going last. All right. You guys roll pretty high. So before we begin, a couple of things, rules which you would know. One, if once someone is knocked out, if you attack them while they are unconscious, i.e. at zero hit points, whether on purpose or accident, you will be considered out of the encounter for the rest of the bout. Two, same thing if you leave the arena's boundaries. This includes the magical walls on the outside, as well as the ceiling which is 20 feet up, or 60 feet up, rather, 60 feet up. That's for you, friends. Okay, thank you, because I didn't know if we had a ceiling. Yes, we do have a magical ceiling that is 60 feet up. Your character can see it. But, and finally, not a rule, but more so just information. Each of these platforms is 10 feet up, so the lowest one right here, that's 10 feet. This one right here is 20 feet, and each platform is basically 10 feet higher than the previous one. And the water is deep enough to dive into and swim, but also shallow enough to wade through, though you will do so at half speed since it will be considered difficult to rain. I'll pull a word. All right, first up, Leira. What do you do? Oh, no. I've never played a full-scale spellcaster before. I was hoping I'd have a little more time. Is the dragon still in the middle of the thing? Because I do still need that token. My apologies. I'm going to walk my way up over here. I don't need to, but I would prefer to. And I'm going to cast Entangle, centered on the blue flag. Oh, wow, right on the flag, huh? Let me just boop. Okay, and may I see a description of what Entangle does? Certainly. Do I? Ah, yes, display. There we go. 20-foot square starting from the point, creature within the area must exceed strength or be restrained and entangled. Okay, all right. And the DC is 12. Okay, you got half of them as the knighted, armored sader seems to pull apart at the vines and cut some with her sword. And the fairy is too small to be grasped, but the dragonborn and the goblin are pulled down. They are restrained. Perfect. All right, well, hold concentration on that. That was my movement and my action. And, uh, yeah, I think that basically does it for now. Awesome, awesome. All right, wonderful. Fritz. Go get him, everybody. Hello. Whoops. So I'll just, I'll just go like 10 feet in the air. And I'm going to cast Halothorns and fire at the fairy. All right, let's see it. Roll that. That's a hit. That's a hit. All right. And okay. All right. And so Halothorns is going to, a Halothorns burst out from the fairy and into the other two, they're gonna have to roll their dexterity saving throws. And they both fail. Uh, they both just get a little needle prick on them. The skies are mine. Oh wait, it hits all three because they're all within five feet. Never mind. Yeah. Wait, is it? Oh, wow. Oh, what is Halothorns? Is it within five feet or 10 feet? Five feet. Five feet. Okay, never mind. The goblin does not hit by it. Goblin's five. Death by a thousand cuts, it seems it's going to be. Uh, all right. Anything else you wish to do, you still have movement that you can move horizontally? I'm going to move up next to Leira. All right, you are 10 feet above Leira. Next word, your turn. Nothing quite like teamwork. And I pull out my short bow and I'm going to also target the fairy. Oh, okay. Oh, no. One at a time. Oh, that's a net one. That's a net one of the game. Yay. All right. And nothing quite like a failure. You fire it and you can see that one of the wizards, uh, like one of the mages right outside who would have opened the door for them is like staring in and enjoying themselves. And your short bow shot your bolt just like right in front of them. If it weren't for the magical barrier, it would have hit them, but it makes them flinch and fall on their ass. And they just kind of lift their arms like a what the heck motion. Escape maneuvers and I'll move over here. All right. Wait, I can't move me. Oh, wait, that's right. No, I'm in the wrong. I'll select your ruler. Yeah, yeah, yeah. I will say that the falling does not eat into your movement speed because it's falling speed like it's like free movement. Okay, I have a strength of eight. You're going to fall in the water from this. I'll land right there. That's fine. And it is going to take this time up on the log as it is. We can recover. All right. All right. Next is the blue team. Uh, these two, the, um, the armored woman is going to run. Let's see. She's going to dash and she is just going to run and jump like onto the log. The log like heavily lists into the water, barely holding her weight. And she is running with the grace of a gazelle as she leaps on top and kind of like combat rolls onto the stone platform on the other side and points. I thought that one would be slow. Don't look at me, buck. And the fairy is also going to take flight. She's going to fly up about to your level, Fritz, and she's going to fly on over, take evasive maneuvers this way. And you can see that she pulls out her dual swords. They look like little pointy sticks. And you can see that she dips them into a secondary pair of like sheets and they start to glow with like a bright pink hue. And these two are not going to do a goddamn thing. Actually, the goblin is going to do something. Wait, if the water's waist height, do I sit down? You're like a crocodile. You know how crocodiles are like, okay, like they're poking out at your standing height. You're like, yeah, retroactively use my cunning action to hide. Okay, I forgot to do that. I did it on purpose. Tries to point the sword and is like, wait, where are you going? Yes. Crocodile. Okay, well, just like that's 90 feet. Okay, that's good. The goblin is going to kind of pull upon his book. He lifts his hand and the flaps start to like billow in the wind. And he lifts kind of a little stone kind of platform from the ground from the grass and chops it. He's going to cast catapult and it flies at Fritz directly. Make a dexterity saving throw, Fritz. Oh, all right. So because you're not 20, I'm going to say it's reduced twice. So you take one damage as it just kind of skins your hairs a little bit as you duck underneath, you see this stone disk flying towards you as it crashes into the magic wall behind you, turns into pebbles. Let's go. And these two are going to roll and they are the goblin, they're both trapped. You can see the dragonborn is taking his axe and just chopping at the thorns because there's nothing, nothing he can do with these vines holding him down. He can make a, I mean, I don't want to say, but he can make use his action to make a strength check to try and break out again. He, all right, he's going to do that. Well, he, that's a crit failure. All right. He's chopping away, but it's, he's not making leeway. And he's just like, go away stupid plants. I'm going to guess barbarian. All right, back up to the top of the turn order. At the bottom of the turn order. You're so slow. From a certain point of view. All right, name of the games capture the flag. I'm going to go do that. And then I'm going to, so I can jump down here without any movement penalty. Yes. So long as you jump down on the first platform on the second, you will take fall damage, but you can do it. I don't want to take a necessary damage. I will do 30 feet of movement to get here. And then I'm going to dash to get, can I get up on this? It will take 10 feet of climbing. So that will just take off. I'm just, that's fine. I'm going to run while you're there, you will have partial cover. So that will be disadvantage on any attacks coming towards you. Cool. Cool. Cool. I am going to stay there. And then I will, I don't want to rage just yet cause I don't want to lose it if I don't attack or don't take damage. So I will end my turn there. All right, Brad. All right. Back to the top of the turn order actually, Leira. Yes. Well, I want to keep concentration on that spell. So I'm not going to cast any other concentration spells, but I don't think that thorn whip is concentration. In fact, it isn't. But it's only range 30 feet. That's not as good. Yeah, that's a little far, a little far for that one. I don't want to leave the flag too undefended and I'm by far the least mobile of us. So I think I'm going to, I'm going to move just a little bit. Five, drop down 10. And I believe that does in fact put me within 60 feet of the lady warrior person on the block. Yep. Great. Then I am going to cast ice knife. Ice knife. Let me just display that and cast. Wonderful. Okay. Dexterity saved. This is not a very dexterous lady. Yeah. And she is going to take the full damage there as throw the ice knife. It kind of lands in one of her pauldrons and then just the slight shattering sound as the ice just kind of covers her armor with a bunch of frost that she clutches on her shoulder a little bit. All right. Well, that looks like seven piercing and 12 cold. So a decent amount of damage. That's not bad. All right. Well, that was some movement. That was an action. And I think just because it looks like we might be getting into close combat soon for my bonus action, I am going to shift into my slightly more catlike appearance, which will give me five temp HP and also make me a little bit faster. Wonderful. So yes. Awesome. So I just look a little bit sharper and, you know, a little more fang and clawy. But overall, honestly, the attitude is pretty much the same. Wonderful. Awesome. Fritz, your turn. Hi. I'm allowed to talk to other players mid-combat, right? Yeah, you can. I want to shout a word. Need a left? Word? Word. He's too stealthy. He can't hear you. I'm sneaking under the water. You, like, because I'm following you up, you see a stick slowly rising out of the water as I'm dropping my bow to shoot the Seder. And that's all you see. Do I have your permission to pick you up? Well, not when I'm hidden. This is why I asked. This is why I asked. Okay. All right. We need like a series of signals for this, like a little thumbs up or a thumbs down. I can't signal when I'm hiding. We should play. They jumped into the water. All right. Improvisation is its own form of plan. With a shot. Okay. Um, I guess at this lady and I'm going to throw my javelin at them. This poor fighter. They're the closest. She signed up to fight this little crocodile man. She's just getting bombarded. Listen, I protect word. Oh, you go, you throw it and she parries it with her sword right out of the sky. Lucky. All right, then. Yeah. All right, then I'm going to move over to Buck as kind of like a backup. I'll be like behind them over here. Okay. That's my turn ended. All right. Word. You have an arrow flies. You can possibly assume that no one has, they know where you last were, but oh my goodness, possibly might not know where you will be. Okay. Whether or not I got advantage, I still 11. So I launched an arrow at you. Who are you firing at? The the Seder. The Seder. You fire it out and and let's see if they will notice your position. All except for the fairy know where you are now. Then I will hide again and I will position myself right right here. Stealth check. Come on. Okay. Yeah. One second. Whether or not I succeed. At least I can hide from combat if I can't be a part. Oh my goodness. Rolling to see who can see you. All right. Okay. Interesting. Okay. I'm a professional failure. Is that your turn then? Yeah. All right. Yes, it is. Next is the blue team and the Seder. Phelan, please pick me up. The Seder is going to heck and dash again. But before she does, you can see that she kind of gets down into like a sprint ready position. She seems to whisper something to herself and you see like a ray of light just glistened from her a little bit. She just cast Healing Word. And she's going to dash and leap like step for step. Like she's taking steps on the wooden logs where you have an attack of opportunity as she's leaping. Yeah. I slash at her ankle as she goes above me. Slashing her ankle. Give me a tackle. Oh, that's nice. That's what it is. All right. How do you do crits? We'll go off since you're doing it. Add advantage. I have advantage? Yes. You have advantage on her because you stealth from her. You hid from her vision. Oh my goodness. I'm so happy right now. All right. She's going to die. All right. That's an amount of damage. And then so that is, I don't know, how much damage? That is without the sneak attack. Right. So an additional four damage. Oh, it puts the sneak attack on the right. You see? Five plus two. Oh, oh, because I crit. Yeah, because you crit. Oh, okay. I'll just add that one. 4, 5, 6, 7, 9, 10, 11, 12, 13, 14 damage. Wow. You have like pinged off like a massive chunk off her armor and she almost stumbles. But she is pretty roughed up. They don't call me ankle biter for no reason. Like a little chihuahua? Oh no. Shut up. So I'm going to put that little red mark. That little red mark means that they are low on health, like below 25%. Noice. But she continues her dash and leaps forward and kind of stops right in front of you, Lyra. And you can see she's kind of got a friendly smile and kind of like a just tilts her head a little bit. Morning. Morning. If she's ending her turn within five feet of me, I actually have a thing I can do. As a reaction? As a reaction, yes. I can move 10 feet if an enemy ends their turn within five feet of me. So I'm just going to hop back up. So I'm between her and the flag, but I'm also, I have the high ground. Nope. Yep. Just boing. Wonderful. Just like a cat backflip. And she just chuckles to herself and shakes her head. What's it something I said? Nothing personal, I assure you. And she just kind of like does a fake sweat wipe. Oh, I should hope not. The fairy is going to fly further forward over here. Oh boy. And she is going to take one of her swords and she is going to try and throw it at you, Phelan. Or Fritz, rather. I can't be mad. I started this. She clutches it and she just tries to throw it at you. It is covered in a pink misty thing. And yep, it's going to hit you. It kind of nicks you in some of the feathers a little bit. And you are going to take six damage, six piercing damage. And I need you to make a constitution saving throw. Okay. All right. So it hits you and you immediately start to glow a bright pink. You have just been fairy fired. Oh, this little. So I'm going to give you a pink outline there. So attacks against you will have advantage. And the sword like magically comes back to her like a boomerang and she catches it in the air and she just kind of winks with a very sassy smile, just like a big shitting grin. Oh, it's on. Oh, it's on. The dragonborn is going to chop the finds again and he does finally. He chops at it. Yay. And he's going to get out and he just looks at the goblin and he's like, you stay here. And then the goblin just gives him a little salute. He's going to dash himself real far like oh boy. And he's running on the outside around the outside. He leaps down, drops from the 20 foot kind of platform and kind of rolls. He looks like he get a little grunt. You can tell that he got hurt a little bit by it, but he's a running. He's going for that flag. And the goblin is content with staying here. He is going to cast. He's going to cast shape water and he's going to guess where word is. Oh no. Okay. He's going to shape water and he's going to freeze this spot as that chunk of water has been completely frozen ice. And then he just kind of snaps his fingers like shit. And I think that's all I'm okay. Come out of the water like Crash Bandicoot. Fuck your turn. Fritz, can you help protect the flag? Yep. All right. Let's get that fairy. Get me. All right. I'm going to go here. 30 feet. Why not? If I get, can I get up here with if is that 10 feet 10 feet up here to climb up? So that would be 30 feet. So I'll be, I'll get up here. I think I'm going to reach down to my belt and grab a card from it. And I'm going to rage. Oh, let me roll on my wild surge table. Oh, you draw a card and that card is. It is. I'll share the, yes. Hold on. Let me grab this from the suspense is killing me. I like that you flavor it like you're drawing cards. That's wonderful. All the cards are blank. They just each have like an effect that's associated with them. So a bolt of light shoots from my chest. Another creature of my choice that I can see within 30 feet must make a constitution saving throw. It's my con modifier. So it's a DC of 12, which isn't that good, but it's a DC of 12 or it's 1d6 radiant and be blinded if they fail. And then until my rage ends, I can use that effect again on each of my turns as a bonus action. That's really good actually. So he has to make a disco ball. Okay, he has made the save. He doesn't take half damage, right? If he doesn't, I think it's, I don't think he takes anything. Okay. If he may, if he saves it. So he shouldn't. So I pull the card out. The card disappears and goes back into the the cold card holster. And I shoot a bolt of light from my chest. And you can see the crowd is all like, ooh, and they all clap a little bit. Oh God, I forgot about the crowd. So I will, which is good because it means I've attacked him. So my rage won't end prematurely. So yes, that will be my turn. That was my bonus action. So I'll be by turn. And you can see the goblin is like, oh, you're a sparky one. Layra, back to you. Yes. I think now that Buck is over there, I, well, keeping the goblin restrained is actually probably going to be really good for him next round. So I'll hold concentration on that. Instead, I feel a little bad about this. She's so polite. But I think I, yeah, I think I'm just going to fire another ice knife down at this, the closest enemy combatant from the blue team with a little like, well, respectful nod. And it's just going to be the regular first level one. I'm not trying to upcast or anything. All right. Show me the ice knife. Very nice. How are we looking? Oh, we're looking pretty good. She is going to make the save. So she'll take half. But you can see that she stumbles a little bit and she just like kind of gripping kind of her, her waist a little bit. And you can see that she's panting. And you can see her mouth. The words getting too old for this. Okay, let's see. Well, that was my action. I don't think I need to take any movement. Okay. Yeah. Instead, I'm going to use my bonus action. Let's see. Oh yeah, she's well within range. I'm going to use my bomb of the summer court energy pool to heal fritz for 1d6. And she'll also gain one temp HP. So let me just... Thank you. No problem. Oh, hey, five. So six. Well, five plus one temp HP. So I think that's basically you back up to full. I can't do anything about the fairy fire though. But yeah, that's action bonus action. That's me sorted out and I don't want to move too far away from the flag. So I'm going to stay here. Wonderful. Fritz, your turn. All right. All right, then I'm going to steal my word from Buck and move back up with Leira. And I would like to... Words heart sinks. I'll just... I'll lose concentration on my halophones over there and recast it over to these two. Fuck. Well, you don't have halophones anymore, so you'll have to cast it again if you want to use it. That's fine. I wanted to cast it again anyway. I will... Oh, wait. Yeah, my range is fine. I'm going to cast it again. And you know what? This fairy, it's on. It's on. I'm going at this fairy. Oh boy. Let's first fire my crossbow and if that hits, then I roll halophones. Unfortunately, the 11 is not going to hit. It's going to go a little wide into the water, but luckily your halophones doesn't go away. So I cast that right? That's good. Yep, you cast it correctly. Yeah, it goes into the water. You just see a boop. Okay. I think that's all. Yeah, word. Your turn. You're in the water. The goblin has lost its attention on you because now it's got a bugbear that is three times its size. Fine. I'll end that stupid fairy myself and I'll reload my shortbow again and try and shoot at it. At advantage since you are doing it out of stealth and she has not noticed you. Let's see if you crit. No, but that's still a good hit and a good attack. You nicker in the side and she just like clutches to her side. She is now very close. There's several more where that came from if you get close to a flag and then I will use my bonus action to try and hide again. Rhoaks. All right, try and hide again. I'm in the water. I'm a little crocodile rogue this whole session. Crocodile rogue. Crocodile rogue. Just like crocodile rock. And then I will stay right here. I'm just going to guard our flag and put everyone on their team down first. Whoa. I guess that is the most efficient way to win capture the flag. Apparently, yeah. Yeah. Just start swinging and that's the end of my turn. All right. With a stealth of 16. Next is the blue team. Good showing everybody. The fairy and goblin both look at each other and like wink and then do like a secret handshake from afar and they are both going to cast shatter at different points. The goblin is going to cast shatter squarely on Buck. Buck, give me a what is it? Constitution saving throw. Okay. Ooh. All right. So that is unfortunately going to fail. No. So you're going to be taking 3D8 and be knocked into. You're going to take 10 damage and you are going to be pushed. I assume that's force damage. Is that right? This is thunder damage because it's a loud noise is a loud crack rings in your ears. Actually, no, I'm mistaken. This does not push anything. It's just a big old nuke. I was mistaken this for thunder clap. Shatter is good for breaking windows and stuff. Yes. This fairy is going to do the same. Just target point right here and Fritz and Leira both of you consaves as well. Okay. Roger that. I got a nat 20 and now I'm feeling I'm not paying for it. I'm paying for it. Does a 16 save? A 16 does save. Of course. So does not. I'm rolling the damage. No. Okay. You guys were lucky. Fritz, you're going to take five thunder damage as there's a loud ringing in your ears and kind of your goggles just like vibrate just almost like a bell. And Leira, you are going to take two and the fairy is going to fly directly towards the flag as is the the Dragonborn is going to run up and he is going to take his axe and slam it into the ground making tremors to which only Leira has to make this dexterity saving throw. Dexterity saving throw certainly. Okay. No, I'm not. Oh, you're not. You're a cat. You think. Don't stereotype me. That's true. My mistake. Well, you are going to fall prone, my friend. Thanks as he brings his axe down and makes a massive quake of the earth and you fall on your butt. Do I need to make a concentration check or something? No, you took no damage. You just fell damage last time. Oh, you took damage last time. How much damage? Oh, yes. That's right. Two points. Two points. So, yeah, roll a con save DC 10. Okay. I'm just going to roll a normal die, I guess. Wait, is a con save, you said? Con save, yes. Okay. Sorry. There we go. Okay. Yeah, you keep your concentration on your. Hooray. But you are all right. Goblin's still trapped. Yep. Okay. The you can see the armored woman, the armored sader. That's it. It's climbing and you can see she's panting a little bit. She climbs up, gives you a little two finger salute as you're on the ground and goes and grabs the flag. No. No. But that was basically all of her movement. Okay. And yeah, the goblin is going to see, no, the goblin stuck again still. The goblin is not going anywhere. So, yeah, buck, now it's your turn. DM, uh, bug bears have a feature called long limb, which increases my range of my reach by five feet. Can I grab the flag from there? I am from there. Oh my gosh. I go go gadget bug bear. The flag. Nothing personnel kid. I guess before I do that, I will try to blind him once again with my ray of light feature. Show me the ray of light. Yes. He just makes a he just makes a con save. Right. Sorry. Yeah. Con saving through DC 12. Okay. He fails. Take his life damage. All of it. I don't know if there's a way for me to. Oh, hold on. Let me figure out how to roll. Just a sorry. Sorry. Bug bear arms. Cool. He's also blinded until the start of my next turn. Man, you guys are messing up this poor wizard. Transport a corn buck. So that is here. That is 20 feet. You are going to take a damage. That's that's fine. Before I do that, is it an action or anything or a bonus action or anything to grab the flag? A bonus action. Yes. Oh, well, then I would not have done my blinding thing. Sorry about that. You couldn't use an action to do it instead. Yeah. Can I use an action instead? I'll say yes. I know it's in the rules that you can't, but I like the versatility of being able to use a bonus action as an action instead. And you can also technically interact with an object as part of a move action. So didn't even cost an action or a bonus action. It was just, yeah, I like that. It's like opening a door. I'm going to say movement action to grab it. Perfect. Movement action to grab. Okay. So I will go down here and that's only five feet of movement, but I'll take the fall damage. Yep. Fall damage. And you take, oh, you take a hefty fall. You take a five points of falling damage. That's okay because I'm still raging. So it should be. Oh, that's right. You take reduced damage. So two or three. It's two. Round down. Two damage. Round down to this house. Okay. So I've done five. I would like to go here with 25. And then with my, I'll use an action to dash. And I'll get here. Nice. And my flag. With the flag as you're running back, the crowd is roaring and erupting louder and louder as you get closer and closer. I'm like out of breath. I'm like, look, I'm taking in the scene that I can't see word at all. But I'm taking in the scene. Where's word? He's so stealthy. Very nice. Next, Leira, you're prone. You have a tall armored person right basically standing above you. Right. Okay. Getting up from prone costs half my movement, right? Okay. Well, right now I'm shifted. So my walking speed increases by 10 feet. So I believe it takes me 20 feet, but then I have 20 feet left. Not that I'm going to use any of it. I, yeah. Yeah, I just want to, I'm going to cast Thorn Whip on her. Oh, Thorn Whip. Show me the Thorn Whip. Yes. I mean, it's range 30 feet. Instantaneous. And, oh, well, dang it. I can't choose a direction she gets pulled in. She just gets pulled 10 feet closer to me if she fails. Well, that's okay. She's already next to you, so nothing. She's already right next to me, but that's okay. It does some damage. So I'll just hot shot. Hot shot. Thorn Whip. Oh, that looks like it doesn't hit. It pings off of her armor. Sheesh, guys. Okay. Well, that was casting a spell, so that would have been my action. So, well, my plan B will happen next round. But for my bonus action, I will fire off another bomb of the summer court die this time to heal Buck on account of how he just got whacked a little bit. Right? I'm not just remembering, right? Yeah, I got whacked. I got whacked and then I got fall hurt. Yeah. Yeah, okay. Here we go. That was fall guys for like a quick second. Okay. That heals you three and it drops another one temp HP on you. Let's see. Yeah, I think I'm good. Use my movement to get up. And I don't really want to move out of range of this lady since I do want to get the chance to opportunity attack if need be. So I think that's my turn. All right. Fritz. Okay. I'd recommend just raw damage on this sader lady who has the flag. She's on her last life. Or the fairy. True. I could. It's your call though. I mean. No, no, no. I appreciate your fairy nemesis. Yeah, but I would rather friends over foes, you know? All right then. I'm going to look at this lady. I'm not going to like that they are my friend and I'm going to do what I did before, but this time I have another one dagger. Oh, that dagger. That is a mighty dagger. She's real close. And it kind of jabs into another one of her shoulder and plates and just and she is so close to you guys. Oh my gosh. And then can I use my wait a minute. Does hail of thorns? Does that work? Oh yeah, because it didn't go off last time. It carried over and you didn't lose concentration. Question though. Yes, the target of the attack. Yes. The only way it's going to work is if it counts as a ranged attack. Does throwing a dagger count as a ranged attack? That is a ranged attack. Roll the d10. It says ranged weapon. I know how fickle these things. All right. She picks up the flag and she kind of looks over at Leira kind when she was on the ground and just kind of like a tilt to the head of like maybe next time and then looks up to you and you throw a dagger at her and she's just like, all right. And almost like concedes as she falls to the ground. She's knocked out. Yay. Nice. Flags back on the menu. Let's go. Okay. Don't touch my friend. Hail of thorns coming in clutch. Yeah. Very nice. All right. Anything else you want to move at all? Yeah. Actually, I would like to move in between Buck and this person. Okay. Just kind of like here. All right. An escort. Actually, hold on. How much? Oh yeah, I can move next. I'm an escort. Nice. Nice. Next word. There we go. Look. Yeah. I am launching an arrow. Where are you attacking? That's smelly, smelly fairy. Smelly fairy. She did not notice you. She's too focused on the flag and you fire and she is reaching for the flag and you fire at her and it just knocks her out cold. She falls to the ground, just thump and the crowd cheers. Violence. And then I will slowly like clumsily climb out of the water like I'm getting out of a pool and just stare down this big hunk right here. You can hear your lackeys kind of in the crowd. Go get it, Buck. That's my turn. Blue team is going. So this guy is going to notice that two of his teammates are out. So his best chance is probably to grab the flag himself. Oh no. So he is going to dash once again. There's a lot of dash in today. So that is actually going to be 30. He's going to dash, grab the flag. Actually, he doesn't need to dash. He's going to grab the flag and he's going to chuck it. What? Whoa. He's going to chuck it. Phew. And it's going to reach over here on top of this platform. Ting, Ting, Ting, Ting lands on the ground and he just calls out to his goblin friend. Jump in. Do your thing. And you're blinded, right? He is blinded. He's blind until the start of my next until the start of my turn. He is blinded. And he my what an unfortunate turn of events for him is going to call out. It's like, I'm trying to do my thing. And he is going to try and get out of that. He finally gets out of the vines. Oh, I'm so proud of him. But he is going to have to dash through since it's difficult to rain. And he's just like, damn droids. Stinking vines. And he kind of plops down and tries to run. He's going to dash and try and climb this platform. How much was that? How blinded is blinded? Just out of curiosity. Blinded, he can feel out the terrain, but it's going to give him disadvantage to like grab things and attack things. He can feel it. He's like touching the ground around him. And like he can feel the cold of the water. Yeah. So he might have trouble actually picking up the flag wherever it is. He just hurt it once. It's a mystery. But that's going to be his movement. And the dragonborn looks at you, Lera. And he he's just like, no offense to my teammates, put a nice hit by the way. Oh, well, thank you. Next buck. I'll look down it. I'll look up at Fritz and down at word. I'm going to assume you two can get that flag. I'll see you at the base. Bring me up. I can go back down and then y'all I'll get in to combat with this guy. All right. And he sees you coming up with the flag and he just kind of cracks his knuckles a bit. Oh, friend, you've got something in mind. Oh boy. Just go ahead and try and take it then. And I'll use my bonus action to try and hit him with the beam of light. Oh, all right. Yes. Yes. Let's see. He has rolled a four. So all right. He is blinded though. He is blinded. It just kind of zaps and like just ping off of him. He like doesn't flinch at all. It's as if he did nothing to him, just like a little scratch on his shoulder and he reaches over at it and he's just clutching his eyes. Oh, that's smart. So he is going to be blinded. And at this point, the goblin is no longer blinded. Okay, sweet. Not restrained either. And that's my that's my turn. Rad. Layra. Yes. Well, I'm glad I don't need to fight the dragonborn because that wasn't going to go super well. Instead, I'm going to look back at where the goblin is attempting to be lying for the flag. And I'm just going to cast a tangle again. I think that this guy's had it too good for, you know, the last six seconds. So I'm just going to obviously drop concentration on the first one, the vines all wither, just in case those need a reminder. And then let's just hacha. Oh my gosh. Yeah, I mean, same as before DC 12 strength save. And even if it's not, it's the area still becomes difficult to rain around him. Hold on. Let's see. Yeah, I'm going to nudge it a little bit closer. Oh, good. I was hoping to just make it like the whole path he was going to have to walk to get to the pyramid is difficult to rain. But this works too. All right. Let me let me move them. There we go. Like the whole path. Basically, you can see the chat, not the chat, the crowd, which is basically the chat, I guess the crowd was like starting to cheer him on a little bit. And then as you cast another one, they all kind of laugh and chuckle and go, oh fantastic. Yes. All right, that's your one that that's like, let him play ref. Okay. Well, I mean, that was an action. Yeah. I can't really use any of my bonus action options. So I think I'm just going to sidestep a little bit. So I'm no longer it directly proximate to the what I assume is about to be a barbarian fight. But I'm still on the also if Buck wants to hand me the flag, he can but also does not have to. I can just kind of stick around and play defense. All right. Next is Fritz. Oh, see the flag is on the platform. How tall does this platform again? So 10, 5th, 20, 30, 30 feet. So you can fly upwards 30 feet. But that would be my full movement, wouldn't it? It would be Fritz. This is a team game. I need a lift. You need a lift. All right. Is he in with distance that I don't have to do the five feet? I just grab him. You could possibly chuck word onto the platform. I do not trust my, I mean, I may be a big bird, but I don't know about my strength. Oh, wait. Could I use? No. Athletics and acrobatics would do that. I weigh a total of like 40 pounds. All right. You know what? I'm a I'm a grab word with my clothes and I'm going to fly as high as you allow me, which is 30 feet, right? 30 feet. Yep. That's your full flying speed. And I'm a, I'm a chuckum. Chuckum. Every time, every time you pick word up, his eyes sparkle, and I dream to dream by Susan Boyle plays it. What do I roll for this chuck? You will roll a dexterity check. Just a full on dexterity because word is a ranged weapon, apparently. And word, you're going to need to roll me an acrobatics check to see how well you land. Oh yeah. Take one of these. All right. All right. 15 and 10. And I'm going to say you make it onto the platform just about to do, you do the video game like hanging off the edge like whoa. But you are up there. Yeah. I punted him. Yeah. Anything else you want to do, Fritz? I'm okay with it. That was only my movement, wasn't it? All right. You know what? So, little dragon guy over here. How about you taste this? Ooh. So polite. Unfortunately, he doesn't taste it as it just kind of... Wait, yeah. Is Hail of Bull still going? No, it's only per your last shot. Like that is the next shot that you land. Also, I don't think you beat his ac. Because the dragon board has the blinded condition? Oh, that's right. He should have advantage. You have advantage because he's blinded. You can roll again and we will take the higher one. You are correct. I forget that because I was just like, oh, they're blinded. 13 does not hit, sadly. That's okay. Very close though. Very close. I'm being a nuisance. And it lands like in his little bear claw like tabbered thing that he's got around his neck, but it just doesn't sink all the way through. And then he just like clutches at it. He's like, hey, that's my noise bear rug. Oh, sorry. Oh, no worries. I get onto a new one. The duck always has nice wins in stock. They're all so jovial. Word. Focus on fighting. It's me. All right. Like a blue belly scurrying under a log, I use my dash action to move a total of 90 feet, dropping where I can to take damage. Yes. Oh my God. Get back up on the stage. And then bonus. Oh, it's glorious. Got good to know. I'm a man with a name. Your speed. Just a single frame motion blurred. That's all we see of him. I single handedly won the game. I didn't need any help. Nobody did anything with me. I took a bath and then one you can hear a bunch of Kobo chanting boss, boss, boss, boss. Oh, no. All right. Next is the blue team. And the dragonborn is kind of like nodding his head. Yeah, I am the boss, ain't I? They weren't talking about you, I don't think. Oh, well, I'll be taking that flag now and he's going to take his axe and try and swing for you at disadvantage, of course. Oh, he goes and he makes a crack in the concrete. Just like gone. And he lifts his hands and he just kind of like goes, well, I guess that's me then. And you can see the goblin over here is just like, oh, come on. At the vines and a horn sounds out as it's pretty clear who the apparent victor is in this encounter. Okay, so yes, you guys complete. You bring the flags back and at the conceit of the dragonborn, the crowd erupts into a cheer as Elias slowly descends back into the arena. Let me find him. His gosh dang token. If I can't even find it, hold on. I'll unrestrain the goblin. It seems only polite. I'll do the predator handshake with the buff dragonborn. Yeah, he takes it big muscles. Can I offer to help up the one on the floor? Yeah, I'm going to fire off a couple cure like wounds. Yeah, just seems like you guys help out. Also, a couple of mages come through the barrier to give them a little bit of healing as well, as well as you guys. You guys are going to receive eight hit points. Hey, all of you each go up by eight hit points. Cool. I took two out of my temp hit points. So I appreciate the gesture, but I think that just puts me back to nothing. Hey, boss is undamaged. You cannot hurt the boss idea offering a wing to the and as Elias comes back down to stand on the top platform. He has a massive grin on his face, cheeks way up nearly entirely closing his eyes. Oh, I never tire of this. Congratulations to the red team. You've claimed victory and thus the task of bringing the five dragon hearts of Elinthe to Quarencia will fall to you. Well done. And the entire crowd claps and erupts. And you can see big foul again. Yeah, you can see as Elias is giving his congratulations, a few of the mages dismiss the magical barrier quickly. A few of them kind of go up to him to talk that you assume they are refs and stuff. And the other team, they seem to be taking it well. They're kind of smiling and kind of patting each other on the back and taking it well, except for the fairy who is pouting and kicking the grass, arms crossed and not even stealing a glance in your direction. She also quickly pushes off the healer once they're done. And the rest of her team try kind of try to call her over, but she just refuses. The only reason I filled you with arrows is because I was scared of you beauty. Make a charisma check. Okay. Oh, please be the face of this party. What persuasion? Nope, just straight charisma. Okay, how do I hold on? The boss Riz. The boss Riz. Oh, no. Attempted Riz. It's hard to flirt when you're killed. I'm sorry, I meant you booty. She just turns her head at you. Her eyes are big. And you have a feeling that if it weren't for the fact that you were in a civilized society, she would have murdered you right now. And she flies off. Oh, and you can see the the other Seder walks up and she's just like, oh, don't mind her none. She just has a little bit on her mind. Who? I forgot who I was standing next to. They come back up. Yeah, you can. Thank you, though. Stoically pretending not to notice. We're absolutely striking out there. Oof. And she extends a hand. Today, Vodugo. The one trapped in furs is Koriak. Casting fellow over there is Jorbib and the feisty one is Kip. She's not great at taking loss. I'll shake her hand. She's got a firm handshake. Deep respects to you and your skills. Wait, say again. They may come in handy when we return from our journey. Okay, here. Let me let me put it in. So her name. Oh, yeah, please. Is today. Vodugo, which shares the last name with allies for you. Go. Oh, so is that your? Oh, that makes sense. Your old man or what? See, Jorbib is the goblin and Jorbib the goblin. Kip is the fairy. And she kind of shrugs her shoulders a little bit. Elias is my uncle. Luckily, he ain't ever let that mean I got things easy. Damn, Goofball trained me by starting me in dragon, startling me in dragon form. She kind of looks up to him on the platform as he's talking to a bunch of people laughing, having a good time. On time had a big eye staring right into my window in the early morning. Soon as to wake me up and gave me a deep bellowing peekaboo. Stupid bastard. Charming. I, uh, in fact, I recognize you. She points over at Lyra. About Lyra, sorry. Yes, it's so close. Lyra the kobold in the stands like, oh, me. Yes, uh, I'll be honest, I feel like I've probably seen this woman before, but have gone out of my way to not make eye contact or talk to her just on general principles. I was a good match and probably a sign that I'm getting a bit too old for this. After so many years going on the pilgrimage myself, it's about time someone else had a turn in my spot. Your experience showed through. You fought very well. As did you. And I can tell that, uh, Shimea's successor is a good fit, as is the lot of you. I mean, the battle was predetermined. You were up against us. She, she shrugs her shoulders a bit. I guess I should have known that, huh? You learned your growing as a person. I'll be sure to mark down that lesson. I deeply appreciate your grace in this situation. Well, it was only a matter of time, starting to, she kind of pushes her back a little bit and she looks over at Koryak. Your mind, friend. And he's like, oh, yeah, of course. And he just like takes one big fist, punches her in the back and you hear a crack. It's like, ah, that's right, right there. How many has it been? Five in a row now? Oh, I've really got to stop doing this. But I think that's a sign. Five journeys to collect the hearts? I got any advice for us. Five decades. Wow. My goodness. Any advice for a group that's about to head out on, I'm looking at my teammates. I think all of our first time going on a journey like this. Yes. She kind of, um, scratches her chin a little bit, looking around. The goblin pipes up, bring snacks. And you see the dragonborn is like, bring blankets. And, uh, I'm definitely writing these down. Today, today speaks up again. And be sure to make difficult decisions. It might not much matter what the outcome may be, but so long as you make the decision and you're able to do it. I know my first time, I froze up a bit and caused more harm than any help, but doing something's probably better than doing nothing. Making difficult decisions. Thank you. I, being the programs, a lot of people are going to look up to you as being some sort of arbiters, even though most of the time, and I mean, this has no disrespect. You're no, you're no different from any normal people like me or Koriak or even Kip over there. But they'll look up to you. You're more of a symbol now. You hear that word? Someone's going to have to look up to you for once. They already do that. I want more people to do that. It was a pun, never mind. Looking at another direction. Any other direction? We should, uh, thank you. Oh, I get it. That, no, that was clever. I, I'm going to look the other way now. We should probably thank you for the advice, but, uh, I figure we should probably get on with the, um, finishing of the ceremony or talk to dragon or let me go grab the old man. And she calls out, you can see that Elias has been completely lost in conversation. You're just going to stand there talking with the referee, or you'll be lifting the hands here of this here adventuring party. And Elias is like, oh, I apologize. And he stops conversing with the reps and healers. You can tell it was absolutely nothing official. They were just shooting the shit. Uh, he kind of slowly, just like step by step goes down, uh, to meet you in the middle. He's just kind of holding his back, just like, come on, come on, like kind of asking you over. Yep. Oh, come on now, come on. Sorry, Gariac, feel bad about it. If you need a new one, tell the dockets on Fritz. They all wave at you and you see Elias lines you all up. All right, Satya, I give you your champions. Elias looks to you and whispers, well, go on, take, take another bow. Big bow, another bow. Yeah. Yeah. And a crowd cheers again. And just as they are. And the sky begins to darken. Uh-oh. Oh, that doesn't sound like triumphant. Hero music. But this time all over the hills, not just near the arena, and the crowd's cheering turns from joy to confusion. Then Elias takes a moment to look over at Jaday, who widens her eyes at a sudden revelation. A rumbling thunder breaks out as dark clouds cover the sky, pitch black as the night. And dark raindrops begin to fall all over. Oh. Uh-oh. Do you know exactly what this is? You know exactly what this is. As pools of it start to layer and pile all around, it's the blot. Everybody take cover right now. Yes, crumbs of it fall from both into and outside the arena, scattering itself amongst the grassy hills, but a majority of it surrounding you all. The crowd begins to panic and trip over themselves from their seats. Elias transforms back into his dragon form, which I'm going to drag out in very not clunky fashion. You got to drag it in, you could say. And he transforms and he looks to you all and agrees with Leira with a command. Yes, you all, I will fight off the blot and attempt to draw its attention. You take the civilians out of harm's way, however you can, to which, what, what's up? Oh, we're just acknowledging. Yeah, yeah, yeah. Jaday pipes up, no way we're leaving you behind, uncle. You'll get overwhelmed. We've not had this much blot in statue for years. You ought to practice they'll kill you. And Elias, who speaks up, I am old, but I am still dragon. I will be fine. The people of Satchin need you. Just as all of a linting it will. Now, go! And so now, you have, I'm going to break character and present on a meta level to make it absolutely clear you have a decision here. You can either assist in escorting the civilians or you can assist in helping Elias focus on the kind of corralling and fighting the blot. Picking one will allow you to do a little bit of the other, but you are deciding where your focus will be. What will you do? Do we have to decide as a group? That's a party decision, right? Yes, as a party. I am in team, let's help the civilians. Yeah, me too. I can carry a few on my back. My people need me. Okay. Yeah, I won't fight against the rest of the party. Well, I can carry a few people on my back if you need. Then you are helping the civilians. You are following Elias' command and Jaday looks at Elias a little bit hurt at him. Not at you guys, but she just kind of shakes it off and follows his instructions unwillingly, but doing so anyway. So, we're going to roll a new initiative and we're going to do what's called a skill challenge. Oh, boy. What this may be is that you are going to use your various skills to progress this encounter in order to help the civilians. With each failure, you risk. With each failure, it is going to be a DC of 12. And how it works is essentially, we're just doing initiatives so that we know which order to go into. It's not actually combat, it's just another encounter. And you're going to use your skills in various different ways, describing what you're going to do and what skill you're going with. Kind of sucks that Fritz is going first, because I have to explain it a little bit more. It's easier once you see it. But essentially, you're going to use your skills to assist. And with five successes, you will have successfully escorted everyone that is left to a safe location closer into Satya's more urban area. However, with every failure, the risk, not guaranteed, but the risk of civilians coming to harm increases each time. Okay. And this is done over a non-determinant amount of time, right? So we can use skills for things where we're not positioned for. Yes, exactly. Positioning is not going to matter here. I'm going to give you the benefit of the doubt that you are going where you need to be. Right. Don't worry. So the board is not relevant here. Okay. The board was only relevant if you had chosen the combat path. So Fritz, you're up first. Basically, you describe what you're going to do in association with a skill, like presumably an example that I like to use is, let's say you're stuck in a cave and you're very strong and there's been a cave in with a bunch of boulders. You might want to use an athletics check to try and move the boulders aside. Okay. Can I scan for how many children are in the crowd? Hmm. You can. Would you like that to be your skill check? Oh, would that be like my just like skill check? Okay. Yes. Okay. The DC will be 12. Will I be able to just kind of tell who's the smallest and go for them? Or do I need to roll for that? Yeah. No matter what you do, you're going to have to roll because this is a skill challenge. Can I, it's raining, right? Yes. A drizzle of blot and kind of some of them forming into larger mounds about. Can I use my athletics to kind of dodge the rain and basically make my way to the crowd to start helping people? I would say that would be more acrobatics if that's all right. Oh yeah. Sorry. I thought I said my bad. I thought I said acrobatics. Yeah. You can do acrobatics. Okay. That is going to be one failure. So every, every time you fail, I'm going to roll a d20 and every time you fail, more numbers, more numbers on the d20 will mean failure. Right now only the one means that someone will come to harm. Okay. I've rolled a 20. No one has come to harm. I wish I wasn't going last in the initiative. I have a thing I can do. Word. Your turn. I am going to go a bit lateral. So I would like to cast both tensors floating disc and unseen servant. And I'm going to collect the disabled like the elderly and the young. Okay. And get them out of there. Since that is casting a spell, I'm going to say that that does not require a skill check because that sounds like the spell is just going to work without skill needed. So I will count that as an auto success. Okay. The unseen servant is going to go collect children and get them out of there by floating. I'm going to use the tensors floating disc to have other people help like the elderly or the sick onto them. Yes. And you can see some of your lackeys are following suit as well. They're kind of like making pads like kind of putting their arms out as that like, come on. Come on. Let's go. Let's go. Let's go. Perfect. That is one success. Buck. What I would like to do and I don't know if I can rage to get advantage on this, but I'd like to use athletics. I'd like to maybe like use the hammer and maybe like break down some of the I guess like the stage. So it's more difficult for the blot to get out. I would say yes. You can use your rage so that you can athletics with advantage. And I don't know if what I will get. Do you want me to roll on the wild magic table? Does it happen every time you rage? Yes. Yes. Then yes. It does. Okay. Oh, you got this. You got this. Is a one good or bad? Oh, no. Uh, shadowy tenor rolls lash around you each creature of your choice that you can see within 30 feet of V must make a constitution saving of your choice. That's good. You can target the blot if you wish. Sure. Yes. So they have to make a DC 12 Constitution saving throw. Unfortunately, they all rolled pretty well. I assume nothing happens if they if they. Yeah, correct. Okay. Sadly, no. These these blot piles have unfortunately been too thick. I do gain one d12 temp HP. Nice. That's good. And that's 12 of what I need. 12. The rest. Yeah, the the other one was for what damage they would take. Right, right, right. But because I'm raging, I am going to roll. I'll roll with advantage on the athletics, the strike base check. Oh, gosh. That's another failure. Okay. Now the one and the two on the d20 are failure rolls. Oh, no. You've rolled a 12. You're fine. No one has come to harm yet. Okay. Layra. Yeah. I am going to touch fritz on the shoulder and give her bull's strength. So her carrying capacity doubles, which means she should be able to carry a truly ridiculous number of small, helpless people out of here. Yeah, I got a whole concentration on that, which limits what else I can do. Is that spell an action? Yes. Casting time, one action, range, touch. With that spell, I would say if this is okay with you, you don't get a success, but you also don't get a failure. You essentially give your turn to cast that spell, since it doesn't directly affect the crowd. Right. But also fritz now has advantage on strength checks. So any skill challenge you're doing, I believe, is that true? No. Anything that involves strength. Okay, good. So any skill that is strength based, you have advantage on now. So athletics. And also, yes. Yeah, so that's my thing. All right, fritz, your turn again. All right. You said casting spells will use our turn, right? Yes. If it takes an action. If it takes an action. If it's a bonus action, I'll allow you to do that as well as an action. Let me double check. No, this is an action. Okay. I'm going to take that nod at Lyra, and I'm going to use my athletics to try to pick some people up. Okay. Give me athletics with advantage. Yes. I don't know how to play the advantage, but. You hold shift when you click the button. My bad. Hold on. Ah, I see. Hey, that's a crit. That's going to be two successes. Also, how many people am I able to pick up? You pick up and fly back and forth, grabbing some people. You pick them up out of harm's way as blot has fallen from the sky, like pulling them aside from falling debris, almost. And that is two successes. You pick up a decent chunk. I'm not going to bother showing a visual representation, because there are too many tokens on the board. But that's a crit is two successes. You are at three. You need two more. Okay. That's good. Well done. Word. Yay. Uh, I don't have a whole lot I can do on top of that in this situation. I'm going to try and use my persuasion just to get the rest of my cobbles out of there. Like they've been guiding people, but now they just need to go underground. All right. Give me a persuasion. So I'm convincing them to basically instead of trying to help people, maybe a bit foolishly just to get the hell out of the way. Don't be a hero. Oh, sorry. Same modifier. Same modifier. Still a three. No, they are all heroes. They're all heroes. They want to be heroes and they'll stand by your side until the end. That is another one. Go underground, get out of here. Use your inspiration. Boss, boss. You can. You do have an inspiration if you would like to use it. Yeah. Okay. I'm going to be a little bit, I'm going to be harsh. I'm going to lie to them and tell them that everyone else is doomed. Well, you rolled really well on that deception check. They look at each other and are like, well, then we got to be the ones to tell the story. And then they all run out. Daddy, your chat. Live on, my friends. Live on. That is another thing to say. Run chat, run. You must live. One more and you will have escorted all the civilians to safety. Buck, you're up. Can I try to do the thing that I failed at last time? You may try it again. Yes. Just have to roll better than a six. There we go. You slam the ground as a bunch of the blot that has been chasing, people get slowed down and they're able to get out of harm's way and you successfully escort the civilians to closer inland towards the Satchian kind of urban area as you hear the roars and cracking of fire and dim lights happening as Elias continues to fight off the blot and you see him take to the skies as some of the blot takes to the skies with him. Today was overall a success, but this boat's ill for your journey ahead and that will be where we end today's session. Whoa. Oh, okay. It was really a mixed victory.