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Kirby, Nightmare in Dreamland. Meta Knight VS Final Boss

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Published on Jul 3, 2009

Kirby, Nightmare in Dreamland for the GBA [(C) Nintendo/Hal]. Its an enjoyable platformer though I've always wondered why meta knight doesn't go past King DeDeDe. Other than his story really serves no purpose beyond there I decided to go past DeDeDe anyway. The point of the video is to have meta knight to the final boss, so I played haphazardly (Uncaring of damage) thru the first 2 bosses.

Notes
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==Meta-Knight can in no way fight the Ball Thingy (Boss 2).
==In the final Battle you can NOT jump or cause any condition in which you are in the air (Boss 3). This means one hit, glitch-kill (on meta-knight).
==I switch back and forth between Kirby and meta-knight to prevent premature ending or glitching. (You'll see this blatantly).
==The 00:00:00 result timer is a result of loading from a save as Kirby. (This is NOT a speed run)
==I actually did play the game through legit without codes 3 times (normal,extra,meta).
==Codes are for fun an discovering neat things after beating it normally.

Codes Used...
==Play as Kirby (03001F30 : 00)
==Play as Meta-Knight (03001F30 : 01)
==Infinite Lives (It was just on, purely needless here) (02007D48 : 63)
==Infinite health (Just to avoid needless video editing on deaths that weren't the point of the video, Nightmare is a one-hit glitch kill so this code is useless here) (02005588 : 48)

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