 In this video I will show you the Shotgun integration in the Prism pipeline. Shotgun provides great tools for assigning tasks to artists, tracking the progress of your project and much more. I won't explain how Shotgun works because there are already enough tutorials out there. I will cover how to set up the Shotgun integration in a Prism project. Then I will show you how you can synchronize a Shotgun project and a local Prism project so you have the same assets and shots in both of them. Finally I will show you how you can publish renderings and playblasts from your Prism project browser to Shotgun and how to review them. Make sure you use Prism version 1.0.7 or newer in order to have all the features I show in this video. At first you need to create a Shotgun project because Prism doesn't create a new Shotgun project instead it connects to an existing one. I assume that you know how to create a project in Shotgun so I already created one for this video. In Prism you can enable the Shotgun integration at two different locations. The first one is the create project dialog. Here you can enable the Shotgun integration and enter the needed information here. You can also go to the project settings of an existing Prism project, enable the Shotgun integration and enter the same information here. There is no difference whether you enable the Shotgun integration when you create a Prism project or if you enable it afterwards. In the first field we have to enter the Shotgun site, which is the first part of the URL which usually ends with ShotgunStudio.com. Then you have to enter the project name and here we have to enter script name and the script API key. In order to create these you need to have admin privileges in Shotgun. Then you can go to the admin menu and to the scripts page. Here we can create a new script. I call it Prism browser. We can copy the name, paste it in the project settings, the API key down here and now we can save the script. We could finish the setup now, but in this case Prism would use the script to publish renderings to Shotgun. But usually you want to publish renderings from a user account so you know which artist created the renderings. If you have the Shotgun integration enabled, you can go to the users tab and you see additional options here for a Shotgun user account. I can enter my Shotgun username here and my Shotgun password and now all renderings will be published to Shotgun from this user account on this computer. Now we have setup Shotgun with our Prism project and we can save the settings. Now that we have setup Shotgun we can open the project browser where we have additional options now. When we create an asset there is now a checkbox which will create the asset in Shotgun 2. I create a character asset here and when I right click on the asset I can open the Shotgun site of this asset. The same applies when creating shots in the Prism project browser. When you have shots and assets which only exist in your Shotgun project or only in your Prism project you want to synchronize both projects. In this example I created a few shots in my Shotgun project which don't exist in the Prism project. From the menu bar I have now some options to synchronize my assets and my shots. In this example I want to synchronize the shots of my Shotgun project to my local Prism project. I click this option and now all these shots got created. The frame range in the preview image also gets synchronized. Here I am in a different project now and I want to show you how you can publish your media files like renderings to Shotgun. I select a shot, a version and when I right click on the preview I can publish the currently selected version to Shotgun. In this dialog I can select a shot in which I want to create this version. I can select a task and I can add a description. I can upload a proxy video so everyone can view this version in the browser and I can add this version to a dailies playlist. In this dropdown I can select a dailies playlist for the following week and if the playlist doesn't exist it will be created. Now I can publish my render to Shotgun. The version was created and now I can view this version in Shotgun. Finally I want to show you how you can review your published versions. Shotgun provides multiple tools for reviewing versions but I prefer the screening room for RV integration. First of all you need to install RV which you can download for free on your Shotgun site and then you have to make sure that you enabled the Shotgun packages. In the preferences enable the screening room for RV Shotgun review and Shotgun integration packages. Then you can go to the Shotgun menu and launch the browser. On the left side you can navigate to a dailies playlist and in the middle you can see all your published versions. Now you can use the annotation tool from RV and write notes. This completes the video of the Shotgun integration in Prism. If you have any questions write me a mail to contact at prism-pipeline.com. Thank you for watching.