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Carbon Scatter: Affinity & Repulsion

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Published on May 6, 2011

The Carbon Scatter plug-ins integrate e-on's patented EcoSystem™ algorithms directly inside 3ds Max (versions for Maya, Cinema4D, Softimage and LightWave are under development). Carbon Scatter allows you to populate your scenes with millions of native objects, and render them with your favorite renderer.

This video shows the affinity and repulsion options in Carbon Scatter.

EcoSystem layers can influence one another: by using the affinity and repulsion parameters, it's possible to define a relationship between two layers.

For instance, using affinity, trees in the first layer can affect the distribution of grass in the second layer, so that the grass grows only around the trees.

More information at www.carbonscatter.com

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