 What's up guys, my name is Glassfoot and as some of you may know, the Henry Stickmin collection just came out on Steam. It is all five of the games that were out on Newgrounds last I checked. That being Breaking the Bank, Escaping the Prison, Sealing the Diamond, Infiltrating the Airship, Fleeting the Complex. And then there's a final one out that just came out today with the release of this game called Completing the Mission. It's the final game, but I've been a massive fan of this series for a long time ever since I saw I think Mark, Markiplier, when he played it. I became a really big fan of these games, but so full disclosure, I know everything that happens in these games. I know pretty much all of the fails and everything like that, though I don't remember all of them and I'm probably still going to laugh like an idiot at them. I'm probably going to split the series up by episode, and by episode I mean each individual thing except I'm going to be putting Breaking the Bank and Escaping the Prison into the same episode because, you know, Breaking the Bank is short of shit. But so anyway, sorry, I have kept you guys going for way too long. This is the Henry Stickmin Collection. I need to learn to not ramble. We open our scene on a bank in the middle of a desert where we meet our resident idiot, Henry. Let's go with the shovel. I clicked on the shovel, David. There we go. I love the Zelda noise. Oh no. This is cool. What's this? Cool, cool, cool. Yeah, like I said, this game just came out on Steam, but it's the collection of all the games, but there's a bunch of new stuff that's been added so that... Yeah, you know the drill. Explosives. This makes me so happy because things have been like updated and changed. Because I'm pretty sure the thing was different. It's emergent technology. I'm sure it will get better. Right. Use the giant laser. Open sesame. And this time he literally came in like a wrecking ball. I couldn't resist. How do you tie that? It has always been my question. Yeah. How did we lose one? I think we just threw it in the back. Just to be safe. These guys are idiots. You ever wonder why there's a bank out here? Well, it's supposed to be like more of a vault, you know? Oh, that makes sense. I love that. Yay. Oh, there's a little extra things added in to make this even better. That's all for this video though. Peace. No, I'm getting in the prison. Oh, shit. I'm really hoping I managed to get through this entire video before my camera dies. Oh, you. Oh, you. Ready to go. Wait, really? Sweet. Not really. You bastard. Don't get your hopes up. We've already checked it for anything useful, haven't we, Dave? What? Yeah, yeah. Of course we checked it. I mean, if I didn't check it, I'd lose my job and I don't lose my job. Even better. Shit's inside of it. This worked so well for me last time. Teleport that. If you played the rest of these games in, like, the last one they implemented a map system where you could go back and see, like, because each thing had its own, like, fail tree almost. So you're able to go back and check that. That's really cool that it's been implemented into the earlier games. The energy drink. That guy's fucking toasted from that. It catches up to it. Freezes. Energy. Side effects include nausea, headaches, rapid heartache, and possibilities of stroke and or heart attack. Hmm, well, that's good to know. Teleporter. Let's drill my way out. I can't actually remember if that's one of the correct ones or not. Let's change my opacity. Opacity. You'll walk through walls. Just move the blue slider to the right, and you'll become opaque, meaning see-through for all you uneducated folks, as you want. Not only that, but the more opaque you get, the easier it will be for you to pass through solid objects. Oh, I have to skip. Yeah, yeah, yeah, yeah. Come up in beta testing. Yeah, yeah, you'd think. No, not really. The prison dentists are great. Low ball reference. Low brawl reference. My bad. Okay, slight dyslexia. Sucks. Oh, sweet, just goes back to that part. I guess I'm flashing my way through the wall. Or matrixing this shit, apparently. Oh, god, what do I do? Ah, fuck, animations and sheer rate. I'm gonna let these two run really quick. Because I've never seen what happens if you just let these two time out. Apparently become kid flesh, trying to phase through a wall. So it's a good idea to watch where you're going, especially when you're running away from cops. All right, here. Just that collapsing kind of tech. Way to aim in D before you leap. This is a statue. Hint, you defend yourself by tapping the alert. Yeah, no shit game. Yo, check yourself. What the boom? I didn't even know what to say about that. That's just shitty aim. Shitty aim right there is what that is. All right, now we're gonna crawl away from the guards. Oh, sweet. I could have expected that. It takes many hours of jetback training before you're able to operate one. Good to fucking know. This seems like it'll work, so clearly it won't. It's not answered to it. I think it was just regular backpacks. See what happens when you assume, yeah, bad things. Which, obviously, that was gonna be the one that worked. Why the fuck wouldn't it be? Or, like, the music is amazing. Oh, I guess I have to... Tell you, there's another guard coming. And then go this way. You got one more, and that's the sub. This is one of my favorite jokes in this entire game. This is the fucking Phoenix Wright reference. How? Hey, hold on. Is it not obvious? Is it really that obvious? I have proof that the defendant didn't hide himself in that bag. Well, then, what are you waiting for? Present this evidence already. Let's try the teleporting. I want to listen to this the entire time. And I know what will get me through. Well, I... Whoops! This is no time for jokes. I see no reason to further prolong this trial. I find the defendant Henry Stickmin... Dammit! Oh, cool. Alright, I've gotten all the unique fails. The thing is, it's gonna fail you the same way if you present the wrong evidence anyway. So, at this point, it's a guessing game, but I know what it is, so... Take that! Boom. What is this? Oh, fuck. Dammit, the doctor's note wasn't the right one? Shit. I was just kidding. Let me try. This is no time for jokes. I see no reason to further prolong this trial. I find the defendant Henry Stickmin... Actually, it might be this one. Take that! We're finding out right now! Is that the bag the defendant did? There we go! Yes, but there's one thing that's been bothering me. The defendant really was hiding in this bag. How did he tie the knot from the outside of the bag? I mean, really, how did he manage that? He was inside the bag. It'd be impossible for him to tie that knot on the outside. I love the screen. But then, how did he do it? It's simple. He... He didn't. This is what a peg lawyer for. I'm saying my client wasn't hiding that bag at all. He was stuffed in there. By this very witness! What? Not a correct conclusion. The defendant had taken quite the beating. While he was in the bag, he was unconscious! This is absurd! The witness was attempting to dispose of the body. He left the defendant in the bag knowing he'd drive by it on the way back to the bank. When the witness and his partner passed the bag, he convinced his partner to throw the bag in with the others. But why would he do that? Why, to dispose of the body? Of course, duh! Millions of bags of money in that bank, and the witness knew it would take a long time before the victim was found. But unfortunately for the witness, his victim woke up and tried to escape from his tomb. What? He was arrested on the spot, and the witness thought everything was over. The... He's come back to haunt him now. You guys can't... You can't... You can't be happening to me! My favorite part is that implies that's the truth. Well, that certainly was an interesting trial. However, I'm now ready to deliver my verdict. I find the defendant, Henry Stickmin. Woo! Going to steal from the victim. Lawyer! All the endings and everything. Alright. But this game is up on Steam right now. If you want to go get it, it's really fun. If you love the Henry Stickmin games, I would suggest buying it to support the creators of the game. But, yeah. I just, I recommend this game wholeheartedly to everyone who's a fan of the Henry Stickmin games. But that is all that I'm going to do for now. I will see you guys in the next video with the next part of this Henry Stickmin Saga. But that's all I have for now, guys. Have a fantastic day, and as always, peace out!