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Real-Time, Realistic Body 3D Reconstruction and Texture Mapping from a Kinect for Monitoring Obesity

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Published on Feb 18, 2013

For details read: A. Barmpoutis, "Tensor Body: Real-time Reconstruction of the Human Body and Avatar Synthesis from RGB-D", IEEE Transactions on Cybernetics 43(5), 2013, pages: 1347-1356.

A. Barmpoutis, "Automated Human Avatar Synthesis for Obesity Control using Low-Cost Depth Cameras", Stud. Health Technol. Inform. 2013, volume: 184, pages: 36-42.

In this demo video we present a framework for monitoring shape changes on the human body with applications to obesity control. This framework uses a low-cost infrared depth camera in order to capture the 3D shape of the human body and approximate it as a set of spherical functions.

This project was implemented using the J4K Java Library for the Kinect SDK, which is available with source code examples here:
http://www.digitalworlds.ufl.edu/ange...

A video tutorial on how to develop your own computer vision applications using Kinect is available here: http://www.youtube.com/watch?v=q0K4Y4...

Acknowledgement: I would like to thank my colleagues Toree Malasanos, MD and Janet Silverstein, MD from the UF Department of Pediatrics for collaborating with me in this project and adopting this technology in applications for childhood obesity.

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