 Hello everybody, it's Ronny here from Mantik Games and my beautiful assistant Matt from the studio. Hello So Me and Matt are responsible for kind of taking insane ideas and actually put him on the release schedule and make them happen No, I could reach about 5% of that insane idea of yours is Turning it from that into something that actually happens to talk people through roughly how long it takes from from us chatting to making a game It can be anything from a year up to two years depending on the size of the project and how crazy the idea is And you know during that process obviously we go through all sorts of all sorts of iterations of models test scales Role drafts everything else, you know try to build a commercial product Well, they till it gets green light. We like this and then develop it through the end You know, I don't think it's fair to say those beautiful simple games that we make are anything but Beautiful super in the process all what we're trying to do is that and thing is gorgeous We were chatting a year ago to a year ago now looking at thinking something coming out in the next six or eight months And what what did we decide was the genius thing that we all do? I think we sat there and thought you know what what we want is something absolutely epic So there we are we've decided it's epic Off you go. What was he aims? What was our when we decided yeah, let's do this when we want to take it Wanted a homage to the games we remember playing when we you know when we were growing up those big scale sci-fi sci-fi games You know, we've done that with sports games Dreadball we've done that with the naval naval fantasy games So Armada, which we've usually popular and we've taken them but put our own spin on it You know I'm out of beautiful big ships Dreadball fast Best board game I think we never made still goes We want to do the same thing take what we loved and make it entirely ours And then you went away did it? yep, so we Started with the rule set imagine obviously as I said lots of iterations of that You and I have played we've played here and we've bought a lessio in So less of cavatory who obviously wrote kings of war and what I'm at and 40 gay and all those things are very seasoned Pro to take what you'd got and make it more polished more balanced Yeah, but we play test games between this bouncing ideas off each other and just developing those rules And what was the core DNA by the time you finish this? as it's the homage to the the visual games with mantis Oh It is secret revealed But with mantis DNA on top, so you know our current breed of batch of games and got your d8s You've got your command dice your faction orders those things that we've learned from our other game systems We'll lay it into a beautiful both beautiful clean Combat really clean clean clean and then on top of that. We've laid some finesse. Yes, it just gives it some play so We've got some skulls. We've got a beautiful rule set. I'm good to go Break school and then Then we started hearing some rumors and then those rumors became true We saw some pictures and everything else Of another epic game that was just over the horizon. All right, okay So someone else just down the road some small little piddling company Decided they were gonna get had the same thoughts and we're gonna do that begin and What did that mean, I mean For us as a company if we start going into plastics, which is I think what we were thinking We can't afford that kind of investment unless we've got a success. Absolutely. I mean, we we were looking at plague versus enforcers and start set followed by Asterians and fortune fathers all in plastic and that's a big investment for us Yeah, and so we just got a slam the anchors on way to see if these true rumors were true and when they were true They are true is now coming out and and I think that's why we are now assessing the plan and Deciding how can we take this thing that we love and we think is gorgeous and take it on to the next place Yeah, absolutely So I think that's where we want Mantic fans to come in or even not Mantic fans But epic fans people that want to see this game. Absolutely. Yeah, we need to steer on or what to do next So we've got a rule set. We are gonna put it up. It's not it's a manuscript It's not a laid-out books all that's you know time and effort and money and taking the models out to that is the same And we're gonna put that up for you to have a read. Yeah, see what you think I we think it's beautiful We want to know what you think is this something that we should carry on investing in and bring out and We're gonna have a survey We've got a blog mass written a blog goes into a bit more detail about the whole process and where we are and what we've got So if you want to dive into that Go have a read. Yep. Absolutely and then we're gonna have a survey. I think there's gonna be a proper like grown-up Survey that we're gonna put up. Yeah, we want to know as you as Mantic or as epic fans or both Where do you want us to take this what should we do next and there's a number of options You know, we could put out as plastic. We could put out as STL's There's also this CEO cast that lives in the middle and so Please let us have your feedback if you want us to bring this to market We love to but we're just gonna need kind of some some support and some validation that we're not completely insane We are in love with it, but sometimes, you know, you have to you have to stop and let the dust clear So if there's an interest out there whether you're a current epic Mantic gamer or just an epic gamer who wants to see, you know Forge fathers and forces in space and you know down the line marauders and others. Please let us know Come along and feed back. We will we will take a step from what you tell us Thanks, everyone. Cheers