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Procedural Head Look Controller for Unity

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Published on Aug 7, 2009

A head look controller script for Unity is demonstrated that can be used to make a character look towards a specified point in space, smoothly turning towards it with for example the head, upper body, or whatever is specified. Multiple ranges of bones can be specified, each with different settings for responsiveness, angle constraints etc. The script component can be downloaded from http://unity3d.com/support/resources/...

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