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Published on Apr 28, 2015
Brian Moriarty, the trailblazing author of influential Infocom games like Trinity and Beyond Zork, delivered a Classic Game Postmortem at GDC 2015 looking at the making of LucasFilm Games' groundbreaking 1990 graphic adventure game Loom. The much beloved game, a remarkably mature fantasy with an innovative musical interface, is a tour de force, and Moriarty's explanation of is creation is no less so.